Player Matchup

Chaac
Chaac
Elweith
Chaac
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
23W - 25L
1,462 Elo+
Party 2
Rama
Rama
NBNG
Rama
Level 105
God Stats
18W - 12L
1,552 SR
Queue Stats
231W - 193L
1,654 Elo+
Party 1
Anubis
Anubis
R3V0LUTI0N
Anubis
Level 20
God Stats
5W - 5L
1,559 SR
Queue Stats
22W - 20L
1,482 Elo+
Party 2
Ganesha
Ganesha
UnknownsYuna
Ganesha
Level 11
God Stats
19W - 10L
1,579 SR
Queue Stats
139W - 74L
1,519 Elo+
Party 1
Thor
Thor
raulub
Thor
Level 12
God Stats
2W - 0L
1,697 SR
Queue Stats
5W - 3L
1,541 Elo+
Solo
Team Averages
Level 33
1,578 SR
1,532 Elo+

VS

Team Averages
Level 15
1,554 SR
1,521 Elo+
Neith
Neith
BARL0K
Neith
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 12L
1,624 Elo+
Party 3
Ares
Ares
Slanji
Ares
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
24W - 21L
1,373 Elo+
Party 3
Anubis
Anubis
elquinba
Anubis
Level 29
God Stats
9W - 6L
1,712 SR
Queue Stats
9W - 6L
1,632 Elo+
Solo
Kali
Kali
franmore2002
Kali
Level 22
God Stats
1W - 2L
1,528 SR
Queue Stats
135W - 123L
1,409 Elo+
Solo
Fenrir
Fenrir
theblueshell6
Fenrir
Level 17
God Stats
6W - 3L
1,531 SR
Queue Stats
102W - 103L
1,565 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
Elweith
Chaac
13
1 / 3 / 5
7,668
548
6,296
11,509
7,183
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Rama
NBNG
Rama
14
14 / 0 / 2
9,280
663
9,392
9,049
3,048
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hidden Dagger

Hidden Dagger

+15
Physical Power

Anubis
R3V0LUTI0N
Anubis
14
11 / 3 / 8
8,968
641
11,158
10,566
4,116
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ganesha
UnknownsYuna
Ganesha
12
2 / 0 / 22
7,896
564
7,041
7,734
6,778
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Thor
raulub
Thor
13
11 / 4 / 5
8,709
622
7,237
8,722
2,471
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
BARL0K
Neith
7
0 / 8 / 0
4,835
345
3,068
6,685
1,634
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Ares
Slanji
Ares
8
0 / 9 / 0
5,416
387
3,709
12,523
7,174
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Anubis
elquinba
Anubis
12
3 / 11 / 2
7,376
527
7,703
10,832
4,098
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

10
1 / 8 / 2
6,629
474
3,761
13,684
2,959
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

13
6 / 3 / 0
7,904
565
7,476
11,310
7,538
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

81
Kill Participation
14
39
Kills
10
10
Deaths
39
42
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Neith
BARL0K
Neith
0
8
0
0
W
Chaac
Elweith
Chaac
1
3
5
1.17
W
Rama
NBNG
Rama
14
0
2
15
W
Anubis
R3V0LUTI0N
Anubis
11
3
8
5
L
Ares
Slanji
Ares
0
9
0
0
W
Ganesha
UnknownsYuna
Ganesha
2
0
22
13
L
Anubis
elquinba
Anubis
3
11
2
0.36
L
1
8
2
0.25
W
Thor
raulub
Thor
11
4
5
3.38
L
6
3
0
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,124
Damage
25,717
47,580
Taken
55,034
23,596
Mitigated
23,403
17,183
Healing
9,389
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
BARL0K
Neith
3,068
2,026
0
104
6,685
1,634
0
1,530
5,130
0
17,597
W
Chaac
Elweith
Chaac
6,296
1,549
0
3,311
11,509
7,183
947
337
10,895
0
32,148
W
Rama
NBNG
Rama
9,392
8,014
0
6,096
9,049
3,048
3,248
3,116
5,869
0
55,455
W
Anubis
R3V0LUTI0N
Anubis
11,158
2,405
0
5,327
10,566
4,116
1,481
3,193
6,969
46,066
0
L
Ares
Slanji
Ares
3,709
1,129
246
1,070
12,523
7,174
0
3,639
8,884
9,671
0
W
Ganesha
UnknownsYuna
Ganesha
7,041
1,321
0
500
7,734
6,778
177
1,862
5,852
21,874
0
L
Anubis
elquinba
Anubis
7,703
81
0
682
10,832
4,098
0
4,771
6,061
39,617
0
L
3,761
1,659
0
3,996
13,684
2,959
0
6,340
7,344
0
26,584
W
Thor
raulub
Thor
7,237
2,260
271
1,678
8,722
2,471
490
2,342
6,208
0
29,307
L
7,476
1,374
0
3,291
11,310
7,538
0
1,919
8,966
0
30,070

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,521
Gold Earned
32,160
327
Minions Killed
221
0
Camps Cleared
0
1,238,799
Distance Traveled
1,150,264
7
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
4,835
345
31
2
0
204,349
0
W
Chaac
7,668
548
74
5
0
234,642
0
W
Rama
9,280
663
99
7
0
233,527
2
W
Anubis
8,968
641
94
7
0
216,545
0
L
Ares
5,416
387
9
1
0
236,190
1
W
Ganesha
7,896
564
12
1
0
290,668
5
L
Anubis
7,376
527
66
5
0
206,273
2
L
Kali
6,629
474
63
5
0
253,932
5
W
Thor
8,709
622
48
3
0
263,417
0
L
Fenrir
7,904
565
52
4
0
249,520
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role