Player Matchup

Da Ji
Da Ji
 
Da Ji
Level 101
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hera
Hera
AdFou974
Hera
Level 158
God Stats
10W - 9L
1,639 SR
Queue Stats
216W - 233L
1,452 Elo+
Solo
Fafnir
Fafnir
AnsonSC
Fafnir
Level 112
God Stats
1W - 1L
1,500 SR
Queue Stats
167W - 176L
1,532 Elo+
Solo
Yemoja
Yemoja
Orchestrange
Yemoja
Level 88
God Stats
0W - 2L
1,500 SR
Queue Stats
120W - 129L
1,434 Elo+
Solo
Loki
Loki
downtownbrody
Loki
Level 154
God Stats
5W - 2L
1,615 SR
Queue Stats
1,334W - 1,398L
1,454 Elo+
Solo
Team Averages
Level 123
1,551 SR
1,474 Elo+

VS

Team Averages
Level 109
1,440 SR
1,503 Elo+
Nox
Nox
 
Nox
Level 136
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sylvanus
Sylvanus
Blizzarednite
Sylvanus
Level 120
God Stats
1W - 1L
1,202 SR
Queue Stats
242W - 299L
1,505 Elo+
Party 1
Tsukuyomi
Tsukuyomi
Devious4296
Tsukuyomi
Level 82
God Stats
5W - 5L
1,500 SR
Queue Stats
226W - 218L
1,529 Elo+
Party 1
Chiron
Chiron
Shazzam24
Chiron
Level 92
God Stats
1W - 2L
1,500 SR
Queue Stats
125W - 118L
1,484 Elo+
Solo
Sun Wukong
Sun Wukong
mackbutler34
Sun Wukong
Level 116
God Stats
1W - 0L
1,500 SR
Queue Stats
25W - 27L
1,499 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
 
Da Ji
12
0 / 7 / 10
7,081
708
7,197
11,201
4,816
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hera
14
3 / 5 / 7
7,908
791
12,735
8,374
3,510
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Fafnir
AnsonSC
Fafnir
14
3 / 4 / 7
7,893
789
6,499
13,529
17,672
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Yemoja
13
2 / 5 / 5
7,664
766
7,127
10,202
4,983
Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

15
4 / 4 / 5
7,772
777
9,542
12,252
6,238
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nox
 
Nox
15
1 / 1 / 16
8,800
880
9,688
8,781
3,954
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Sylvanus
Blizzarednite
Sylvanus
14
2 / 2 / 12
8,443
844
7,258
14,768
7,475
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Tsukuyomi
Devious4296
Tsukuyomi
16
9 / 3 / 11
9,980
998
9,402
12,684
5,305
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Chiron
Shazzam24
Chiron
18
13 / 2 / 11
10,508
1,051
15,405
9,464
4,114
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Sun Wukong
mackbutler34
Sun Wukong
13
0 / 5 / 14
8,301
830
7,191
15,852
16,378
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
89
12
Kills
25
25
Deaths
13
34
Assists
64
Player
Kills
Deaths
Assists
KDA
L
Da Ji
 
Da Ji
0
7
10
0.71
W
Nox
 
Nox
1
1
16
9
L
Hera
3
5
7
1.3
L
Fafnir
AnsonSC
Fafnir
3
4
7
1.63
W
Sylvanus
Blizzarednite
Sylvanus
2
2
12
4
W
Tsukuyomi
Devious4296
Tsukuyomi
9
3
11
4.83
L
Yemoja
2
5
5
0.9
W
Chiron
Shazzam24
Chiron
13
2
11
9.25
L
4
4
5
1.63
W
Sun Wukong
mackbutler34
Sun Wukong
0
5
14
1.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,100
Damage
48,944
55,558
Taken
61,549
37,219
Mitigated
37,226
16,308
Healing
29,238
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Da Ji
 
Da Ji
7,197
1,667
531
1,352
11,201
4,816
0
3,843
7,358
0
10,480
W
Nox
 
Nox
9,688
1,184
1,777
1,665
8,781
3,954
1,714
4,030
4,751
25,657
0
L
Hera
12,735
3,295
1,795
857
8,374
3,510
0
2,175
6,199
26,865
0
L
Fafnir
AnsonSC
Fafnir
6,499
1,850
1,244
2,500
13,529
17,672
0
4,049
9,480
9,523
0
W
Sylvanus
Blizzarednite
Sylvanus
7,258
1,250
7,214
6,851
14,768
7,475
464
7,958
6,810
12,666
0
W
Tsukuyomi
Devious4296
Tsukuyomi
9,402
2,444
900
3,215
12,684
5,305
1,153
4,654
8,030
0
22,220
L
Yemoja
7,127
1,321
2,122
519
10,202
4,983
0
2,651
7,551
16,444
0
W
Chiron
Shazzam24
Chiron
15,405
7,372
1,926
3,304
9,464
4,114
2,002
3,901
5,563
0
27,078
L
9,542
1,168
1,587
3,801
12,252
6,238
0
4,228
8,024
0
23,372
W
Sun Wukong
mackbutler34
Sun Wukong
7,191
1,016
234
2,152
15,852
16,378
78
5,818
10,034
0
19,246

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,318
Gold Earned
46,032
88
Minions Killed
108
0
Camps Cleared
0
794,582
Distance Traveled
961,294
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Da Ji
7,081
708
5
1
0
164,315
0
W
Nox
8,800
880
38
4
0
193,909
0
L
Hera
7,908
791
34
3
0
155,090
0
L
Fafnir
7,893
789
14
1
0
159,886
0
W
Sylvanus
8,443
844
10
1
0
185,368
0
W
Tsukuyomi
9,980
998
24
2
0
197,558
0
L
Yemoja
7,664
766
15
2
0
143,263
0
W
Chiron
10,508
1,051
28
3
0
187,805
0
L
Loki
7,772
777
20
2
0
172,028
0
W
Sun Wukong
8,301
830
8
1
0
196,654
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role