Player Matchup

He Bo
He Bo
 
He Bo
Level 65
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Tsukuyomi
Tsukuyomi
EclipseDove
Tsukuyomi
Level 89
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Apollo
Apollo
Phently
Apollo
Level 63
God Stats
17W - 11L
1,619 SR
Queue Stats
323W - 333L
1,441 Elo+
Solo
Fenrir
Fenrir
WaterAintWet
Fenrir
Level 89
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Neith
Neith
xPercz
Neith
Level 39
God Stats
35W - 22L
1,555 SR
Queue Stats
315W - 327L
1,409 Elo+
Solo
Team Averages
Level 69
1,535 SR
1,470 Elo+

VS

Team Averages
Level 69
1,637 SR
1,565 Elo+
Mulan
Mulan
AstroKale
Mulan
Level 48
God Stats
31W - 22L
1,614 SR
Queue Stats
86W - 60L
1,615 Elo+
Party 1
Scylla
Scylla
Kashuraj
Scylla
Level 86
God Stats
1W - 0L
1,500 SR
Queue Stats
117W - 120L
1,405 Elo+
Solo
Bellona
Bellona
Mooserella
Bellona
Level 59
God Stats
20W - 16L
1,677 SR
Queue Stats
184W - 152L
1,528 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
ki11erwicket
Ah Muzen Cab
Level 89
God Stats
10W - 5L
1,896 SR
Queue Stats
205W - 172L
1,563 Elo+
Party 1
Chaac
Chaac
malicemiller213
Chaac
Level 62
God Stats
2W - 1L
1,500 SR
Queue Stats
9W - 4L
1,713 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
He Bo
 
He Bo
11
0 / 2 / 2
6,346
488
3,718
5,521
1,539
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Tsukuyomi
EclipseDove
Tsukuyomi
12
3 / 2 / 0
7,320
563
4,747
6,963
2,509
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Apollo
Phently
Apollo
3
0 / 1 / 0
4,243
326
82
730
121
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Fenrir
11
4 / 4 / 1
6,841
526
3,773
9,328
3,399
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Neith
xPercz
Neith
10
0 / 3 / 1
6,088
468
4,308
10,130
3,093
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
AstroKale
Mulan
12
0 / 2 / 1
6,426
494
2,060
8,085
4,728
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Scylla
Kashuraj
Scylla
12
0 / 1 / 3
6,952
535
2,926
5,898
1,601
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Bellona
Mooserella
Bellona
12
4 / 2 / 2
7,110
547
5,495
7,803
5,786
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ah Muzen Cab
ki11erwicket
Ah Muzen Cab
13
5 / 1 / 1
7,555
581
8,111
6,223
1,809
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

12
3 / 1 / 1
6,951
535
3,279
6,799
2,927
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
20
7
Kills
12
12
Deaths
7
4
Assists
8
Player
Kills
Deaths
Assists
KDA
L
He Bo
 
He Bo
0
2
2
0.5
W
Mulan
AstroKale
Mulan
0
2
1
0.25
L
Tsukuyomi
EclipseDove
Tsukuyomi
3
2
0
1.5
W
Scylla
Kashuraj
Scylla
0
1
3
1.5
W
Bellona
Mooserella
Bellona
4
2
2
2.5
L
Apollo
Phently
Apollo
0
1
0
0
L
Fenrir
4
4
1
1.13
W
Ah Muzen Cab
ki11erwicket
Ah Muzen Cab
5
1
1
5.5
W
3
1
1
3.5
L
Neith
xPercz
Neith
0
3
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,628
Damage
21,871
32,672
Taken
34,808
10,661
Mitigated
16,851
12,942
Healing
14,263
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
He Bo
 
He Bo
3,718
322
0
1,030
5,521
1,539
0
1,221
4,030
27,300
0
W
Mulan
AstroKale
Mulan
2,060
232
0
2,514
8,085
4,728
0
0
8,085
0
30,537
L
Tsukuyomi
EclipseDove
Tsukuyomi
4,747
1,137
0
3,194
6,963
2,509
650
0
6,888
0
35,217
W
Scylla
Kashuraj
Scylla
2,926
0
0
2,112
5,898
1,601
273
1,510
4,230
34,677
0
W
Bellona
Mooserella
Bellona
5,495
2,484
330
2,048
7,803
5,786
1,356
1,349
6,366
0
33,190
L
Apollo
Phently
Apollo
82
0
0
93
730
121
0
0
730
0
2,296
L
Fenrir
3,773
1,401
0
3,418
9,328
3,399
0
525
8,621
0
33,323
W
Ah Muzen Cab
ki11erwicket
Ah Muzen Cab
8,111
2,331
0
3,362
6,223
1,809
162
0
6,223
0
43,330
W
3,279
661
0
3,897
6,799
2,927
2,135
521
6,186
0
30,523
L
Neith
xPercz
Neith
4,308
1,419
0
5,207
10,130
3,093
210
874
9,084
0
31,547

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,838
Gold Earned
34,994
276
Minions Killed
331
0
Camps Cleared
0
923,995
Distance Traveled
1,232,575
10
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
He Bo
6,346
488
57
4
0
230,033
4
W
Mulan
6,426
494
62
5
0
248,969
0
L
Tsukuyomi
7,320
563
62
5
0
212,386
2
W
Scylla
6,952
535
83
6
0
250,405
0
W
Bellona
7,110
547
51
4
0
262,160
3
L
Apollo
4,243
326
6
0
0
54,813
0
L
Fenrir
6,841
526
71
5
0
227,195
2
W
Ah Muzen Cab
7,555
581
70
5
0
227,094
2
W
Chaac
6,951
535
65
5
0
243,947
0
L
Neith
6,088
468
80
6
0
199,568
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role