Player Matchup

Yemoja
Yemoja
Bartinor55
Yemoja
Level 29
God Stats
40W - 63L
1,450 SR
Queue Stats
362W - 382L
1,359 Elo+
Party 2
Fenrir
Fenrir
Eifti
Fenrir
Level 27
God Stats
4W - 4L
1,504 SR
Queue Stats
84W - 90L
1,416 Elo+
Solo
Amaterasu
Amaterasu
PelucheTravieso
Amaterasu
Level 16
God Stats
9W - 9L
1,485 SR
Queue Stats
115W - 149L
1,356 Elo+
Party 2
Danzaburou
Danzaburou
UnrankedToMaster
Danzaburou
Level 21
God Stats
14W - 10L
1,604 SR
Queue Stats
24W - 28L
1,390 Elo+
Solo
Tiamat
Tiamat
xX69GANGGANG69Xx
Tiamat
Level 24
God Stats
1W - 1L
1,720 SR
Queue Stats
109W - 101L
1,465 Elo+
Solo
Team Averages
Level 23
1,553 SR
1,397 Elo+

VS

Team Averages
Level 18
1,465 SR
1,406 Elo+
Pele
Pele
DummyThiccDom
Pele
Level 29
God Stats
5W - 12L
1,255 SR
Queue Stats
78W - 96L
1,348 Elo+
Party 1
Eset
Eset
Twister10
Eset
Level 23
God Stats
3W - 2L
1,703 SR
Queue Stats
27W - 26L
1,481 Elo+
Party 1
King Arthur
King Arthur
gunzerker057
King Arthur
Level 27
God Stats
51W - 42L
1,579 SR
Queue Stats
166W - 133L
1,601 Elo+
Party 1
Cthulhu
Cthulhu
你是1吗
Cthulhu
Level 7
God Stats
2W - 0L
1,500 SR
Queue Stats
10W - 9L
1,300 Elo+
Party 3
Neith
Neith
锅巴喷火
Neith
Level 6
God Stats
1W - 1L
1,288 SR
Queue Stats
20W - 18L
1,300 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
Bartinor55
Yemoja
1
0 / 0 / 0
1,737
193
0
0
0
Fenrir
Eifti
Fenrir
8
1 / 1 / 0
4,672
519
1,866
5,132
1,387
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mace

Mace

+10
Physical Power

Amaterasu
PelucheTravieso
Amaterasu
7
0 / 4 / 0
4,334
482
2,187
7,715
2,689
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Danzaburou
UnrankedToMaster
Danzaburou
9
2 / 3 / 0
5,371
597
3,835
6,622
2,271
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

8
0 / 2 / 0
4,499
500
3,119
3,797
1,833
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 1 / 1
5,558
618
1,332
6,319
1,913
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Eset
11
2 / 0 / 0
5,828
648
2,640
5,420
1,959
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

King Arthur
gunzerker057
King Arthur
11
5 / 0 / 0
6,126
681
6,419
5,629
3,067
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Cthulhu
你是1吗
Cthulhu
8
0 / 2 / 3
5,025
558
1,866
4,893
2,106
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

9
2 / 0 / 1
5,308
590
2,581
4,357
1,125
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
15
3
Kills
10
10
Deaths
3
0
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Yemoja
Bartinor55
Yemoja
0
0
0
0
W
1
1
1
1.5
L
Fenrir
Eifti
Fenrir
1
1
0
1
L
Amaterasu
PelucheTravieso
Amaterasu
0
4
0
0
W
Eset
2
0
0
2
L
Danzaburou
UnrankedToMaster
Danzaburou
2
3
0
0.67
W
King Arthur
gunzerker057
King Arthur
5
0
0
5
L
0
2
0
0
W
Cthulhu
你是1吗
Cthulhu
0
2
3
0.75
W
2
0
1
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,007
Damage
14,838
23,266
Taken
26,618
8,180
Mitigated
10,170
7,535
Healing
11,751
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Yemoja
Bartinor55
Yemoja
0
0
0
0
0
0
0
0
0
0
0
W
1,332
267
0
3,891
6,319
1,913
0
0
6,319
0
31,066
L
Fenrir
Eifti
Fenrir
1,866
590
0
1,694
5,132
1,387
0
588
4,494
0
15,544
L
Amaterasu
PelucheTravieso
Amaterasu
2,187
1,197
0
2,520
7,715
2,689
0
0
7,419
0
13,642
W
Eset
2,640
328
0
2,286
5,420
1,959
508
3,119
2,301
31,111
0
L
Danzaburou
UnrankedToMaster
Danzaburou
3,835
1,047
0
2,009
6,622
2,271
0
1,690
4,932
0
25,264
W
King Arthur
gunzerker057
King Arthur
6,419
1,625
0
2,463
5,629
3,067
238
0
5,629
0
27,489
L
3,119
814
0
1,312
3,797
1,833
0
2,228
1,569
23,210
0
W
Cthulhu
你是1吗
Cthulhu
1,866
256
0
672
4,893
2,106
0
0
4,893
12,098
0
W
2,581
937
0
2,439
4,357
1,125
322
0
4,357
0
22,904

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,613
Gold Earned
27,845
156
Minions Killed
258
0
Camps Cleared
0
687,286
Distance Traveled
861,588
2
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Yemoja
1,737
193
0
0
0
0
0
W
Pele
5,558
618
71
8
0
196,641
0
L
Fenrir
4,672
519
32
4
0
200,200
1
L
Amaterasu
4,334
482
36
4
0
179,629
0
W
Eset
5,828
648
68
8
0
174,727
3
L
Danzaburou
5,371
597
52
6
0
139,017
0
W
King Arthur
6,126
681
45
5
0
164,264
0
L
Tiamat
4,499
500
36
4
0
168,440
1
W
Cthulhu
5,025
558
25
3
0
177,398
2
W
Neith
5,308
590
49
5
0
148,558
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role