Player Matchup

Sol
Sol
A9NL_SaVAG3
Sol
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 3L
1,474 Elo+
Solo
Ao Kuang
Ao Kuang
Myynxi
Ao Kuang
Level 23
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Tyr
Tyr
Ragnot8573
Tyr
Level 8
God Stats
24W - 30L
1,380 SR
Queue Stats
160W - 131L
1,481 Elo+
Solo
Nemesis
Nemesis
blazin-high6109
Nemesis
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 12L
1,301 Elo+
Solo
Medusa
Medusa
lll-LuNik-III
Medusa
Level 19
God Stats
3W - 2L
1,500 SR
Queue Stats
131W - 123L
1,422 Elo+
Solo
Team Averages
Level 12
1,476 SR
1,436 Elo+

VS

Team Averages
Level 20
1,464 SR
1,453 Elo+
Hachiman
Hachiman
GwyndolinBear
Hachiman
Level 29
God Stats
0W - 6L
1,259 SR
Queue Stats
88W - 105L
1,437 Elo+
Solo
Izanami
Izanami
HwiteCat
Izanami
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,620 Elo+
Solo
Kali
Kali
SRA__Cogollo
Kali
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
62W - 101L
1,282 Elo+
Solo
Cthulhu
Cthulhu
kpootedestroyer
Cthulhu
Level 15
God Stats
38W - 43L
1,488 SR
Queue Stats
78W - 122L
1,374 Elo+
Solo
Erlang Shen
Erlang Shen
yungO5471
Erlang Shen
Level 25
God Stats
58W - 59L
1,574 SR
Queue Stats
162W - 171L
1,554 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
11 / 0 / 4
10,278
734
10,319
10,258
3,256
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Ao Kuang
Myynxi
Ao Kuang
13
6 / 1 / 7
8,143
582
8,442
11,165
3,590
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

14
2 / 0 / 5
8,071
577
9,249
13,095
7,433
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

9
0 / 4 / 1
6,184
442
1,252
6,013
1,435
Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

13
4 / 2 / 5
7,895
564
7,485
8,432
2,751
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
GwyndolinBear
Hachiman
11
4 / 3 / 0
6,502
464
5,958
10,096
2,977
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Izanami
HwiteCat
Izanami
9
1 / 8 / 2
5,863
419
5,321
10,579
3,684
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

8
0 / 6 / 2
5,454
390
2,951
9,045
2,768
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

10
0 / 3 / 0
5,733
410
5,022
10,150
5,861
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Erlang Shen
yungO5471
Erlang Shen
10
2 / 3 / 0
6,077
434
4,463
8,893
3,456
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
11
23
Kills
7
7
Deaths
23
22
Assists
4
Player
Kills
Deaths
Assists
KDA
W
11
0
4
13
L
Hachiman
GwyndolinBear
Hachiman
4
3
0
1.33
L
Izanami
HwiteCat
Izanami
1
8
2
0.25
W
Ao Kuang
Myynxi
Ao Kuang
6
1
7
9.5
W
2
0
5
4.5
L
0
6
2
0.17
W
0
4
1
0.13
L
0
3
0
0
W
4
2
5
3.25
L
Erlang Shen
yungO5471
Erlang Shen
2
3
0
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,747
Damage
23,715
48,963
Taken
48,763
18,465
Mitigated
18,746
21,602
Healing
12,559
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
10,319
5,191
0
5,091
10,258
3,256
4,973
215
10,043
80,138
0
L
Hachiman
GwyndolinBear
Hachiman
5,958
3,085
0
3,571
10,096
2,977
311
2,795
7,301
0
26,995
L
Izanami
HwiteCat
Izanami
5,321
3,676
0
1,452
10,579
3,684
1,069
6,443
4,136
0
25,970
W
Ao Kuang
Myynxi
Ao Kuang
8,442
1,919
0
5,547
11,165
3,590
0
597
10,568
35,621
0
W
9,249
530
0
6,162
13,095
7,433
127
3,612
9,483
0
53,981
L
2,951
985
405
1,523
9,045
2,768
0
2,303
6,742
0
14,440
W
1,252
172
0
1,317
6,013
1,435
0
360
5,653
0
18,385
L
5,022
771
58
3,703
10,150
5,861
0
3,520
6,630
22,545
0
W
7,485
3,503
99
3,386
8,432
2,751
2,272
238
8,194
0
35,521
L
Erlang Shen
yungO5471
Erlang Shen
4,463
2,057
0
1,847
8,893
3,456
0
3,700
5,193
0
25,223

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,571
Gold Earned
29,629
376
Minions Killed
234
0
Camps Cleared
0
1,366,446
Distance Traveled
1,204,419
8
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
10,278
734
138
10
0
266,478
2
L
Hachiman
6,502
464
46
3
0
216,128
4
L
Izanami
5,863
419
55
4
0
221,893
0
W
Ao Kuang
8,143
582
46
3
0
290,766
3
W
Tyr
8,071
577
97
7
0
282,853
0
L
Kali
5,454
390
27
2
0
237,422
0
W
Nemesis
6,184
442
29
2
0
283,561
0
L
Cthulhu
5,733
410
51
4
0
263,095
1
W
Medusa
7,895
564
66
5
0
242,788
3
L
Erlang Shen
6,077
434
55
4
0
265,881
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role