Player Matchup

Ah Puch
Ah Puch
 
Ah Puch
Level 49
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Neith
Neith
GotJuice___
Neith
Level 55
God Stats
4W - 8L
1,493 SR
Queue Stats
71W - 126L
1,297 Elo+
Party 2
Cerberus
Cerberus
StatsBois
Cerberus
Level 99
God Stats
0W - 1L
1,267 SR
Queue Stats
10W - 15L
1,358 Elo+
Party 2
Team Averages
Level 68
1,420 SR
1,385 Elo+

VS

Team Averages
Level 110
1,736 SR
1,795 Elo+
Ares
Ares
BinaryComic591
Ares
Level 26
God Stats
32W - 3L
1,932 SR
Queue Stats
194W - 34L
1,849 Elo+
Party 1
Persephone
Persephone
Damian Kain
Persephone
Level 144
God Stats
18W - 5L
1,570 SR
Queue Stats
520W - 199L
1,765 Elo+
Party 1
Mercury
Mercury
G wei
Mercury
Level 159
God Stats
3W - 0L
1,706 SR
Queue Stats
713W - 319L
1,770 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
 
Ah Puch
10
0 / 5 / 4
6,792
617
5,504
6,920
2,261
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

10
2 / 4 / 3
7,368
670
6,168
7,608
2,693
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Cerberus
StatsBois
Cerberus
10
3 / 3 / 2
7,427
675
5,181
10,689
7,980
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
3 / 4 / 8
8,047
732
4,579
12,525
10,681
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Persephone
Damian Kain
Persephone
13
2 / 0 / 9
8,333
758
9,665
4,768
1,601
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes

Shoes

+6%
Movement Speed

Mercury
G wei
Mercury
12
7 / 1 / 5
9,536
867
7,397
7,752
2,315
Benevolence

Benevolence

+75
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 0.6% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
34
5
Kills
12
12
Deaths
5
9
Assists
22
Player
Kills
Deaths
Assists
KDA
L
Ah Puch
 
Ah Puch
0
5
4
0.4
W
3
4
8
1.75
W
Persephone
Damian Kain
Persephone
2
0
9
6.5
W
Mercury
G wei
Mercury
7
1
5
9.5
L
2
4
3
0.88
L
Cerberus
StatsBois
Cerberus
3
3
2
1.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,853
Damage
21,641
25,217
Taken
25,045
12,934
Mitigated
14,597
6,375
Healing
8,920
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ah Puch
 
Ah Puch
5,504
983
0
572
6,920
2,261
0
3,537
3,087
23,848
0
W
4,579
264
804
2,728
12,525
10,681
519
5,416
7,109
7,299
0
W
Persephone
Damian Kain
Persephone
9,665
410
472
2,081
4,768
1,601
174
2,066
2,702
37,989
0
W
Mercury
G wei
Mercury
7,397
2,798
0
2,835
7,752
2,315
1,086
3,295
4,457
0
36,723
L
6,168
2,838
0
1,200
7,608
2,693
0
3,753
3,535
0
22,232
L
Cerberus
StatsBois
Cerberus
5,181
770
0
4,603
10,689
7,980
0
6,077
4,272
21,593
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,587
Gold Earned
25,916
135
Minions Killed
129
0
Camps Cleared
0
570,602
Distance Traveled
623,721
3
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ah Puch
6,792
617
26
2
0
187,927
2
W
Ares
8,047
732
15
1
0
194,676
0
W
Persephone
8,333
758
65
6
0
179,889
2
W
Mercury
9,536
867
49
4
0
249,156
4
L
Neith
7,368
670
48
4
0
175,922
0
L
Cerberus
7,427
675
61
6
0
206,753
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role