Player Matchup

Olorun
Olorun
Clowier
Olorun
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 25L
1,435 Elo+
Party 1
Cupid
Cupid
KumoriTokidoki
Cupid
Level 28
God Stats
1W - 1L
1,500 SR
Queue Stats
70W - 78L
1,500 Elo+
Solo
Ullr
Ullr
RosticStone
Ullr
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,186 Elo+
Solo
Hel
Hel
Sylcays
Hel
Level 5
God Stats
1W - 1L
1,500 SR
Queue Stats
12W - 16L
1,477 Elo+
Party 1
Kukulkan
Kukulkan
Xaiya
Kukulkan
Level 17
God Stats
0W - 4L
1,158 SR
Queue Stats
92W - 82L
1,587 Elo+
Solo
Team Averages
Level 12
1,432 SR
1,437 Elo+

VS

Team Averages
Level 19
1,570 SR
1,437 Elo+
Thoth
Thoth
CrynoticPyro
Thoth
Level 28
God Stats
9W - 4L
1,614 SR
Queue Stats
120W - 109L
1,451 Elo+
Solo
Odin
Odin
Michal68Ha
Odin
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 5L
1,310 Elo+
Party 2
Nox
Nox
Shiu01
Nox
Level 8
God Stats
4W - 5L
1,507 SR
Queue Stats
13W - 14L
1,443 Elo+
Party 2
Anhur
Anhur
TheBigShtein
Anhur
Level 28
God Stats
1W - 0L
1,713 SR
Queue Stats
45W - 27L
1,689 Elo+
Solo
Kuzenbo
Kuzenbo
drrrrrrrrrrr
Kuzenbo
Level 25
God Stats
8W - 6L
1,516 SR
Queue Stats
66W - 79L
1,294 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
Clowier
Olorun
16
0 / 2 / 2
9,415
856
6,911
14,758
5,077
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

16
0 / 1 / 2
9,423
857
5,234
9,655
3,353
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

14
0 / 7 / 1
8,899
809
234
11,978
3,743
Hel
16
2 / 9 / 2
10,031
912
10,824
16,178
5,246
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Kukulkan
Xaiya
Kukulkan
16
2 / 2 / 2
10,303
937
18,647
13,622
4,735
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Team 1 Tickets

130

VS

Team 2 Tickets

261

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
5 / 0 / 5
11,140
1,013
14,031
4,535
1,890
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

18
4 / 0 / 13
10,946
995
4,610
8,768
9,337
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Nox
Shiu01
Nox
18
9 / 2 / 11
12,174
1,107
23,688
9,338
4,262
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Magic Focus

Magic Focus

+20
Magical Power

17
2 / 1 / 11
10,007
910
12,963
6,223
2,888
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Kuzenbo
drrrrrrrrrrr
Kuzenbo
17
1 / 1 / 13
10,960
996
6,694
17,679
25,055
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
74
4
Kills
21
21
Deaths
4
9
Assists
53
Player
Kills
Deaths
Assists
KDA
L
Olorun
Clowier
Olorun
0
2
2
0.5
W
5
0
5
7.5
L
0
1
2
1
W
4
0
13
10.5
L
0
7
1
0.07
W
Nox
Shiu01
Nox
9
2
11
7.25
L
Hel
2
9
2
0.33
W
2
1
11
7.5
L
Kukulkan
Xaiya
Kukulkan
2
2
2
1.5
W
Kuzenbo
drrrrrrrrrrr
Kuzenbo
1
1
13
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,850
Damage
61,986
66,191
Taken
46,543
22,154
Mitigated
43,432
14,997
Healing
10,762
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Olorun
Clowier
Olorun
6,911
1,419
1,489
4,244
14,758
5,077
0
10,263
4,202
28,439
0
W
14,031
742
1,366
1,129
4,535
1,890
0
3,651
884
51,088
0
L
5,234
2,021
1,042
1,662
9,655
3,353
0
5,847
3,610
0
21,134
W
4,610
1,003
0
298
8,768
9,337
0
7,197
1,571
296
9,935
L
234
234
0
127
11,978
3,743
0
7,463
4,325
0
4,658
W
Nox
Shiu01
Nox
23,688
1,352
0
2,457
9,338
4,262
0
6,670
2,668
44,085
0
L
Hel
10,824
1,930
2,961
3,472
16,178
5,246
0
11,628
4,230
19,349
0
W
12,963
6,969
0
1,176
6,223
2,888
0
5,288
935
0
26,597
L
Kukulkan
Xaiya
Kukulkan
18,647
1,703
0
0
13,622
4,735
0
8,586
4,815
48,160
0
W
Kuzenbo
drrrrrrrrrrr
Kuzenbo
6,694
2,452
0
4,336
17,679
25,055
0
13,576
4,103
12,951
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,071
Gold Earned
55,227
186
Minions Killed
214
3
Camps Cleared
6
952,052
Distance Traveled
999,746
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Olorun
9,415
856
34
3
0
206,968
0
W
Thoth
11,140
1,013
111
10
1
180,731
0
L
Cupid
9,423
857
38
3
1
222,896
1
W
Odin
10,946
995
8
1
2
206,814
0
L
Ullr
8,899
809
9
1
0
127,563
0
W
Nox
12,174
1,107
56
5
3
213,420
1
L
Hel
10,031
912
24
2
0
184,972
1
W
Anhur
10,007
910
26
2
0
201,454
0
L
Kukulkan
10,303
937
81
7
2
209,653
0
W
Kuzenbo
10,960
996
13
1
0
197,327
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role