Player Matchup

Guan Yu
Guan Yu
ShmilyR
Guan Yu
Level 118
God Stats
7W - 0L
1,749 SR
Queue Stats
198W - 161L
1,655 Elo+
Party 1
Yemoja
Yemoja
graking
Yemoja
Level 116
God Stats
3W - 1L
1,725 SR
Queue Stats
33W - 40L
1,413 Elo+
Solo
Danzaburou
Danzaburou
thezztrap
Danzaburou
Level 80
God Stats
12W - 17L
1,149 SR
Queue Stats
49W - 67L
1,345 Elo+
Solo
Nemesis
Nemesis
我爱一根柴
Nemesis
Level 160
God Stats
7W - 4L
1,500 SR
Queue Stats
233W - 237L
1,525 Elo+
Party 1
Chang'e
Chang'e
踢毽子打你屁股
Chang'e
Level 123
God Stats
4W - 0L
1,839 SR
Queue Stats
172W - 158L
1,527 Elo+
Party 1
Team Averages
Level 119
1,592 SR
1,493 Elo+

VS

Team Averages
Level 94
1,501 SR
1,473 Elo+
Chang'e
Chang'e
DankestBlanket
Chang'e
Level 83
God Stats
0W - 2L
1,500 SR
Queue Stats
30W - 27L
1,422 Elo+
Party 2
Cthulhu
Cthulhu
SpinTable
Cthulhu
Level 106
God Stats
12W - 7L
1,708 SR
Queue Stats
385W - 378L
1,495 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
TH3STRICH
Ah Muzen Cab
Level 74
God Stats
6W - 12L
1,500 SR
Queue Stats
203W - 223L
1,472 Elo+
Solo
Olorun
Olorun
finetipepaine
Olorun
Level 122
God Stats
1W - 1L
1,516 SR
Queue Stats
1W - 2L
1,513 Elo+
Solo
Fenrir
Fenrir
x5x 5cHeI2F x5x
Fenrir
Level 84
God Stats
0W - 3L
1,280 SR
Queue Stats
13W - 23L
1,465 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
ShmilyR
Guan Yu
17
4 / 0 / 2
9,772
543
14,050
19,568
13,746
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Yemoja
graking
Yemoja
13
2 / 2 / 3
7,868
437
3,729
16,214
7,776
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Danzaburou
thezztrap
Danzaburou
16
5 / 3 / 5
9,826
546
12,756
14,853
5,681
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

15
7 / 2 / 1
9,663
537
7,852
16,880
7,851
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

16
3 / 3 / 6
10,207
567
12,487
14,630
5,418
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
5 / 5 / 2
9,584
532
12,295
14,308
4,958
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cthulhu
SpinTable
Cthulhu
13
0 / 3 / 6
8,096
450
9,550
11,959
7,494
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

Ah Muzen Cab
TH3STRICH
Ah Muzen Cab
15
4 / 4 / 1
9,011
501
12,578
12,021
3,921
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

14
1 / 4 / 1
8,447
469
16,491
19,120
4,905
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

14
0 / 5 / 2
8,200
456
7,220
15,556
7,481
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
22
21
Kills
10
10
Deaths
21
17
Assists
12
Player
Kills
Deaths
Assists
KDA
L
5
5
2
1.2
W
Guan Yu
ShmilyR
Guan Yu
4
0
2
5
L
Cthulhu
SpinTable
Cthulhu
0
3
6
1
L
Ah Muzen Cab
TH3STRICH
Ah Muzen Cab
4
4
1
1.13
L
1
4
1
0.38
W
Yemoja
graking
Yemoja
2
2
3
1.75
W
Danzaburou
thezztrap
Danzaburou
5
3
5
2.5
L
0
5
2
0.2
W
7
2
1
3.75
W
3
3
6
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,874
Damage
58,134
82,145
Taken
72,964
40,472
Mitigated
28,759
42,826
Healing
21,316
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
12,295
879
1,167
3,641
14,308
4,958
0
6,392
7,916
44,962
0
W
Guan Yu
ShmilyR
Guan Yu
14,050
1,809
684
9,417
19,568
13,746
1,062
12,385
7,163
0
61,152
L
Cthulhu
SpinTable
Cthulhu
9,550
852
211
1,729
11,959
7,494
0
3,755
8,204
38,541
0
L
Ah Muzen Cab
TH3STRICH
Ah Muzen Cab
12,578
5,412
0
2,489
12,021
3,921
0
2,252
9,769
0
60,691
L
16,491
9,794
0
8,610
19,120
4,905
305
1,410
17,710
58,457
0
W
Yemoja
graking
Yemoja
3,729
950
1,163
7,800
16,214
7,776
90
3,912
12,290
35,177
0
W
Danzaburou
thezztrap
Danzaburou
12,756
5,674
0
7,411
14,853
5,681
229
5,837
8,926
0
68,818
L
7,220
1,556
0
3,469
15,556
7,481
0
2,407
13,149
0
69,638
W
7,852
3,518
0
7,426
16,880
7,851
171
5,793
10,871
0
58,478
W
12,487
870
1,703
7,222
14,630
5,418
486
9,607
4,559
65,186
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,336
Gold Earned
43,338
518
Minions Killed
434
0
Camps Cleared
0
1,730,954
Distance Traveled
1,611,287
20
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chang'e
9,584
532
88
5
0
312,154
0
W
Guan Yu
9,772
543
126
7
0
397,528
2
L
Cthulhu
8,096
450
53
3
0
358,957
3
L
Ah Muzen Cab
9,011
501
98
5
0
334,599
1
L
Olorun
8,447
469
87
5
0
278,308
2
W
Yemoja
7,868
437
64
4
0
285,882
3
W
Danzaburou
9,826
546
119
7
0
307,244
4
L
Fenrir
8,200
456
108
6
0
327,269
1
W
Nemesis
9,663
537
83
5
0
386,541
6
W
Chang'e
10,207
567
126
7
0
353,759
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role