Player Matchup

Cupid
Cupid
AlaskariKiller
Cupid
Level 7
God Stats
2W - 0L
1,749 SR
Queue Stats
15W - 13L
1,501 Elo+
Solo
Xbalanque
Xbalanque
Eurus07
Xbalanque
Level 28
God Stats
3W - 1L
1,711 SR
Queue Stats
99W - 99L
1,514 Elo+
Solo
Nu Wa
Nu Wa
MelancholyIF
Nu Wa
Level 18
God Stats
2W - 4L
1,437 SR
Queue Stats
126W - 121L
1,555 Elo+
Solo
Xing Tian
Xing Tian
RansyHerp
Xing Tian
Level 13
God Stats
1W - 0L
1,500 SR
Queue Stats
37W - 35L
1,428 Elo+
Solo
Izanami
Izanami
Reayne07
Izanami
Level 12
God Stats
6W - 2L
1,205 SR
Queue Stats
69W - 34L
1,490 Elo+
Solo
Team Averages
Level 16
1,520 SR
1,498 Elo+

VS

Team Averages
Level 10
1,471 SR
1,509 Elo+
Cthulhu
Cthulhu
Anam1siken
Cthulhu
Level 7
God Stats
0W - 3L
1,245 SR
Queue Stats
9W - 9L
1,667 Elo+
Party 1
Osiris
Osiris
Arel5948
Osiris
Level 9
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 15L
1,327 Elo+
Solo
Anhur
Anhur
FoskOne
Anhur
Level 6
God Stats
3W - 1L
1,500 SR
Queue Stats
61W - 74L
1,385 Elo+
Solo
Artio
Artio
Planetesimal
Artio
Level 17
God Stats
21W - 13L
1,608 SR
Queue Stats
55W - 41L
1,547 Elo+
Solo
Thor
Thor
ZEDISHERE
Thor
Level 10
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 11L
1,620 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
2 / 3 / 27
11,867
913
17,965
9,244
4,262
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Xbalanque
Eurus07
Xbalanque
19
4 / 2 / 30
12,887
991
15,413
12,445
6,125
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

19
7 / 1 / 24
12,832
987
21,233
6,992
3,731
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Xing Tian
RansyHerp
Xing Tian
20
4 / 2 / 28
12,426
956
9,893
16,992
22,368
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Izanami
Reayne07
Izanami
20
23 / 1 / 18
16,184
1,245
69,316
16,309
8,363
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Team 1 Tickets

256

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Anam1siken
Cthulhu
18
3 / 7 / 6
12,053
927
17,565
34,230
49,167
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Osiris
Arel5948
Osiris
17
0 / 8 / 1
10,430
802
4,742
23,662
26,951
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Anhur
FoskOne
Anhur
17
1 / 12 / 5
10,895
838
13,265
22,783
12,045
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

18
3 / 5 / 6
12,138
934
11,722
38,976
53,495
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Thor
17
2 / 9 / 7
11,865
913
9,996
24,239
19,750
Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Match Insights

Player Kills, Deaths, and Assists

167
Kill Participation
34
40
Kills
9
9
Deaths
41
127
Assists
25
Player
Kills
Deaths
Assists
KDA
W
2
3
27
5.17
L
Cthulhu
Anam1siken
Cthulhu
3
7
6
0.86
L
Osiris
Arel5948
Osiris
0
8
1
0.06
W
Xbalanque
Eurus07
Xbalanque
4
2
30
9.5
L
Anhur
FoskOne
Anhur
1
12
5
0.29
W
7
1
24
19
L
3
5
6
1.2
W
Xing Tian
RansyHerp
Xing Tian
4
2
28
9
W
Izanami
Reayne07
Izanami
23
1
18
32
L
Thor
2
9
7
0.61

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

133,820
Damage
57,290
61,982
Taken
143,890
44,849
Mitigated
161,408
13,193
Healing
11,487
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
17,965
11,857
1,719
984
9,244
4,262
0
5,149
4,095
0
23,443
L
Cthulhu
Anam1siken
Cthulhu
17,565
1,241
1,538
669
34,230
49,167
0
6,500
27,730
47,939
0
L
Osiris
Arel5948
Osiris
4,742
1,376
0
964
23,662
26,951
0
5,539
18,123
138
19,935
W
Xbalanque
Eurus07
Xbalanque
15,413
8,630
0
3,370
12,445
6,125
0
6,146
6,299
0
38,053
L
Anhur
FoskOne
Anhur
13,265
7,665
0
0
22,783
12,045
0
4,590
18,193
0
33,020
W
21,233
5,071
0
507
6,992
3,731
0
5,487
1,505
33,932
0
L
11,722
845
3,774
4,542
38,976
53,495
0
9,041
29,935
29,607
0
W
Xing Tian
RansyHerp
Xing Tian
9,893
995
0
0
16,992
22,368
0
5,312
11,521
13,562
0
W
Izanami
Reayne07
Izanami
69,316
54,248
0
6,613
16,309
8,363
0
6,787
9,141
0
110,904
L
Thor
9,996
3,055
0
0
24,239
19,750
0
5,456
18,443
0
26,060

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

66,196
Gold Earned
57,381
220
Minions Killed
198
3
Camps Cleared
3
1,085,525
Distance Traveled
1,136,684
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cupid
11,867
913
22
2
0
213,894
0
L
Cthulhu
12,053
927
43
3
0
219,574
0
L
Osiris
10,430
802
25
2
1
214,832
0
W
Xbalanque
12,887
991
61
5
0
182,565
0
L
Anhur
10,895
838
47
4
0
194,069
1
W
Nu Wa
12,832
987
28
2
1
201,217
0
L
Artio
12,138
934
26
2
0
274,491
2
W
Xing Tian
12,426
956
4
0
0
259,342
1
W
Izanami
16,184
1,245
105
8
2
228,507
1
L
Thor
11,865
913
57
4
2
233,718
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role