Player Matchup

Cthulhu
Cthulhu
BeanMcLean
Cthulhu
Level 3
God Stats
2W - 0L
1,731 SR
Queue Stats
3W - 0L
1,864 Elo+
Party 1
Set
Set
BenjiiL
Set
Level 29
God Stats
2W - 0L
1,731 SR
Queue Stats
3W - 0L
1,864 Elo+
Party 1
Danzaburou
Danzaburou
PortgasDShanks
Danzaburou
Level 149
God Stats
1W - 1L
1,272 SR
Queue Stats
7W - 3L
1,670 Elo+
Party 1
Merlin
Merlin
Terenchii
Merlin
Level 18
God Stats
9W - 6L
1,496 SR
Queue Stats
43W - 55L
1,412 Elo+
Solo
Osiris
Osiris
hitmangara
Osiris
Level 26
God Stats
1W - 3L
1,500 SR
Queue Stats
46W - 81L
1,387 Elo+
Solo
Team Averages
Level 45
1,546 SR
1,640 Elo+

VS

Team Averages
Level 10
1,634 SR
1,413 Elo+
Ah Muzen Cab
Ah Muzen Cab
ClevelandStever
Ah Muzen Cab
Level 16
God Stats
2W - 1L
1,939 SR
Queue Stats
53W - 33L
1,676 Elo+
Solo
Da Ji
Da Ji
Faceeatter
Da Ji
Level 16
God Stats
33W - 24L
1,731 SR
Queue Stats
114W - 105L
1,573 Elo+
Solo
Bellona
Bellona
Hatemjm
Bellona
Level 8
God Stats
6W - 7L
1,500 SR
Queue Stats
33W - 42L
1,247 Elo+
Solo
Ra
Ra
Jesioter
Ra
Level 6
God Stats
0W - 2L
1,500 SR
Queue Stats
4W - 14L
1,072 Elo+
Solo
Zeus
Zeus
djax305
Zeus
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
BeanMcLean
Cthulhu
20
1 / 5 / 25
13,695
978
12,489
29,947
24,996
Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mail of Renewal (old)

Mail of Renewal (old)

+400
Health
+10
Hp 5
+10%
Cooldown Reduction

PASSIVE - You gain 15% of your maximum Health and Mana over the next 3 seconds when you get a kill or assist against an enemy god or Objective.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Set
20
5 / 7 / 23
14,418
1,030
17,943
20,441
8,798
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Danzaburou
PortgasDShanks
Danzaburou
20
22 / 6 / 14
18,295
1,307
44,543
25,802
12,209
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Merlin
Terenchii
Merlin
20
7 / 6 / 23
14,931
1,067
18,937
15,498
6,067
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Osiris
hitmangara
Osiris
20
4 / 13 / 19
14,388
1,028
10,721
29,865
23,460
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Team 1 Tickets

46

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
ClevelandStever
Ah Muzen Cab
20
23 / 4 / 7
20,150
1,439
53,094
23,487
10,431
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Da Ji
20
14 / 9 / 15
16,912
1,208
27,909
28,912
13,305
Death's Temper

Death's Temper

+35
Physical Power
+50
Magical Power
+150
Health
+30%
Attack Speed

PASSIVE - When an enemy dies within 80 units of you gain 1 stack of Temper that provides 7% increased Basic Attack Damage for 10s. This can stack up to 5 times. If an enemy god dies near you immediately gain 5 stacks.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Bellona
Hatemjm
Bellona
20
0 / 12 / 24
14,397
1,028
7,662
37,560
36,175
Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

20
0 / 12 / 19
13,535
967
8,240
19,313
7,604
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Zeus
djax305
Zeus
16
0 / 2 / 2
10,781
770
358
1,446
299
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

143
Kill Participation
104
39
Kills
37
37
Deaths
39
104
Assists
67
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
BeanMcLean
Cthulhu
1
5
25
2.7
W
Set
5
7
23
2.36
L
Ah Muzen Cab
ClevelandStever
Ah Muzen Cab
23
4
7
6.63
L
Da Ji
14
9
15
2.39
L
Bellona
Hatemjm
Bellona
0
12
24
1
L
0
12
19
0.79
W
Danzaburou
PortgasDShanks
Danzaburou
22
6
14
4.83
W
Merlin
Terenchii
Merlin
7
6
23
3.08
L
Zeus
djax305
Zeus
0
2
2
0.5
W
Osiris
hitmangara
Osiris
4
13
19
1.04

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

104,633
Damage
97,263
121,553
Taken
110,718
75,530
Mitigated
67,814
20,447
Healing
8,865
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
BeanMcLean
Cthulhu
12,489
1,244
384
5,420
29,947
24,996
0
1,850
18,736
28,126
0
W
Set
17,943
6,948
0
1,744
20,441
8,798
0
1,317
16,231
0
31,018
L
Ah Muzen Cab
ClevelandStever
Ah Muzen Cab
53,094
29,686
0
6,705
23,487
10,431
0
6,900
16,587
0
117,087
L
Da Ji
27,909
8,081
0
944
28,912
13,305
0
7,274
21,638
0
37,492
L
Bellona
Hatemjm
Bellona
7,662
1,951
0
574
37,560
36,175
0
12,095
25,465
57
24,200
L
8,240
1,442
478
143
19,313
7,604
0
5,804
13,509
32,453
0
W
Danzaburou
PortgasDShanks
Danzaburou
44,543
32,068
0
10,967
25,802
12,209
0
2,304
23,220
0
87,713
W
Merlin
Terenchii
Merlin
18,937
462
427
1,342
15,498
6,067
0
247
13,932
38,549
0
L
Zeus
djax305
Zeus
358
163
0
21
1,446
299
0
67
1,379
1,851
0
W
Osiris
hitmangara
Osiris
10,721
4,597
0
163
29,865
23,460
0
2,937
25,005
1,952
38,208

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

75,727
Gold Earned
75,775
312
Minions Killed
242
8
Camps Cleared
12
1,248,124
Distance Traveled
1,036,676
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
13,695
978
32
2
1
242,316
0
W
Set
14,418
1,030
33
2
1
249,818
2
L
Ah Muzen Cab
20,150
1,439
145
10
7
288,550
0
L
Da Ji
16,912
1,208
7
1
2
257,491
1
L
Bellona
14,397
1,028
44
3
2
249,863
1
L
Ra
13,535
967
41
3
0
217,751
1
W
Danzaburou
18,295
1,307
126
9
4
228,271
0
W
Merlin
14,931
1,067
62
4
1
254,332
0
L
Zeus
10,781
770
5
0
1
23,021
0
W
Osiris
14,388
1,028
59
4
1
273,387
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role