Player Matchup

Nu Wa
Nu Wa
IATIAT
Nu Wa
Level 5
God Stats
1W - 0L
1,444 SR
Queue Stats
1W - 1L
1,500 Elo+
Solo
Ares
Ares
IdaIllest
Ares
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 4L
1,293 Elo+
Party 2
Fenrir
Fenrir
Pronear
Fenrir
Level 148
God Stats
1W - 1L
1,547 SR
Queue Stats
95W - 58L
1,695 Elo+
Party 2
Team Averages
Level 54
1,497 SR
1,496 Elo+

VS

Team Averages
Level 53
1,526 SR
1,459 Elo+
Hercules
Hercules
Doujinko
Hercules
Level 68
God Stats
0W - 1L
1,501 SR
Queue Stats
59W - 42L
1,492 Elo+
Party 1
Tiamat
Tiamat
RuinaDev
Tiamat
Level 66
God Stats
0W - 1L
1,500 SR
Queue Stats
48W - 35L
1,438 Elo+
Party 1
Izanami
Izanami
SlightlyWarmCup
Izanami
Level 25
God Stats
1W - 2L
1,578 SR
Queue Stats
51W - 35L
1,448 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
IATIAT
Nu Wa
15
0 / 9 / 10
10,679
628
14,085
14,176
5,504
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Ares
14
3 / 5 / 6
11,808
695
7,392
19,322
20,681
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Fenrir
Pronear
Fenrir
17
12 / 8 / 1
14,278
840
21,675
25,264
17,510
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
Doujinko
Hercules
16
3 / 5 / 17
11,997
706
9,221
25,713
18,513
Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Tiamat
RuinaDev
Tiamat
16
14 / 7 / 5
13,402
788
21,858
17,956
9,321
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

15
5 / 3 / 13
12,614
742
16,597
13,615
3,866
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
57
15
Kills
22
22
Deaths
15
17
Assists
35
Player
Kills
Deaths
Assists
KDA
L
Hercules
Doujinko
Hercules
3
5
17
2.3
W
Nu Wa
IATIAT
Nu Wa
0
9
10
0.56
W
Ares
3
5
6
1.2
W
Fenrir
Pronear
Fenrir
12
8
1
1.56
L
Tiamat
RuinaDev
Tiamat
14
7
5
2.36
L
5
3
13
3.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,152
Damage
47,676
58,762
Taken
57,284
43,695
Mitigated
31,700
7,890
Healing
17,210
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hercules
Doujinko
Hercules
9,221
2,167
630
7,866
25,713
18,513
88
9,623
16,090
0
43,574
W
Nu Wa
IATIAT
Nu Wa
14,085
4,494
0
1,257
14,176
5,504
1,635
4,765
9,116
48,842
0
W
Ares
7,392
872
0
2,130
19,322
20,681
278
5,769
13,113
21,993
0
W
Fenrir
Pronear
Fenrir
21,675
6,707
0
4,503
25,264
17,510
805
10,064
14,675
0
61,568
L
Tiamat
RuinaDev
Tiamat
21,858
1,463
858
5,289
17,956
9,321
111
7,207
10,749
52,141
0
L
16,597
11,950
0
2,567
13,615
3,866
1,238
5,488
8,127
0
72,341

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,765
Gold Earned
38,013
141
Minions Killed
210
0
Camps Cleared
0
798,164
Distance Traveled
920,453
7
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hercules
11,997
706
46
3
0
330,478
1
W
Nu Wa
10,679
628
58
3
0
208,735
2
W
Ares
11,808
695
23
1
0
303,157
2
W
Fenrir
14,278
840
60
4
0
286,272
3
L
Tiamat
13,402
788
62
4
0
295,918
0
L
Izanami
12,614
742
102
6
0
294,057
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role