Player Matchup

Neith
Neith
Mayomanzz
Neith
Level 17
God Stats
5W - 4L
1,490 SR
Queue Stats
34W - 37L
1,360 Elo+
Solo
Hera
Hera
MidKnghtValk
Hera
Level 29
God Stats
78W - 95L
1,561 SR
Queue Stats
504W - 544L
1,528 Elo+
Party 1
Janus
Janus
Nerdagon
Janus
Level 29
God Stats
17W - 29L
1,423 SR
Queue Stats
1,015W - 1,043L
1,536 Elo+
Party 1
Xbalanque
Xbalanque
Sneaky56Hydro
Xbalanque
Level 29
God Stats
30W - 28L
1,551 SR
Queue Stats
45W - 44L
1,489 Elo+
Solo
Guan Yu
Guan Yu
TRXe8
Guan Yu
Level 7
God Stats
7W - 10L
1,205 SR
Queue Stats
63W - 55L
1,442 Elo+
Solo
Team Averages
Level 22
1,446 SR
1,471 Elo+

VS

Team Averages
Level 28
1,642 SR
1,591 Elo+
Cthulhu
Cthulhu
Cybek22
Cthulhu
Level 64
God Stats
7W - 5L
1,749 SR
Queue Stats
23W - 34L
1,433 Elo+
Party 2
Izanami
Izanami
Ent3r2Nightmar3
Izanami
Level 1
God Stats
1W - 2L
1,745 SR
Queue Stats
1W - 2L
1,733 Elo+
Party 2
Raijin
Raijin
Fliippen
Raijin
Level 9
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 3L
1,469 Elo+
Solo
Neith
Neith
FolkishSundew73
Neith
Level 61
God Stats
0W - 3L
1,474 SR
Queue Stats
7W - 13L
1,588 Elo+
Party 2
Nemesis
Nemesis
Rosemyr
Nemesis
Level 3
God Stats
1W - 2L
1,745 SR
Queue Stats
1W - 2L
1,733 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Mayomanzz
Neith
20
4 / 3 / 14
13,040
1,003
13,619
13,242
5,272
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

20
7 / 3 / 16
13,529
1,041
22,401
11,734
4,169
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Janus
Nerdagon
Janus
20
11 / 3 / 13
14,997
1,154
37,240
15,488
5,424
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Xbalanque
Sneaky56Hydro
Xbalanque
19
2 / 6 / 14
12,810
985
12,040
12,878
4,980
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Guan Yu
TRXe8
Guan Yu
20
10 / 1 / 10
14,041
1,080
12,104
15,496
19,342
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Team 1 Tickets

171

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Cybek22
Cthulhu
20
7 / 3 / 7
14,986
1,153
26,039
31,448
30,650
Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

18
3 / 3 / 5
12,396
954
6,936
10,897
3,723
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Mace

Mace

+10
Physical Power

Raijin
Fliippen
Raijin
15
0 / 8 / 2
10,246
788
1,588
10,170
3,466
20
5 / 10 / 11
14,368
1,105
21,392
30,419
10,676
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Nemesis
Rosemyr
Nemesis
18
1 / 10 / 7
11,565
890
6,607
20,927
7,705
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Match Insights

Player Kills, Deaths, and Assists

101
Kill Participation
48
34
Kills
16
16
Deaths
34
67
Assists
32
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
Cybek22
Cthulhu
7
3
7
3.5
L
3
3
5
1.83
L
Raijin
Fliippen
Raijin
0
8
2
0.13
L
5
10
11
1.05
W
Neith
Mayomanzz
Neith
4
3
14
3.67
W
7
3
16
5
W
Janus
Nerdagon
Janus
11
3
13
5.83
L
Nemesis
Rosemyr
Nemesis
1
10
7
0.45
W
Xbalanque
Sneaky56Hydro
Xbalanque
2
6
14
1.5
W
Guan Yu
TRXe8
Guan Yu
10
1
10
15

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

97,404
Damage
62,562
68,838
Taken
103,861
39,187
Mitigated
56,220
18,422
Healing
15,125
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
Cybek22
Cthulhu
26,039
898
1,433
3,714
31,448
30,650
0
13,706
17,399
56,748
0
L
6,936
5,269
0
0
10,897
3,723
0
7,833
2,968
0
17,860
L
Raijin
Fliippen
Raijin
1,588
508
0
0
10,170
3,466
0
5,958
4,162
3,263
0
L
21,392
12,518
765
8,664
30,419
10,676
0
20,718
9,626
0
62,719
W
Neith
Mayomanzz
Neith
13,619
8,713
0
2,219
13,242
5,272
0
4,885
8,357
0
28,050
W
22,401
5,415
433
840
11,734
4,169
0
4,027
7,707
38,641
0
W
Janus
Nerdagon
Janus
37,240
1,110
0
759
15,488
5,424
0
8,691
6,797
64,654
0
L
Nemesis
Rosemyr
Nemesis
6,607
2,298
0
549
20,927
7,705
0
11,426
9,411
0
23,173
W
Xbalanque
Sneaky56Hydro
Xbalanque
12,040
4,928
1,457
2,132
12,878
4,980
0
4,983
7,895
0
39,461
W
Guan Yu
TRXe8
Guan Yu
12,104
2,687
3,882
6,700
15,496
19,342
0
5,041
10,455
0
29,102

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

68,417
Gold Earned
63,561
237
Minions Killed
214
13
Camps Cleared
3
1,116,340
Distance Traveled
961,962
6
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
14,986
1,153
59
5
0
267,118
0
L
Izanami
12,396
954
31
2
3
219,435
0
L
Raijin
10,246
788
9
1
0
72,162
2
L
Neith
14,368
1,105
84
6
0
211,492
1
W
Neith
13,040
1,003
34
3
1
180,543
0
W
Hera
13,529
1,041
34
3
0
244,237
1
W
Janus
14,997
1,154
80
6
1
258,034
1
L
Nemesis
11,565
890
31
2
0
191,755
0
W
Xbalanque
12,810
985
53
4
8
145,394
3
W
Guan Yu
14,041
1,080
36
3
3
288,132
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role