Player Matchup

Danzaburou
Danzaburou
Ciconada
Danzaburou
Level 14
God Stats
9W - 8L
1,643 SR
Queue Stats
64W - 59L
1,512 Elo+
Party 2
Tyr
Tyr
Luvakus
Tyr
Level 109
God Stats
4W - 8L
1,272 SR
Queue Stats
253W - 269L
1,509 Elo+
Party 2
Artio
Artio
PatchyStrauss
Artio
Level 53
God Stats
9W - 6L
1,571 SR
Queue Stats
149W - 140L
1,473 Elo+
Solo
Erlang Shen
Erlang Shen
super1stefan
Erlang Shen
Level 65
God Stats
4W - 1L
1,604 SR
Queue Stats
24W - 19L
1,588 Elo+
Solo
Scylla
Scylla
themitaka
Scylla
Level 32
God Stats
7W - 6L
1,712 SR
Queue Stats
242W - 266L
1,521 Elo+
Party 2
Team Averages
Level 55
1,561 SR
1,521 Elo+

VS

Team Averages
Level 111
1,494 SR
1,525 Elo+
Hera
Hera
Argavein
Hera
Level 124
God Stats
10W - 5L
1,653 SR
Queue Stats
304W - 280L
1,517 Elo+
Party 1
Xbalanque
Xbalanque
Cuttolinooki
Xbalanque
Level 126
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 9L
1,578 Elo+
Party 3
Athena
Athena
Gronez
Athena
Level 57
God Stats
3W - 3L
1,734 SR
Queue Stats
73W - 74L
1,474 Elo+
Party 1
Ao Kuang
Ao Kuang
Heaveth
Ao Kuang
Level 148
God Stats
2W - 6L
1,083 SR
Queue Stats
188W - 182L
1,557 Elo+
Party 3
Achilles
Achilles
Meolacu
Achilles
Level 101
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Ciconada
Danzaburou
12
7 / 1 / 6
7,996
571
6,747
8,460
2,520
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Tyr
13
3 / 2 / 10
8,221
587
7,327
14,437
6,252
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

15
7 / 2 / 4
8,973
641
8,662
12,743
7,735
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Erlang Shen
super1stefan
Erlang Shen
15
10 / 3 / 2
9,284
663
11,807
15,869
7,448
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Scylla
themitaka
Scylla
12
1 / 3 / 6
7,375
527
2,591
5,515
1,664
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hera
12
4 / 5 / 1
7,445
532
10,196
6,812
2,295
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Xbalanque
Cuttolinooki
Xbalanque
12
0 / 3 / 3
6,915
494
6,803
7,198
1,982
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Athena
Gronez
Athena
9
0 / 7 / 1
6,109
436
2,351
13,652
7,850
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Ao Kuang
Heaveth
Ao Kuang
15
6 / 4 / 0
9,122
652
7,526
13,215
4,919
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Achilles
Meolacu
Achilles
9
1 / 9 / 2
6,397
457
10,112
15,189
14,055
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Match Insights

Player Kills, Deaths, and Assists

56
Kill Participation
18
28
Kills
11
11
Deaths
28
28
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Hera
4
5
1
0.9
W
Danzaburou
Ciconada
Danzaburou
7
1
6
10
L
Xbalanque
Cuttolinooki
Xbalanque
0
3
3
0.5
L
Athena
Gronez
Athena
0
7
1
0.07
L
Ao Kuang
Heaveth
Ao Kuang
6
4
0
1.5
W
Tyr
3
2
10
4
L
Achilles
Meolacu
Achilles
1
9
2
0.22
W
7
2
4
4.5
W
Erlang Shen
super1stefan
Erlang Shen
10
3
2
3.67
W
Scylla
themitaka
Scylla
1
3
6
1.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,134
Damage
36,988
57,024
Taken
56,066
25,619
Mitigated
31,101
27,484
Healing
10,644
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hera
10,196
1,792
0
385
6,812
2,295
419
2,696
4,062
46,818
0
W
Danzaburou
Ciconada
Danzaburou
6,747
3,834
0
3,603
8,460
2,520
380
3,501
4,959
0
37,795
L
Xbalanque
Cuttolinooki
Xbalanque
6,803
3,194
0
2,523
7,198
1,982
825
927
6,271
0
37,192
L
Athena
Gronez
Athena
2,351
962
0
1,260
13,652
7,850
71
2,961
10,665
18,689
0
L
Ao Kuang
Heaveth
Ao Kuang
7,526
1,882
0
4,420
13,215
4,919
0
2,782
10,393
61,345
0
W
Tyr
7,327
1,670
0
5,799
14,437
6,252
0
5,269
9,168
0
30,428
L
Achilles
Meolacu
Achilles
10,112
5,638
0
2,056
15,189
14,055
0
1,745
13,422
0
25,501
W
8,662
1,297
778
6,826
12,743
7,735
0
4,974
7,669
56,200
0
W
Erlang Shen
super1stefan
Erlang Shen
11,807
7,550
0
9,807
15,869
7,448
696
2,551
12,745
0
45,507
W
Scylla
themitaka
Scylla
2,591
554
0
671
5,515
1,664
756
3,778
1,737
28,847
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,849
Gold Earned
35,988
372
Minions Killed
330
0
Camps Cleared
0
1,372,161
Distance Traveled
1,219,302
10
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hera
7,445
532
72
5
0
238,478
3
W
Danzaburou
7,996
571
76
5
0
268,820
0
L
Xbalanque
6,915
494
77
6
0
244,562
2
L
Athena
6,109
436
38
3
0
252,195
1
L
Ao Kuang
9,122
652
103
7
0
255,320
4
W
Tyr
8,221
587
46
3
0
308,809
3
L
Achilles
6,397
457
40
3
0
228,747
0
W
Artio
8,973
641
105
8
0
311,358
1
W
Erlang Shen
9,284
663
85
6
0
236,538
3
W
Scylla
7,375
527
60
4
0
246,636
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role