Player Matchup

Awilix
Awilix
DayHasBroken
Awilix
Level 36
God Stats
2W - 4L
1,396 SR
Queue Stats
18W - 31L
1,450 Elo+
Party 3
Sylvanus
Sylvanus
Himekiya
Sylvanus
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Amaterasu
Amaterasu
HubertJainus
Amaterasu
Level 18
God Stats
2W - 2L
1,186 SR
Queue Stats
108W - 53L
1,741 Elo+
Party 1
Cupid
Cupid
Rogue90
Cupid
Level 28
God Stats
3W - 0L
1,829 SR
Queue Stats
13W - 3L
1,821 Elo+
Party 1
He Bo
He Bo
Xenan95
He Bo
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 16L
1,414 Elo+
Party 3
Team Averages
Level 53
1,482 SR
1,585 Elo+

VS

Team Averages
Level 78
1,532 SR
1,458 Elo+
Anhur
Anhur
Blueline
Anhur
Level 22
God Stats
50W - 42L
1,487 SR
Queue Stats
60W - 55L
1,427 Elo+
Party 2
Geb
Geb
DrGreenThumb1
Geb
Level 41
God Stats
11W - 5L
1,875 SR
Queue Stats
70W - 61L
1,613 Elo+
Solo
Sun Wukong
Sun Wukong
Najaro87
Sun Wukong
Level 155
God Stats
2W - 4L
1,329 SR
Queue Stats
173W - 173L
1,433 Elo+
Party 2
Agni
Agni
kxv141230
Agni
Level 149
God Stats
9W - 9L
1,486 SR
Queue Stats
484W - 539L
1,458 Elo+
Solo
Mercury
Mercury
sirguythefirst
Mercury
Level 25
God Stats
36W - 25L
1,481 SR
Queue Stats
53W - 50L
1,361 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Awilix
16
8 / 1 / 8
9,533
596
10,186
12,710
5,074
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Sylvanus
Himekiya
Sylvanus
12
3 / 2 / 6
7,970
498
7,001
11,745
10,891
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Amaterasu
HubertJainus
Amaterasu
15
6 / 2 / 7
9,268
579
11,287
20,693
12,446
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Cupid
Rogue90
Cupid
14
4 / 1 / 1
8,490
531
9,016
11,465
4,345
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

He Bo
Xenan95
He Bo
13
2 / 4 / 3
8,074
505
4,452
7,111
2,846
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
Blueline
Anhur
12
1 / 4 / 0
6,936
434
6,512
11,757
3,185
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

12
3 / 3 / 3
8,271
517
6,856
14,592
11,111
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Sun Wukong
Najaro87
Sun Wukong
15
3 / 5 / 2
8,758
547
13,820
14,347
8,816
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Agni
13
2 / 5 / 1
8,111
507
8,615
8,287
2,729
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

12
1 / 6 / 2
7,829
489
3,807
12,912
4,109
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
18
23
Kills
10
10
Deaths
23
25
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Anhur
Blueline
Anhur
1
4
0
0.25
W
Awilix
8
1
8
12
L
3
3
3
1.5
W
Sylvanus
Himekiya
Sylvanus
3
2
6
3
W
Amaterasu
HubertJainus
Amaterasu
6
2
7
4.75
L
Sun Wukong
Najaro87
Sun Wukong
3
5
2
0.8
W
Cupid
Rogue90
Cupid
4
1
1
4.5
W
He Bo
Xenan95
He Bo
2
4
3
0.88
L
Agni
2
5
1
0.5
L
1
6
2
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,942
Damage
39,610
63,724
Taken
61,895
35,602
Mitigated
29,950
31,662
Healing
18,259
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anhur
Blueline
Anhur
6,512
2,147
0
3,344
11,757
3,185
0
1,623
10,134
0
35,660
W
Awilix
10,186
5,149
0
4,264
12,710
5,074
0
4,009
8,701
0
55,027
L
6,856
518
0
3,864
14,592
11,111
33
3,976
10,616
28,289
0
W
Sylvanus
Himekiya
Sylvanus
7,001
1,801
3,772
5,696
11,745
10,891
170
2,575
9,170
24,291
0
W
Amaterasu
HubertJainus
Amaterasu
11,287
7,448
0
12,173
20,693
12,446
168
1,691
19,002
0
56,108
L
Sun Wukong
Najaro87
Sun Wukong
13,820
4,362
0
5,386
14,347
8,816
420
1,565
12,782
0
55,423
W
Cupid
Rogue90
Cupid
9,016
5,605
410
4,345
11,465
4,345
660
2,547
8,918
0
66,631
W
He Bo
Xenan95
He Bo
4,452
604
0
1,002
7,111
2,846
224
4,649
2,462
34,767
0
L
Agni
8,615
837
0
1,443
8,287
2,729
401
2,697
5,590
54,591
0
L
3,807
731
0
4,222
12,912
4,109
86
1,592
11,320
0
40,912

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,335
Gold Earned
39,905
409
Minions Killed
391
0
Camps Cleared
0
1,539,077
Distance Traveled
1,487,974
16
Wards Purchased
23
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anhur
6,936
434
66
4
0
276,324
2
W
Awilix
9,533
596
84
5
0
331,575
2
L
Geb
8,271
517
45
3
0
351,747
8
W
Sylvanus
7,970
498
31
2
0
292,697
2
W
Amaterasu
9,268
579
105
7
0
344,970
4
L
Sun Wukong
8,758
547
107
7
0
278,489
2
W
Cupid
8,490
531
103
6
0
305,467
5
W
He Bo
8,074
505
86
5
0
264,368
3
L
Agni
8,111
507
98
6
0
282,574
11
L
Mercury
7,829
489
75
5
0
298,840
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role