Player Matchup

Anubis
Anubis
ArmEnMain
Anubis
Level 28
God Stats
11W - 13L
1,553 SR
Queue Stats
81W - 77L
1,511 Elo+
Solo
Mercury
Mercury
DonDino047
Mercury
Level 33
God Stats
32W - 18L
1,639 SR
Queue Stats
166W - 179L
1,605 Elo+
Party 2
Hachiman
Hachiman
FocusCro
Hachiman
Level 28
God Stats
12W - 12L
1,628 SR
Queue Stats
133W - 124L
1,605 Elo+
Party 2
Kukulkan
Kukulkan
Mcaudevilla
Kukulkan
Level 28
God Stats
12W - 22L
1,581 SR
Queue Stats
28W - 41L
1,556 Elo+
Solo
Thanatos
Thanatos
mamoun44
Thanatos
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 4L
1,448 Elo+
Solo
Team Averages
Level 25
1,580 SR
1,545 Elo+

VS

Team Averages
Level 29
1,514 SR
1,560 Elo+
Danzaburou
Danzaburou
Angeltl4
Danzaburou
Level 21
God Stats
194W - 184L
1,484 SR
Queue Stats
208W - 212L
1,503 Elo+
Solo
Kali
Kali
MIDWEEKFTW
Kali
Level 25
God Stats
2W - 0L
1,252 SR
Queue Stats
79W - 59L
1,604 Elo+
Solo
Amaterasu
Amaterasu
Sy06
Amaterasu
Level 86
God Stats
13W - 8L
1,692 SR
Queue Stats
180W - 169L
1,490 Elo+
Party 1
Ra
Ra
TheBeaker
Ra
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 0L
1,645 Elo+
Solo
Cthulhu
Cthulhu
moooooon1
Cthulhu
Level 7
God Stats
11W - 4L
1,643 SR
Queue Stats
16W - 13L
1,556 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
ArmEnMain
Anubis
16
2 / 5 / 0
9,782
515
5,479
9,882
5,316
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Mercury
DonDino047
Mercury
14
2 / 7 / 1
8,853
466
5,774
13,199
5,445
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Hachiman
FocusCro
Hachiman
13
5 / 6 / 2
9,052
476
11,317
12,588
4,206
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Kukulkan
Mcaudevilla
Kukulkan
13
0 / 10 / 1
7,930
417
6,377
11,321
4,289
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Thanatos
mamoun44
Thanatos
10
2 / 4 / 5
7,827
412
4,723
9,101
3,539
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mace

Mace

+10
Physical Power

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Angeltl4
Danzaburou
15
1 / 2 / 8
10,199
537
6,116
11,967
4,134
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

20
17 / 0 / 6
14,783
778
17,733
22,368
11,457
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Amaterasu
Sy06
Amaterasu
17
4 / 0 / 5
10,663
561
6,104
12,543
9,462
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

17
9 / 4 / 5
11,503
605
10,604
12,161
4,977
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Cthulhu
moooooon1
Cthulhu
13
1 / 5 / 4
9,081
478
2,442
11,454
8,307
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate

Breastplate

+20
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
60
11
Kills
32
32
Deaths
11
9
Assists
28
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
Angeltl4
Danzaburou
1
2
8
2.5
L
Anubis
ArmEnMain
Anubis
2
5
0
0.4
L
Mercury
DonDino047
Mercury
2
7
1
0.36
L
Hachiman
FocusCro
Hachiman
5
6
2
1
W
17
0
6
20
L
Kukulkan
Mcaudevilla
Kukulkan
0
10
1
0.05
W
Amaterasu
Sy06
Amaterasu
4
0
5
6.5
W
9
4
5
2.88
L
Thanatos
mamoun44
Thanatos
2
4
5
1.13
W
Cthulhu
moooooon1
Cthulhu
1
5
4
0.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,670
Damage
42,999
56,091
Taken
70,493
22,795
Mitigated
38,337
11,537
Healing
36,756
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
Angeltl4
Danzaburou
6,116
2,511
0
6,399
11,967
4,134
2,364
1,048
10,919
0
63,719
L
Anubis
ArmEnMain
Anubis
5,479
298
0
3,054
9,882
5,316
273
1,565
8,255
53,495
0
L
Mercury
DonDino047
Mercury
5,774
1,669
0
180
13,199
5,445
0
3,154
9,861
0
69,666
L
Hachiman
FocusCro
Hachiman
11,317
6,688
0
2,977
12,588
4,206
792
3,849
8,599
0
51,395
W
17,733
12,626
0
15,858
22,368
11,457
4,816
3,395
18,973
0
111,346
L
Kukulkan
Mcaudevilla
Kukulkan
6,377
372
0
250
11,321
4,289
0
2,230
8,985
44,261
0
W
Amaterasu
Sy06
Amaterasu
6,104
2,301
0
8,150
12,543
9,462
2,811
2,962
9,581
0
47,484
W
10,604
881
1,154
4,603
12,161
4,977
2,088
2,405
9,756
62,035
0
L
Thanatos
mamoun44
Thanatos
4,723
1,485
0
5,076
9,101
3,539
486
1,728
7,345
0
16,187
W
Cthulhu
moooooon1
Cthulhu
2,442
448
0
592
11,454
8,307
1,471
2,046
9,408
18,447
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,444
Gold Earned
56,229
429
Minions Killed
523
0
Camps Cleared
0
1,577,383
Distance Traveled
1,913,908
12
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
10,199
537
95
5
0
369,560
0
L
Anubis
9,782
515
129
7
0
294,445
4
L
Mercury
8,853
466
115
6
0
422,205
2
L
Hachiman
9,052
476
68
4
0
314,890
4
W
Kali
14,783
778
179
9
0
442,085
0
L
Kukulkan
7,930
417
87
5
0
335,822
1
W
Amaterasu
10,663
561
96
5
0
324,012
3
W
Ra
11,503
605
120
6
0
388,785
2
L
Thanatos
7,827
412
30
2
0
210,021
1
W
Cthulhu
9,081
478
33
2
0
389,466
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role