Player Matchup

Danzaburou
Danzaburou
DKJ40
Danzaburou
Level 23
God Stats
36W - 34L
1,612 SR
Queue Stats
135W - 129L
1,590 Elo+
Party 1
Kukulkan
Kukulkan
DivertingPeak05
Kukulkan
Level 29
God Stats
21W - 13L
1,578 SR
Queue Stats
35W - 28L
1,536 Elo+
Party 1
Geb
Geb
Icecoldbolts
Geb
Level 24
God Stats
1W - 0L
1,500 SR
Queue Stats
60W - 73L
1,403 Elo+
Solo
Osiris
Osiris
MazeWayz
Osiris
Level 27
God Stats
8W - 2L
1,774 SR
Queue Stats
77W - 55L
1,529 Elo+
Party 1
Poseidon
Poseidon
satelite-hilario
Poseidon
Level 18
God Stats
22W - 15L
1,549 SR
Queue Stats
305W - 328L
1,512 Elo+
Solo
Team Averages
Level 24
1,603 SR
1,514 Elo+

VS

Team Averages
Level 13
1,540 SR
1,412 Elo+
Ymir
Ymir
COCA COLA 678
Ymir
Level 10
God Stats
2W - 3L
1,508 SR
Queue Stats
6W - 8L
1,420 Elo+
Solo
Hel
Hel
Prodenc-s
Hel
Level 3
God Stats
4W - 3L
1,500 SR
Queue Stats
4W - 5L
1,128 Elo+
Party 2
Ne Zha
Ne Zha
STOPMEYO
Ne Zha
Level 14
God Stats
0W - 2L
1,575 SR
Queue Stats
34W - 24L
1,638 Elo+
Solo
Tiamat
Tiamat
ZzaManX
Tiamat
Level 18
God Stats
1W - 3L
1,621 SR
Queue Stats
18W - 22L
1,454 Elo+
Solo
Hera
Hera
dorcascavani
Hera
Level 20
God Stats
39W - 48L
1,498 SR
Queue Stats
43W - 58L
1,419 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
DKJ40
Danzaburou
12
6 / 2 / 7
7,955
568
5,733
9,786
3,882
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Kukulkan
12
2 / 1 / 0
7,297
521
5,102
8,527
3,590
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

11
2 / 0 / 10
7,013
501
3,330
9,891
6,362
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Osiris
MazeWayz
Osiris
13
5 / 0 / 4
7,868
562
6,310
8,353
4,344
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

15
6 / 1 / 3
8,858
633
5,656
8,099
2,250
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 4 / 0
5,998
428
3,299
9,580
3,970
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

7
0 / 7 / 0
4,945
353
2,889
6,854
1,946
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Magic Focus

Magic Focus

+20
Magical Power

Ne Zha
STOPMEYO
Ne Zha
11
2 / 2 / 1
6,541
467
6,973
10,458
3,774
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hidden Dagger

Hidden Dagger

+15
Physical Power

Tiamat
ZzaManX
Tiamat
11
0 / 3 / 0
6,246
446
2,304
6,026
3,250
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

10
1 / 6 / 0
5,919
423
7,869
8,492
2,269
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
5
21
Kills
4
4
Deaths
22
24
Assists
1
Player
Kills
Deaths
Assists
KDA
L
1
4
0
0.25
W
Danzaburou
DKJ40
Danzaburou
6
2
7
4.75
W
Kukulkan
2
1
0
2
W
2
0
10
7
W
Osiris
MazeWayz
Osiris
5
0
4
7
L
0
7
0
0
L
Ne Zha
STOPMEYO
Ne Zha
2
2
1
1.25
L
Tiamat
ZzaManX
Tiamat
0
3
0
0
L
1
6
0
0.17
W
6
1
3
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,131
Damage
23,334
44,656
Taken
41,410
20,428
Mitigated
15,209
18,078
Healing
9,043
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,299
1,111
0
2,160
9,580
3,970
799
5,141
4,439
21,678
0
W
Danzaburou
DKJ40
Danzaburou
5,733
2,327
0
5,075
9,786
3,882
1,185
4,167
5,097
0
39,694
W
Kukulkan
5,102
654
111
4,255
8,527
3,590
460
1,891
6,636
34,914
0
W
3,330
186
0
0
9,891
6,362
600
4,148
5,417
19,534
0
W
Osiris
MazeWayz
Osiris
6,310
2,040
0
4,117
8,353
4,344
1,955
3,688
4,489
0
38,458
L
2,889
929
1,011
891
6,854
1,946
180
3,050
3,804
9,554
0
L
Ne Zha
STOPMEYO
Ne Zha
6,973
2,922
0
2,359
10,458
3,774
0
2,801
7,657
0
49,507
L
Tiamat
ZzaManX
Tiamat
2,304
458
0
1,362
6,026
3,250
0
328
5,698
30,524
0
L
7,869
2,170
0
1,260
8,492
2,269
261
2,768
5,724
32,838
0
W
5,656
697
0
4,520
8,099
2,250
0
1,403
6,656
60,016
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,991
Gold Earned
29,649
370
Minions Killed
252
0
Camps Cleared
0
1,272,839
Distance Traveled
1,195,413
3
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
5,998
428
32
2
0
274,575
0
W
Danzaburou
7,955
568
65
5
0
233,812
0
W
Kukulkan
7,297
521
70
5
0
249,826
0
W
Geb
7,013
501
29
2
0
249,924
0
W
Osiris
7,868
562
84
6
0
255,563
3
L
Hel
4,945
353
19
1
0
201,590
1
L
Ne Zha
6,541
467
78
6
0
263,572
5
L
Tiamat
6,246
446
58
4
0
216,520
0
L
Hera
5,919
423
65
5
0
239,156
4
W
Poseidon
8,858
633
122
9
0
283,714
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role