Player Matchup

Yemoja
Yemoja
Endboss2000
Yemoja
Level 17
God Stats
1W - 1L
1,793 SR
Queue Stats
10W - 10L
1,512 Elo+
Party 1
Neith
Neith
Gummiexxe
Neith
Level 15
God Stats
1W - 3L
1,668 SR
Queue Stats
4W - 5L
1,575 Elo+
Party 1
Nemesis
Nemesis
H4T3BR33D3R
Nemesis
Level 18
God Stats
10W - 7L
1,740 SR
Queue Stats
229W - 237L
1,531 Elo+
Solo
Ra
Ra
aviv156
Ra
Level 0
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Ao Kuang
Ao Kuang
franmore2002
Ao Kuang
Level 22
God Stats
11W - 12L
1,524 SR
Queue Stats
135W - 123L
1,402 Elo+
Solo
Team Averages
Level 14
1,645 SR
1,504 Elo+

VS

Team Averages
Level 18
1,517 SR
1,447 Elo+
Thanatos
Thanatos
Dragbows
Thanatos
Level 29
God Stats
36W - 25L
1,623 SR
Queue Stats
97W - 99L
1,477 Elo+
Solo
Sun Wukong
Sun Wukong
MyK4khuis
Sun Wukong
Level 14
God Stats
4W - 7L
1,229 SR
Queue Stats
20W - 25L
1,529 Elo+
Solo
Cthulhu
Cthulhu
coproaxe
Cthulhu
Level 12
God Stats
2W - 0L
1,500 SR
Queue Stats
15W - 12L
1,395 Elo+
Solo
Anubis
Anubis
elquinba
Anubis
Level 29
God Stats
9W - 6L
1,656 SR
Queue Stats
9W - 6L
1,576 Elo+
Solo
Neith
Neith
randomISFJ
Neith
Level 8
God Stats
1W - 0L
1,579 SR
Queue Stats
4W - 2L
1,256 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
16
3 / 3 / 2
10,377
494
9,481
14,829
11,101
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Neith
Gummiexxe
Neith
16
1 / 7 / 1
9,973
475
8,658
13,531
4,803
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Nemesis
H4T3BR33D3R
Nemesis
14
0 / 10 / 0
8,594
409
10,908
22,629
12,006
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

1
0 / 1 / 0
5,604
267
0
457
90
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes

Shoes

+6%
Movement Speed

Ao Kuang
franmore2002
Ao Kuang
17
8 / 9 / 1
11,485
547
18,130
23,311
7,836
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
Dragbows
Thanatos
20
15 / 1 / 3
13,535
645
19,429
15,425
8,946
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Sun Wukong
MyK4khuis
Sun Wukong
18
5 / 2 / 7
11,579
551
12,661
19,542
14,574
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Cthulhu
coproaxe
Cthulhu
8
0 / 1 / 2
7,229
344
1,099
2,418
1,601
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Anubis
elquinba
Anubis
20
5 / 5 / 4
12,327
587
16,700
20,155
11,082
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Neith
20
4 / 3 / 4
11,902
567
10,185
15,643
7,142
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
49
12
Kills
29
30
Deaths
12
4
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Thanatos
Dragbows
Thanatos
15
1
3
16.5
L
Yemoja
3
3
2
1.33
L
Neith
Gummiexxe
Neith
1
7
1
0.21
L
Nemesis
H4T3BR33D3R
Nemesis
0
10
0
0
W
Sun Wukong
MyK4khuis
Sun Wukong
5
2
7
4.25
L
0
1
0
0
W
Cthulhu
coproaxe
Cthulhu
0
1
2
1
W
Anubis
elquinba
Anubis
5
5
4
1.4
L
Ao Kuang
franmore2002
Ao Kuang
8
9
1
0.94
W
Neith
4
3
4
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,177
Damage
60,074
74,757
Taken
73,183
35,836
Mitigated
43,345
18,370
Healing
45,129
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thanatos
Dragbows
Thanatos
19,429
6,987
0
16,000
15,425
8,946
2,123
8,851
6,574
0
99,472
L
Yemoja
9,481
1,974
718
1,382
14,829
11,101
1,049
7,722
7,107
44,623
0
L
Neith
Gummiexxe
Neith
8,658
4,528
0
1,058
13,531
4,803
746
3,091
10,440
0
63,889
L
Nemesis
H4T3BR33D3R
Nemesis
10,908
3,889
0
6,425
22,629
12,006
126
504
22,125
8,160
42,341
W
Sun Wukong
MyK4khuis
Sun Wukong
12,661
3,894
0
8,493
19,542
14,574
736
5,124
14,418
0
76,728
L
0
0
0
0
457
90
22
0
457
0
0
W
Cthulhu
coproaxe
Cthulhu
1,099
37
0
54
2,418
1,601
0
1,633
785
7,846
0
W
Anubis
elquinba
Anubis
16,700
1,322
0
13,198
20,155
11,082
692
10,496
9,659
111,197
0
L
Ao Kuang
franmore2002
Ao Kuang
18,130
4,586
0
8,787
23,311
7,836
0
6,482
16,829
77,413
0
W
Neith
10,185
6,141
0
7,384
15,643
7,142
1,950
3,486
12,157
0
95,249

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,033
Gold Earned
56,572
419
Minions Killed
626
0
Camps Cleared
0
1,397,866
Distance Traveled
1,695,333
13
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thanatos
13,535
645
143
7
0
460,328
0
L
Yemoja
10,377
494
84
4
0
355,095
1
L
Neith
9,973
475
135
6
0
327,553
2
L
Nemesis
8,594
409
84
4
0
317,323
6
W
Sun Wukong
11,579
551
140
7
0
390,319
2
L
Ra
5,604
267
0
0
0
22,213
0
W
Cthulhu
7,229
344
12
1
0
97,073
2
W
Anubis
12,327
587
170
8
0
376,743
2
L
Ao Kuang
11,485
547
116
6
0
375,682
4
W
Neith
11,902
567
161
8
0
370,870
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role