Player Matchup

Izanami
Izanami
Flimsy_pickle22
Izanami
Level 17
God Stats
2W - 9L
1,571 SR
Queue Stats
27W - 42L
1,493 Elo+
Party 1
Xbalanque
Xbalanque
Nice_Tittiez
Xbalanque
Level 16
God Stats
10W - 9L
1,526 SR
Queue Stats
102W - 135L
1,471 Elo+
Party 1
Kali
Kali
POVapdate2
Kali
Level 28
God Stats
2W - 4L
1,311 SR
Queue Stats
55W - 50L
1,541 Elo+
Solo
Cernunnos
Cernunnos
SilentDeath14-15
Cernunnos
Level 55
God Stats
4W - 7L
1,114 SR
Queue Stats
59W - 81L
1,436 Elo+
Party 1
Danzaburou
Danzaburou
XxAnubis
Danzaburou
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 20L
1,412 Elo+
Party 1
Team Averages
Level 29
1,404 SR
1,471 Elo+

VS

Team Averages
Level 24
1,449 SR
1,460 Elo+
Raijin
Raijin
BIA-MajorMax
Raijin
Level 25
God Stats
1W - 1L
1,500 SR
Queue Stats
240W - 325L
1,359 Elo+
Party 2
Tiamat
Tiamat
Goofbizzle
Tiamat
Level 22
God Stats
2W - 3L
1,149 SR
Queue Stats
8W - 8L
1,349 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
Rakish_Ryan
Ah Muzen Cab
Level 28
God Stats
20W - 20L
1,367 SR
Queue Stats
180W - 257L
1,343 Elo+
Party 2
Chaac
Chaac
Whats A Jungle
Chaac
Level 29
God Stats
1W - 0L
1,770 SR
Queue Stats
51W - 30L
1,791 Elo+
Solo
Nemesis
Nemesis
waanwaangujaba
Nemesis
Level 18
God Stats
2W - 3L
1,460 SR
Queue Stats
193W - 195L
1,456 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
5 / 10 / 7
12,530
1,044
17,120
21,101
8,727
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Xbalanque
Nice_Tittiez
Xbalanque
19
2 / 10 / 12
11,957
996
13,136
22,662
9,952
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

20
9 / 9 / 10
15,115
1,260
18,473
26,831
11,874
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Cernunnos
14
0 / 0 / 0
9,164
764
50
0
0
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Boots

Boots

+6%
Movement Speed

Danzaburou
XxAnubis
Danzaburou
19
7 / 7 / 8
13,916
1,160
22,041
18,487
7,754
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Team 1 Tickets

0

VS

Team 2 Tickets

210

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
19
1 / 5 / 12
11,782
982
8,835
11,971
4,734
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Tiamat
Goofbizzle
Tiamat
20
7 / 5 / 16
13,816
1,151
18,832
13,127
10,943
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ah Muzen Cab
Rakish_Ryan
Ah Muzen Cab
19
4 / 3 / 14
12,958
1,080
12,127
11,431
5,498
Short Bow

Short Bow

+15%
Attack Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

20
13 / 2 / 13
14,419
1,202
23,980
23,247
30,603
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

20
11 / 8 / 11
14,574
1,215
20,782
19,528
7,941
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Match Insights

Player Kills, Deaths, and Assists

60
Kill Participation
102
23
Kills
36
36
Deaths
23
37
Assists
66
Player
Kills
Deaths
Assists
KDA
W
Raijin
1
5
12
1.4
L
5
10
7
0.85
W
Tiamat
Goofbizzle
Tiamat
7
5
16
3
L
Xbalanque
Nice_Tittiez
Xbalanque
2
10
12
0.8
L
9
9
10
1.56
W
Ah Muzen Cab
Rakish_Ryan
Ah Muzen Cab
4
3
14
3.67
L
Cernunnos
0
0
0
0
W
13
2
13
9.75
L
Danzaburou
XxAnubis
Danzaburou
7
7
8
1.57
W
11
8
11
2.06

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

70,820
Damage
84,556
89,081
Taken
79,304
38,307
Mitigated
59,719
9,256
Healing
17,879
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Raijin
8,835
3,344
0
0
11,971
4,734
0
0
11,971
27,767
0
L
17,120
8,554
0
1,579
21,101
8,727
0
6,830
14,021
0
44,565
W
Tiamat
Goofbizzle
Tiamat
18,832
801
0
605
13,127
10,943
0
0
13,127
37,995
0
L
Xbalanque
Nice_Tittiez
Xbalanque
13,136
8,069
0
131
22,662
9,952
0
5,922
16,615
0
25,645
L
18,473
10,557
0
4,619
26,831
11,874
0
9,913
16,718
0
36,295
W
Ah Muzen Cab
Rakish_Ryan
Ah Muzen Cab
12,127
5,362
1,317
4,334
11,431
5,498
0
0
11,431
0
43,060
L
Cernunnos
50
45
0
0
0
0
0
0
0
0
374
W
23,980
6,591
0
8,288
23,247
30,603
0
0
23,247
817
37,312
L
Danzaburou
XxAnubis
Danzaburou
22,041
10,890
0
2,927
18,487
7,754
0
5,765
12,547
0
46,378
W
20,782
11,783
765
2,570
19,528
7,941
0
0
19,528
0
29,516

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,682
Gold Earned
67,549
181
Minions Killed
213
7
Camps Cleared
3
812,450
Distance Traveled
1,004,405
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Raijin
11,782
982
45
4
0
169,198
0
L
Izanami
12,530
1,044
67
6
1
168,915
0
W
Tiamat
13,816
1,151
39
3
0
209,002
0
L
Xbalanque
11,957
996
28
2
2
186,654
1
L
Kali
15,115
1,260
28
2
3
242,051
0
W
Ah Muzen Cab
12,958
1,080
73
6
1
191,504
0
L
Cernunnos
9,164
764
0
0
0
20,960
0
W
Chaac
14,419
1,202
34
3
2
213,690
0
L
Danzaburou
13,916
1,160
58
5
1
193,870
0
W
Nemesis
14,574
1,215
22
2
0
221,011
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role