Player Matchup

Fenrir
Fenrir
FreeBobbybihh
Fenrir
Level 29
God Stats
3W - 6L
1,775 SR
Queue Stats
92W - 84L
1,503 Elo+
Solo
Amaterasu
Amaterasu
GoodEveningAll1
Amaterasu
Level 23
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 4L
1,500 Elo+
Solo
Ra
Ra
NUGAWEED
Ra
Level 10
God Stats
2W - 3L
1,627 SR
Queue Stats
31W - 26L
1,585 Elo+
Party 1
Jing Wei
Jing Wei
Sacling
Jing Wei
Level 21
God Stats
39W - 37L
1,512 SR
Queue Stats
102W - 112L
1,453 Elo+
Solo
Artio
Artio
sIeepe
Artio
Level 12
God Stats
7W - 3L
1,500 SR
Queue Stats
53W - 42L
1,588 Elo+
Party 1
Team Averages
Level 19
1,583 SR
1,526 Elo+

VS

Team Averages
Level 16
1,628 SR
1,589 Elo+
Janus
Janus
AlisonsLover
Janus
Level 20
God Stats
4W - 1L
1,706 SR
Queue Stats
23W - 21L
1,513 Elo+
Party 2
Ymir
Ymir
Blitzbur
Ymir
Level 14
God Stats
16W - 11L
1,647 SR
Queue Stats
131W - 130L
1,575 Elo+
Solo
Camazotz
Camazotz
RAMINamini
Camazotz
Level 25
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Heimdallr
Heimdallr
iFlowers
Heimdallr
Level 17
God Stats
4W - 0L
1,786 SR
Queue Stats
30W - 19L
1,562 Elo+
Solo
Thanatos
Thanatos
ƒang
Thanatos
Level 3
God Stats
2W - 0L
1,500 SR
Queue Stats
6W - 1L
1,798 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
11 / 5 / 8
12,166
640
15,719
16,946
6,942
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Amaterasu
GoodEveningAll1
Amaterasu
11
0 / 2 / 1
7,825
412
1,657
7,460
4,060
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

15
8 / 6 / 7
10,202
537
13,135
12,923
4,179
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Jing Wei
Sacling
Jing Wei
14
4 / 6 / 4
9,215
485
4,864
12,356
3,514
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Artio
sIeepe
Artio
13
1 / 6 / 9
8,768
461
2,838
18,768
15,521
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
3 / 3 / 9
10,956
577
12,160
10,245
4,283
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Ymir
13
1 / 4 / 6
9,350
492
2,644
12,602
8,818
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Camazotz
RAMINamini
Camazotz
10
1 / 7 / 5
7,861
414
3,472
11,093
3,230
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heimdallr
iFlowers
Heimdallr
19
5 / 4 / 3
12,223
643
7,125
15,391
6,867
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Thanatos
ƒang
Thanatos
19
15 / 7 / 4
12,728
670
19,764
21,489
8,462
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
52
24
Kills
25
25
Deaths
25
29
Assists
27
Player
Kills
Deaths
Assists
KDA
W
3
3
9
2.5
W
Ymir
1
4
6
1
L
11
5
8
3
L
Amaterasu
GoodEveningAll1
Amaterasu
0
2
1
0.25
L
8
6
7
1.92
W
Camazotz
RAMINamini
Camazotz
1
7
5
0.5
L
Jing Wei
Sacling
Jing Wei
4
6
4
1
W
Heimdallr
iFlowers
Heimdallr
5
4
3
1.63
L
Artio
sIeepe
Artio
1
6
9
0.92
W
Thanatos
ƒang
Thanatos
15
7
4
2.43

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,213
Damage
45,165
68,453
Taken
70,820
34,216
Mitigated
31,660
14,958
Healing
28,181
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
12,160
1,271
0
3,881
10,245
4,283
2,075
1,803
8,442
69,682
0
W
Ymir
2,644
721
0
485
12,602
8,818
741
3,753
8,849
29,259
0
L
15,719
5,638
0
2,434
16,946
6,942
0
4,085
12,861
0
59,129
L
Amaterasu
GoodEveningAll1
Amaterasu
1,657
384
0
3,607
7,460
4,060
0
3,172
4,288
0
27,599
L
13,135
1,653
1,382
2,536
12,923
4,179
1,044
3,504
9,419
61,643
0
W
Camazotz
RAMINamini
Camazotz
3,472
947
0
1,439
11,093
3,230
392
4,904
6,189
0
14,222
L
Jing Wei
Sacling
Jing Wei
4,864
2,351
0
2,498
12,356
3,514
869
1,555
10,801
0
42,626
W
Heimdallr
iFlowers
Heimdallr
7,125
3,511
0
5,340
15,391
6,867
6,353
2,769
12,622
0
90,728
L
Artio
sIeepe
Artio
2,838
444
296
2,205
18,768
15,521
262
2,970
15,798
25,918
0
W
Thanatos
ƒang
Thanatos
19,764
10,638
0
17,036
21,489
8,462
0
3,970
17,519
0
94,122

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,176
Gold Earned
53,118
363
Minions Killed
482
0
Camps Cleared
0
1,635,977
Distance Traveled
1,753,153
15
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Janus
10,956
577
130
7
0
346,654
3
W
Ymir
9,350
492
59
3
0
321,406
0
L
Fenrir
12,166
640
75
4
0
414,743
1
L
Amaterasu
7,825
412
66
3
0
181,600
4
L
Ra
10,202
537
103
5
0
369,827
3
W
Camazotz
7,861
414
13
1
0
377,220
1
L
Jing Wei
9,215
485
84
4
0
327,462
5
W
Heimdallr
12,223
643
163
9
0
313,725
2
L
Artio
8,768
461
35
2
0
342,345
2
W
Thanatos
12,728
670
117
6
0
394,148
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role