Player Matchup

Geb
Geb
SinaRaaD70
Geb
Level 13
God Stats
3W - 4L
1,500 SR
Queue Stats
21W - 29L
1,334 Elo+
Party 1
Olorun
Olorun
drksolider
Olorun
Level 18
God Stats
2W - 1L
1,500 SR
Queue Stats
28W - 40L
1,375 Elo+
Party 1
Artemis
Artemis
jamesbondáâ
Artemis
Level 7
God Stats
1W - 2L
1,221 SR
Queue Stats
13W - 30L
1,032 Elo+
Solo
Merlin
Merlin
snake-freund
Merlin
Level 26
God Stats
3W - 8L
1,305 SR
Queue Stats
104W - 178L
1,251 Elo+
Solo
Nemesis
Nemesis
wolfbunny420
Nemesis
Level 27
God Stats
4W - 3L
1,269 SR
Queue Stats
52W - 72L
1,274 Elo+
Solo
Team Averages
Level 18
1,359 SR
1,253 Elo+

VS

Team Averages
Level 17
1,568 SR
1,294 Elo+
Eset
Eset
DarkGingy11
Eset
Level 24
God Stats
2W - 2L
1,696 SR
Queue Stats
18W - 31L
1,216 Elo+
Party 2
Ymir
Ymir
Jessjess269519
Ymir
Level 17
God Stats
2W - 1L
1,807 SR
Queue Stats
10W - 27L
1,244 Elo+
Solo
Olorun
Olorun
Moyaman88
Olorun
Level 21
God Stats
2W - 4L
1,401 SR
Queue Stats
5W - 10L
1,178 Elo+
Solo
Nemesis
Nemesis
Nazarik_BRO
Nemesis
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Hel
Hel
Tlmoffatt15
Hel
Level 20
God Stats
7W - 8L
1,434 SR
Queue Stats
10W - 12L
1,334 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
7 / 3 / 17
12,723
530
9,498
30,984
16,434
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Olorun
drksolider
Olorun
17
17 / 3 / 8
12,962
540
19,777
15,305
6,223
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Artemis
14
2 / 7 / 5
10,266
428
3,539
16,050
5,089
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Merlin
14
5 / 5 / 10
10,305
429
3,849
9,640
3,095
Nemesis
wolfbunny420
Nemesis
20
10 / 1 / 1
13,678
570
10,696
14,617
6,861
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
9 / 7 / 6
11,536
481
19,769
15,536
6,721
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

11
0 / 8 / 1
7,918
330
783
13,681
4,946
Olorun
Moyaman88
Olorun
12
1 / 8 / 1
8,574
357
3,578
12,929
6,044
Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Nemesis
Nazarik_BRO
Nemesis
13
4 / 16 / 5
10,305
429
10,178
19,495
6,193
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

9
4 / 8 / 1
8,529
355
12,013
12,166
3,644
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Match Insights

Player Kills, Deaths, and Assists

82
Kill Participation
32
41
Kills
18
19
Deaths
47
41
Assists
14
Player
Kills
Deaths
Assists
KDA
L
9
7
6
1.71
L
0
8
1
0.06
L
Olorun
Moyaman88
Olorun
1
8
1
0.19
L
Nemesis
Nazarik_BRO
Nemesis
4
16
5
0.41
W
7
3
17
5.17
L
4
8
1
0.56
W
Olorun
drksolider
Olorun
17
3
8
7
W
Artemis
2
7
5
0.64
W
Merlin
5
5
10
2
W
Nemesis
wolfbunny420
Nemesis
10
1
1
10.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,359
Damage
46,321
86,596
Taken
73,807
37,702
Mitigated
27,548
26,714
Healing
8,146
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
19,769
1,584
0
511
15,536
6,721
1,041
8,356
7,180
54,730
0
L
783
69
0
0
13,681
4,946
48
6,314
7,367
12,037
0
L
Olorun
Moyaman88
Olorun
3,578
2,103
229
1,661
12,929
6,044
1,637
5,327
7,602
26,531
0
L
Nemesis
Nazarik_BRO
Nemesis
10,178
4,313
0
1,080
19,495
6,193
407
6,565
12,930
0
36,639
W
9,498
2,830
0
8,888
30,984
16,434
858
14,720
16,264
34,434
0
L
12,013
1,202
1,602
3,063
12,166
3,644
1,578
6,562
5,604
31,593
0
W
Olorun
drksolider
Olorun
19,777
9,380
2,040
7,494
15,305
6,223
4,275
8,543
6,762
60,809
0
W
Artemis
3,539
2,647
0
5,083
16,050
5,089
2,331
6,220
9,830
0
38,295
W
Merlin
3,849
911
0
0
9,640
3,095
1,167
4,346
5,294
23,999
0
W
Nemesis
wolfbunny420
Nemesis
10,696
4,920
0
3,209
14,617
6,861
5,515
2,314
12,303
0
95,703

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,934
Gold Earned
46,862
402
Minions Killed
200
0
Camps Cleared
0
2,124,153
Distance Traveled
1,654,524
10
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Eset
11,536
481
71
3
0
391,997
1
L
Ymir
7,918
330
18
1
0
340,031
0
L
Olorun
8,574
357
38
2
0
203,892
10
L
Nemesis
10,305
429
47
2
0
388,431
3
W
Geb
12,723
530
35
1
0
549,573
2
L
Hel
8,529
355
26
1
0
330,173
0
W
Olorun
12,962
540
84
4
0
434,060
0
W
Artemis
10,266
428
67
3
0
329,468
0
W
Merlin
10,305
429
42
2
0
338,194
8
W
Nemesis
13,678
570
174
7
0
472,858
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role