Player Matchup

Cthulhu
Cthulhu
Dythan
Cthulhu
Level 25
God Stats
2W - 3L
1,267 SR
Queue Stats
31W - 25L
1,579 Elo+
Solo
Discordia
Discordia
Hashenstein
Discordia
Level 29
God Stats
1W - 0L
1,198 SR
Queue Stats
80W - 100L
1,460 Elo+
Party 1
Pele
Pele
MykullCheese
Pele
Level 22
God Stats
1W - 1L
1,284 SR
Queue Stats
17W - 22L
1,301 Elo+
Solo
Ares
Ares
ThePeeplezChamp
Ares
Level 26
God Stats
2W - 0L
1,663 SR
Queue Stats
85W - 105L
1,466 Elo+
Party 1
Danzaburou
Danzaburou
UnrankedToMaster
Danzaburou
Level 21
God Stats
14W - 10L
1,560 SR
Queue Stats
24W - 28L
1,374 Elo+
Solo
Team Averages
Level 25
1,394 SR
1,436 Elo+

VS

Team Averages
Level 7
1,579 SR
1,440 Elo+
Xbalanque
Xbalanque
BartkoxPL
Xbalanque
Level 17
God Stats
0W - 1L
1,674 SR
Queue Stats
1W - 4L
1,172 Elo+
Party 2
Cthulhu
Cthulhu
KoKoJum
Cthulhu
Level 6
God Stats
1W - 1L
1,723 SR
Queue Stats
4W - 5L
1,449 Elo+
Party 2
Ra
Ra
Patrol67
Ra
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 6L
1,264 Elo+
Party 2
Tsukuyomi
Tsukuyomi
RomanGov
Tsukuyomi
Level 3
God Stats
1W - 1L
1,500 SR
Queue Stats
7W - 4L
1,813 Elo+
Solo
Bellona
Bellona
kianapet
Bellona
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Dythan
Cthulhu
11
2 / 0 / 2
6,650
665
3,213
4,834
3,206
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Discordia
Hashenstein
Discordia
11
7 / 3 / 3
6,631
663
4,622
4,760
1,348
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

10
4 / 2 / 3
6,238
624
3,558
6,458
1,931
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

8
2 / 1 / 10
6,063
606
2,838
6,529
3,289
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Danzaburou
UnrankedToMaster
Danzaburou
11
10 / 1 / 4
7,651
765
9,714
6,508
2,510
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
BartkoxPL
Xbalanque
6
1 / 8 / 0
4,799
480
5,434
8,996
2,264
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Cthulhu
KoKoJum
Cthulhu
6
0 / 5 / 0
4,140
414
2,815
9,094
3,293
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

8
0 / 7 / 2
4,961
496
2,813
5,901
1,773
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Tsukuyomi
RomanGov
Tsukuyomi
11
5 / 1 / 0
6,837
684
5,669
6,540
2,243
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Bellona
kianapet
Bellona
2
0 / 4 / 1
3,638
364
467
3,180
1,684
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
9
25
Kills
6
7
Deaths
25
22
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Xbalanque
BartkoxPL
Xbalanque
1
8
0
0.13
W
Cthulhu
Dythan
Cthulhu
2
0
2
3
W
Discordia
Hashenstein
Discordia
7
3
3
2.83
L
Cthulhu
KoKoJum
Cthulhu
0
5
0
0
W
4
2
3
2.75
L
0
7
2
0.14
L
Tsukuyomi
RomanGov
Tsukuyomi
5
1
0
5
W
2
1
10
7
W
Danzaburou
UnrankedToMaster
Danzaburou
10
1
4
12
L
Bellona
kianapet
Bellona
0
4
1
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,945
Damage
17,198
29,089
Taken
33,711
12,284
Mitigated
11,257
7,965
Healing
6,451
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Xbalanque
BartkoxPL
Xbalanque
5,434
2,551
357
1,532
8,996
2,264
0
2,401
6,570
0
14,483
W
Cthulhu
Dythan
Cthulhu
3,213
136
0
1,797
4,834
3,206
286
279
4,510
26,359
0
W
Discordia
Hashenstein
Discordia
4,622
669
0
520
4,760
1,348
1,104
985
3,750
26,537
0
L
Cthulhu
KoKoJum
Cthulhu
2,815
525
0
1,376
9,094
3,293
0
1,984
7,110
10,570
0
W
3,558
853
0
698
6,458
1,931
0
381
6,077
0
27,403
L
2,813
376
87
78
5,901
1,773
34
2,349
3,527
19,087
0
L
Tsukuyomi
RomanGov
Tsukuyomi
5,669
1,295
0
2,896
6,540
2,243
0
2,851
3,539
0
32,175
W
2,838
177
0
1,124
6,529
3,289
373
2,260
4,244
7,294
0
W
Danzaburou
UnrankedToMaster
Danzaburou
9,714
5,933
318
3,508
6,508
2,510
1,970
1,723
4,760
0
42,796
L
Bellona
kianapet
Bellona
467
347
0
125
3,180
1,684
0
863
2,292
0
965

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,233
Gold Earned
24,375
252
Minions Killed
125
0
Camps Cleared
0
932,100
Distance Traveled
858,967
8
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Xbalanque
4,799
480
22
2
0
182,914
1
W
Cthulhu
6,650
665
68
7
0
175,557
3
W
Discordia
6,631
663
48
5
0
184,569
0
L
Cthulhu
4,140
414
12
1
0
189,118
1
W
Pele
6,238
624
48
5
0
211,535
1
L
Ra
4,961
496
21
2
0
157,972
0
L
Tsukuyomi
6,837
684
70
7
0
205,971
2
W
Ares
6,063
606
13
1
0
196,893
2
W
Danzaburou
7,651
765
75
8
0
163,546
2
L
Bellona
3,638
364
0
0
0
122,992
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role