Player Matchup

Scylla
Scylla
Azrael94
Scylla
Level 128
God Stats
6W - 2L
1,913 SR
Queue Stats
226W - 229L
1,518 Elo+
Solo
Rama
Rama
FaryGirl
Rama
Level 129
God Stats
12W - 8L
1,193 SR
Queue Stats
970W - 874L
1,545 Elo+
Solo
Zhong Kui
Zhong Kui
Kinkerly
Zhong Kui
Level 104
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ymir
Ymir
Osk1x
Ymir
Level 108
God Stats
2W - 3L
1,670 SR
Queue Stats
96W - 67L
1,543 Elo+
Solo
King Arthur
King Arthur
TheDenbot
King Arthur
Level 98
God Stats
3W - 2L
1,369 SR
Queue Stats
172W - 171L
1,582 Elo+
Solo
Team Averages
Level 113
1,529 SR
1,538 Elo+

VS

Team Averages
Level 124
1,649 SR
1,550 Elo+
Artio
Artio
Bewon
Artio
Level 155
God Stats
1W - 1L
1,667 SR
Queue Stats
24W - 16L
1,567 Elo+
Party 1
Bellona
Bellona
ExtozyA
Bellona
Level 106
God Stats
1W - 1L
1,500 SR
Queue Stats
152W - 134L
1,619 Elo+
Party 2
He Bo
He Bo
HollowHunter
He Bo
Level 128
God Stats
1W - 0L
1,780 SR
Queue Stats
7W - 9L
1,459 Elo+
Party 1
Skadi
Skadi
cptdante
Skadi
Level 84
God Stats
8W - 6L
1,799 SR
Queue Stats
275W - 261L
1,541 Elo+
Solo
Khepri
Khepri
xSAWMARx
Khepri
Level 148
God Stats
2W - 0L
1,500 SR
Queue Stats
233W - 226L
1,563 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
Azrael94
Scylla
14
2 / 3 / 1
8,077
734
14,834
6,985
3,380
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Rama
15
0 / 3 / 6
7,866
715
8,907
8,886
3,719
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +30% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Zhong Kui
Kinkerly
Zhong Kui
15
3 / 4 / 3
8,607
782
11,164
13,588
10,672
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Ymir
Osk1x
Ymir
13
1 / 7 / 4
8,195
745
4,815
17,296
15,180
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

King Arthur
TheDenbot
King Arthur
13
1 / 6 / 5
7,730
703
5,035
14,585
14,452
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artio
Bewon
Artio
15
3 / 1 / 17
8,684
789
9,756
17,178
20,859
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Bellona
ExtozyA
Bellona
16
5 / 2 / 11
9,050
823
11,263
13,106
15,656
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

17
8 / 1 / 12
10,611
965
16,613
8,729
4,681
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Skadi
cptdante
Skadi
15
6 / 2 / 14
8,994
818
13,029
8,197
4,563
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Khepri
xSAWMARx
Khepri
15
1 / 1 / 16
9,244
840
4,729
12,601
14,157
Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
93
7
Kills
23
23
Deaths
7
19
Assists
70
Player
Kills
Deaths
Assists
KDA
L
Scylla
Azrael94
Scylla
2
3
1
0.83
W
Artio
Bewon
Artio
3
1
17
11.5
W
Bellona
ExtozyA
Bellona
5
2
11
5.25
L
Rama
0
3
6
1
W
8
1
12
14
L
Zhong Kui
Kinkerly
Zhong Kui
3
4
3
1.13
L
Ymir
Osk1x
Ymir
1
7
4
0.43
L
King Arthur
TheDenbot
King Arthur
1
6
5
0.58
W
Skadi
cptdante
Skadi
6
2
14
6.5
W
Khepri
xSAWMARx
Khepri
1
1
16
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,755
Damage
55,390
61,340
Taken
59,811
47,403
Mitigated
59,916
20,364
Healing
26,516
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Scylla
Azrael94
Scylla
14,834
370
1,676
1,116
6,985
3,380
0
4,152
2,628
28,629
0
W
Artio
Bewon
Artio
9,756
824
5,186
6,156
17,178
20,859
0
7,790
8,872
16,221
0
W
Bellona
ExtozyA
Bellona
11,263
1,214
2,048
2,398
13,106
15,656
936
6,039
6,705
0
15,424
L
Rama
8,907
5,915
945
823
8,886
3,719
1,454
4,263
4,309
0
23,247
W
16,613
1,109
2,092
1,979
8,729
4,681
544
4,413
4,059
35,561
0
L
Zhong Kui
Kinkerly
Zhong Kui
11,164
1,236
2,482
4,606
13,588
10,672
116
6,060
7,176
15,803
0
L
Ymir
Osk1x
Ymir
4,815
329
2,371
2,252
17,296
15,180
0
8,365
8,226
7,497
0
L
King Arthur
TheDenbot
King Arthur
5,035
457
2,435
1,658
14,585
14,452
28
6,717
7,512
0
11,570
W
Skadi
cptdante
Skadi
13,029
8,244
1,341
1,049
8,197
4,563
1,591
4,875
3,099
0
19,050
W
Khepri
xSAWMARx
Khepri
4,729
436
2,213
2,054
12,601
14,157
631
5,997
6,263
19,441
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,475
Gold Earned
46,583
95
Minions Killed
109
0
Camps Cleared
0
832,897
Distance Traveled
960,980
3
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Scylla
8,077
734
28
3
0
213,558
3
W
Artio
8,684
789
3
0
0
161,401
1
W
Bellona
9,050
823
15
1
0
197,801
3
L
Rama
7,866
715
38
3
0
145,783
0
W
He Bo
10,611
965
65
6
0
173,801
0
L
Zhong Kui
8,607
782
7
1
0
148,482
0
L
Ymir
8,195
745
4
0
0
147,215
0
L
King Arthur
7,730
703
18
2
0
177,859
0
W
Skadi
8,994
818
12
1
0
212,942
1
W
Khepri
9,244
840
14
1
0
215,035
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role