Player Matchup

Cthulhu
Cthulhu
Hauhnter
Cthulhu
Level 61
God Stats
1W - 0L
1,500 SR
Queue Stats
59W - 24L
1,718 Elo+
Party 2
Fenrir
Fenrir
Matty602
Fenrir
Level 26
God Stats
11W - 6L
1,679 SR
Queue Stats
116W - 129L
1,488 Elo+
Party 1
Chaac
Chaac
NPCMoon
Chaac
Level 88
God Stats
3W - 2L
1,500 SR
Queue Stats
130W - 153L
1,488 Elo+
Solo
Sobek
Sobek
OdinOfHissorrow
Sobek
Level 58
God Stats
18W - 26L
1,435 SR
Queue Stats
121W - 121L
1,504 Elo+
Party 1
Thanatos
Thanatos
Phenadoz
Thanatos
Level 27
God Stats
3W - 1L
1,707 SR
Queue Stats
59W - 24L
1,718 Elo+
Party 2
Team Averages
Level 52
1,564 SR
1,583 Elo+

VS

Team Averages
Level 70
1,499 SR
1,526 Elo+
Ymir
Ymir
BagaShe3t
Ymir
Level 32
God Stats
0W - 1L
1,500 SR
Queue Stats
343W - 302L
1,626 Elo+
Solo
Ravana
Ravana
Gnomaghe
Ravana
Level 35
God Stats
2W - 14L
1,500 SR
Queue Stats
21W - 30L
1,507 Elo+
Solo
Hachiman
Hachiman
GrandOwlite
Hachiman
Level 96
God Stats
3W - 6L
1,509 SR
Queue Stats
71W - 60L
1,499 Elo+
Solo
Loki
Loki
NeithAndLoki
Loki
Level 32
God Stats
39W - 66L
1,404 SR
Queue Stats
326W - 323L
1,480 Elo+
Solo
Nox
Nox
PapitoJOTO
Nox
Level 155
God Stats
60W - 42L
1,583 SR
Queue Stats
360W - 354L
1,518 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Hauhnter
Cthulhu
17
8 / 0 / 15
11,574
1,157
18,675
9,095
9,886
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Fenrir
Matty602
Fenrir
15
5 / 2 / 9
10,237
1,024
7,138
8,133
4,152
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Chaac
NPCMoon
Chaac
17
3 / 3 / 15
10,293
1,029
6,047
10,129
11,037
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

16
3 / 2 / 16
10,082
1,008
8,878
13,382
18,819
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Thanatos
Phenadoz
Thanatos
17
5 / 3 / 16
11,033
1,103
14,343
10,299
4,778
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Team 1 Tickets

295

VS

Team 2 Tickets

94

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
15
3 / 4 / 7
10,410
1,041
8,865
12,963
10,053
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Ravana
Gnomaghe
Ravana
15
3 / 7 / 5
9,555
956
7,316
14,380
5,101
Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hachiman
GrandOwlite
Hachiman
15
2 / 4 / 7
9,846
985
14,869
12,586
4,263
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

15
2 / 4 / 5
9,187
919
6,088
9,728
3,755
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

15
0 / 5 / 4
9,698
970
5,920
9,218
3,428
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

95
Kill Participation
38
24
Kills
10
10
Deaths
24
71
Assists
28
Player
Kills
Deaths
Assists
KDA
L
Ymir
3
4
7
1.63
L
Ravana
Gnomaghe
Ravana
3
7
5
0.79
L
Hachiman
GrandOwlite
Hachiman
2
4
7
1.38
W
Cthulhu
Hauhnter
Cthulhu
8
0
15
15.5
W
Fenrir
Matty602
Fenrir
5
2
9
4.75
W
Chaac
NPCMoon
Chaac
3
3
15
3.5
L
2
4
5
1.13
W
3
2
16
5.5
L
0
5
4
0.4
W
Thanatos
Phenadoz
Thanatos
5
3
16
4.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,081
Damage
43,058
51,038
Taken
58,875
48,672
Mitigated
26,600
12,699
Healing
3,314
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ymir
8,865
1,028
0
610
12,963
10,053
0
6,102
6,623
20,199
0
L
Ravana
Gnomaghe
Ravana
7,316
1,892
219
1,051
14,380
5,101
0
5,871
8,339
0
10,502
L
Hachiman
GrandOwlite
Hachiman
14,869
10,416
0
1,364
12,586
4,263
0
6,827
5,528
0
31,335
W
Cthulhu
Hauhnter
Cthulhu
18,675
664
0
1,633
9,095
9,886
0
2,445
6,620
33,892
0
W
Fenrir
Matty602
Fenrir
7,138
1,590
0
486
8,133
4,152
0
3,711
4,408
0
17,022
W
Chaac
NPCMoon
Chaac
6,047
1,310
0
2,537
10,129
11,037
0
2,171
7,833
0
26,470
L
6,088
1,622
0
0
9,728
3,755
0
4,240
5,421
0
16,016
W
8,878
1,174
0
2,335
13,382
18,819
0
2,999
10,285
24,288
0
L
5,920
108
0
70
9,218
3,428
0
3,708
5,411
29,850
0
W
Thanatos
Phenadoz
Thanatos
14,343
4,902
0
5,708
10,299
4,778
0
3,100
7,107
0
27,660

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,219
Gold Earned
48,696
181
Minions Killed
142
3
Camps Cleared
13
1,025,651
Distance Traveled
922,911
5
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
10,410
1,041
19
2
0
148,630
1
L
Ravana
9,555
956
6
1
0
189,652
0
L
Hachiman
9,846
985
43
4
2
190,513
0
W
Cthulhu
11,574
1,157
37
4
0
235,070
0
W
Fenrir
10,237
1,024
10
1
1
211,111
0
W
Chaac
10,293
1,029
55
6
1
183,705
0
L
Loki
9,187
919
14
1
0
231,801
1
W
Sobek
10,082
1,008
46
5
0
189,720
4
L
Nox
9,698
970
60
6
11
162,315
1
W
Thanatos
11,033
1,103
33
3
1
206,045
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role