Player Matchup

Thoth
Thoth
Gold II
Daplaya1
Thoth
Gold II
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Apollo
Apollo
Bronze III
LufaWKrzakach
Apollo
Bronze III
Level 88
God Stats
2W - 1L
1,283 SR
Queue Stats
322W - 351L
1,646 MMR
Solo
Awilix
Awilix
Gold III
PIETRUS94
Awilix
Gold III
Level 154
God Stats
2W - 3L
1,521 SR
Queue Stats
437W - 431L
1,607 MMR
Solo
Geb
Geb
Platinum V
Pandonyx
Geb
Platinum V
Level 160
God Stats
2W - 4L
1,642 SR
Queue Stats
353W - 338L
1,565 MMR
Solo
Bellona
Bellona
Gold I
TheMemesGod
Bellona
Gold I
Level 107
God Stats
1W - 2L
1,500 SR
Queue Stats
464W - 453L
1,564 MMR
Solo
Team Averages
Gold IV
Gold IV
Average Tier
Level 134
1,489 SR
1,576 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 139
1,565 SR
1,540 MMR
Guan Yu
Guan Yu
Gold IV
Barandir
Guan Yu
Gold IV
Level 145
God Stats
4W - 2L
1,666 SR
Queue Stats
23W - 18L
1,547 MMR
Solo
Ares
Ares
Silver I
Basketboy
Ares
Silver I
Level 157
God Stats
4W - 5L
1,598 SR
Queue Stats
90W - 71L
1,603 MMR
Solo
Anhur
Anhur
Gold IV
Genius1232
Anhur
Gold IV
Level 84
God Stats
1W - 1L
1,563 SR
Queue Stats
16W - 23L
1,551 MMR
Solo
Arachne
Arachne
Gold II
TheGiantAL
Arachne
Gold II
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Raijin
Raijin
Gold V
TheSecondSin
Raijin
Gold V
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thoth
Daplaya1
Thoth
10
0 / 5 / 2
6,229
445
7,870
6,549
1,890
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

11
1 / 6 / 0
6,609
472
2,112
9,295
2,060
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Awilix
PIETRUS94
Awilix
11
5 / 5 / 1
7,560
540
4,864
9,845
2,793
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

9
0 / 3 / 1
6,151
439
4,271
9,554
5,275
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Bellona
TheMemesGod
Bellona
13
1 / 2 / 1
7,861
562
7,669
11,862
6,724
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Bans
DanzaburouAphroditeNu WaTsukuyomiChang'e

VS

Bans
SetKaliFafnirFenrirLoki
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
Barandir
Guan Yu
13
1 / 0 / 1
7,372
527
4,361
7,891
6,376
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Ares
12
3 / 1 / 9
7,031
502
6,255
8,947
4,388
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Anhur
14
5 / 1 / 5
8,741
624
8,943
12,422
3,984
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Arachne
TheGiantAL
Arachne
14
7 / 2 / 5
8,365
598
5,956
9,049
3,007
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Raijin
14
5 / 3 / 6
8,485
606
8,134
8,779
3,110
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
47
7
Kills
21
21
Deaths
7
5
Assists
26
Player
Kills
Deaths
Assists
KDA
W
Guan Yu
Barandir
Guan Yu
1
0
1
1.5
W
Ares
3
1
9
7.5
L
Thoth
Daplaya1
Thoth
0
5
2
0.2
W
Anhur
5
1
5
7.5
L
1
6
0
0.17
L
Awilix
PIETRUS94
Awilix
5
5
1
1.1
L
0
3
1
0.17
W
Arachne
TheGiantAL
Arachne
7
2
5
4.75
L
Bellona
TheMemesGod
Bellona
1
2
1
0.75
W
Raijin
5
3
6
2.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,786
Damage
33,649
47,105
Taken
47,088
18,742
Mitigated
20,865
11,758
Healing
19,597
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Guan Yu
Barandir
Guan Yu
4,361
625
310
3,453
7,891
6,376
272
383
7,508
0
36,870
W
Ares
6,255
439
373
3,024
8,947
4,388
0
2,195
6,752
31,293
0
L
Thoth
Daplaya1
Thoth
7,870
194
0
696
6,549
1,890
258
4,106
2,087
47,631
0
W
Anhur
8,943
4,654
0
7,775
12,422
3,984
0
1,905
10,517
0
58,989
L
2,112
1,104
0
1,478
9,295
2,060
160
2,665
6,630
0
27,654
L
Awilix
PIETRUS94
Awilix
4,864
1,596
0
1,911
9,845
2,793
0
3,052
6,631
0
39,041
L
4,271
576
0
2,150
9,554
5,275
0
3,093
6,285
20,561
0
W
Arachne
TheGiantAL
Arachne
5,956
5,324
0
1,378
9,049
3,007
688
2,464
6,585
0
48,130
L
Bellona
TheMemesGod
Bellona
7,669
3,390
0
5,523
11,862
6,724
0
779
10,733
334
52,423
W
Raijin
8,134
567
0
3,284
8,779
3,110
0
5,510
3,269
48,414
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,410
Gold Earned
39,994
351
Minions Killed
378
0
Camps Cleared
0
1,297,635
Distance Traveled
1,383,966
11
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Guan Yu
7,372
527
77
6
0
283,589
8
W
Ares
7,031
502
22
2
0
296,376
6
L
Thoth
6,229
445
78
6
0
277,262
1
W
Anhur
8,741
624
102
7
0
220,897
1
L
Apollo
6,609
472
59
4
0
235,050
0
L
Awilix
7,560
540
69
5
0
275,570
4
L
Geb
6,151
439
33
2
0
275,150
6
W
Arachne
8,365
598
90
6
0
317,308
3
L
Bellona
7,861
562
112
8
0
234,603
0
W
Raijin
8,485
606
87
6
0
265,796
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role