Player Matchup

Tiamat
Tiamat
ElvionVolika
Tiamat
Level 87
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 3L
1,500 Elo+
Solo
Anhur
Anhur
Jkathunder0
Anhur
Level 28
God Stats
11W - 2L
1,932 SR
Queue Stats
65W - 42L
1,500 Elo+
Solo
Terra
Terra
hnsen
Terra
Level 159
God Stats
26W - 23L
1,692 SR
Queue Stats
625W - 681L
1,511 Elo+
Solo
Team Averages
Level 91
1,708 SR
1,504 Elo+

VS

Team Averages
Level 76
1,677 SR
1,514 Elo+
Cthulhu
Cthulhu
Berniexx
Cthulhu
Level 5
God Stats
0W - 1L
1,715 SR
Queue Stats
4W - 3L
1,649 Elo+
Solo
Ah Puch
Ah Puch
FarCyber
Ah Puch
Level 116
God Stats
6W - 5L
1,816 SR
Queue Stats
131W - 174L
1,403 Elo+
Solo
Hou Yi
Hou Yi
MrVadyaWhite
Hou Yi
Level 107
God Stats
0W - 2L
1,500 SR
Queue Stats
10W - 19L
1,491 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
9
1 / 2 / 1
6,255
626
3,326
7,435
3,949
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

10
1 / 1 / 1
6,688
669
2,882
6,851
2,307
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Terra
hnsen
Terra
10
0 / 1 / 1
6,767
677
3,590
8,723
6,191
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Berniexx
Cthulhu
9
1 / 0 / 2
6,484
648
3,208
6,474
3,263
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Ah Puch
FarCyber
Ah Puch
12
3 / 0 / 0
7,496
750
12,080
3,984
1,338
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Hou Yi
8
0 / 2 / 2
6,564
656
2,707
6,535
1,873
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
8
2
Kills
4
4
Deaths
2
3
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
Berniexx
Cthulhu
1
0
2
2
W
Tiamat
1
2
1
0.75
L
Ah Puch
FarCyber
Ah Puch
3
0
0
3
W
1
1
1
1.5
L
Hou Yi
0
2
2
0.5
W
Terra
hnsen
Terra
0
1
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,798
Damage
17,995
23,009
Taken
16,993
12,447
Mitigated
6,474
8,471
Healing
2,873
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
Berniexx
Cthulhu
3,208
343
0
250
6,474
3,263
0
3,742
2,732
10,134
0
W
Tiamat
3,326
302
0
2,105
7,435
3,949
160
5,438
1,997
16,748
0
L
Ah Puch
FarCyber
Ah Puch
12,080
597
94
1,779
3,984
1,338
89
1,485
2,499
43,144
0
W
2,882
788
0
1,288
6,851
2,307
405
4,121
2,730
0
26,407
L
Hou Yi
2,707
921
0
750
6,535
1,873
0
1,837
4,698
0
27,527
W
Terra
hnsen
Terra
3,590
408
1,158
3,920
8,723
6,191
0
5,781
2,942
16,254
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,710
Gold Earned
20,544
118
Minions Killed
126
0
Camps Cleared
0
522,687
Distance Traveled
539,335
4
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
6,484
648
14
1
0
181,725
2
W
Tiamat
6,255
626
27
3
0
182,528
1
L
Ah Puch
7,496
750
66
7
0
195,071
1
W
Anhur
6,688
669
67
7
0
193,005
2
L
Hou Yi
6,564
656
46
5
0
162,539
3
W
Terra
6,767
677
24
2
0
147,154
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role