Player Matchup

Susano
Susano
FR3AKYKILL3R
Susano
Level 108
God Stats
20W - 13L
1,646 SR
Queue Stats
60W - 42L
1,594 Elo+
Party 2
Medusa
Medusa
NiCOxxRiCO
Medusa
Level 52
God Stats
3W - 8L
1,375 SR
Queue Stats
5W - 12L
1,500 Elo+
Solo
Nu Wa
Nu Wa
Sora_Simo
Nu Wa
Level 101
God Stats
51W - 52L
1,564 SR
Queue Stats
133W - 137L
1,460 Elo+
Solo
Cernunnos
Cernunnos
frogman960
Cernunnos
Level 99
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Vulcan
Vulcan
xXBigBoy99Xx
Vulcan
Level 121
God Stats
2W - 1L
1,672 SR
Queue Stats
64W - 42L
1,587 Elo+
Party 2
Team Averages
Level 96
1,551 SR
1,528 Elo+

VS

Team Averages
Level 80
1,563 SR
1,479 Elo+
Izanami
Izanami
HalorderZ1
Izanami
Level 41
God Stats
1W - 1L
1,500 SR
Queue Stats
99W - 79L
1,459 Elo+
Party 1
Bakasura
Bakasura
KoaMeeks
Bakasura
Level 103
God Stats
19W - 10L
1,613 SR
Queue Stats
77W - 67L
1,482 Elo+
Solo
Hercules
Hercules
Kraz_E_Monkey
Hercules
Level 109
God Stats
3W - 3L
1,721 SR
Queue Stats
115W - 110L
1,458 Elo+
Party 1
Anubis
Anubis
VisionsOf89
Anubis
Level 48
God Stats
3W - 1L
1,500 SR
Queue Stats
34W - 43L
1,500 Elo+
Solo
Jormungandr
Jormungandr
compact_desktop
Jormungandr
Level 98
God Stats
18W - 23L
1,482 SR
Queue Stats
1,358W - 1,353L
1,496 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Susano
14
3 / 7 / 1
9,072
454
8,863
19,489
6,340
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Medusa
NiCOxxRiCO
Medusa
15
3 / 5 / 1
9,142
457
10,245
13,634
4,756
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Bow

Short Bow

+15%
Attack Speed

Nu Wa
Sora_Simo
Nu Wa
13
0 / 7 / 0
7,609
380
9,939
9,340
2,392
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cernunnos
frogman960
Cernunnos
16
1 / 5 / 1
8,924
446
16,667
14,639
5,009
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Vulcan
12
0 / 8 / 0
7,759
388
6,304
11,458
2,962
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
HalorderZ1
Izanami
15
3 / 1 / 7
9,441
472
7,907
13,215
4,751
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Bakasura
KoaMeeks
Bakasura
18
5 / 2 / 0
10,895
545
6,380
15,330
10,321
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Hercules
Kraz_E_Monkey
Hercules
17
9 / 0 / 6
11,847
592
9,043
30,135
31,546
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Anubis
20
12 / 0 / 4
12,947
647
19,482
17,943
9,477
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Jormungandr
compact_desktop
Jormungandr
17
3 / 4 / 7
10,624
531
7,335
14,890
13,510
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
56
7
Kills
32
32
Deaths
7
3
Assists
24
Player
Kills
Deaths
Assists
KDA
L
Susano
3
7
1
0.5
W
Izanami
HalorderZ1
Izanami
3
1
7
6.5
W
Bakasura
KoaMeeks
Bakasura
5
2
0
2.5
W
Hercules
Kraz_E_Monkey
Hercules
9
0
6
12
L
Medusa
NiCOxxRiCO
Medusa
3
5
1
0.7
L
Nu Wa
Sora_Simo
Nu Wa
0
7
0
0
W
Anubis
12
0
4
14
W
Jormungandr
compact_desktop
Jormungandr
3
4
7
1.63
L
Cernunnos
frogman960
Cernunnos
1
5
1
0.3
L
Vulcan
0
8
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,018
Damage
50,147
68,560
Taken
91,513
21,459
Mitigated
69,605
17,961
Healing
49,415
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Susano
8,863
2,008
0
5,832
19,489
6,340
0
7,256
11,644
0
59,442
W
Izanami
HalorderZ1
Izanami
7,907
5,183
0
5,692
13,215
4,751
3,718
2,176
11,039
0
58,441
W
Bakasura
KoaMeeks
Bakasura
6,380
5,056
0
7,520
15,330
10,321
0
2,125
13,163
0
81,721
W
Hercules
Kraz_E_Monkey
Hercules
9,043
3,296
798
17,146
30,135
31,546
834
3,968
26,127
0
38,467
L
Medusa
NiCOxxRiCO
Medusa
10,245
4,098
0
3,381
13,634
4,756
1,100
7,366
5,705
0
55,513
L
Nu Wa
Sora_Simo
Nu Wa
9,939
2,104
100
687
9,340
2,392
39
1,810
7,376
50,139
0
W
Anubis
19,482
601
0
15,411
17,943
9,477
0
5,329
12,250
110,899
0
W
Jormungandr
compact_desktop
Jormungandr
7,335
1,545
0
2,848
14,890
13,510
846
2,173
12,691
53,933
0
L
Cernunnos
frogman960
Cernunnos
16,667
8,596
0
6,113
14,639
5,009
0
1,392
13,222
0
73,047
L
Vulcan
6,304
2,662
99
1,749
11,458
2,962
0
8,418
3,040
37,683
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,506
Gold Earned
55,754
476
Minions Killed
597
0
Camps Cleared
0
1,723,833
Distance Traveled
1,774,149
19
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Susano
9,072
454
113
6
0
384,376
6
W
Izanami
9,441
472
104
5
0
342,694
0
W
Bakasura
10,895
545
134
7
0
390,441
1
W
Hercules
11,847
592
69
3
0
382,820
5
L
Medusa
9,142
457
98
5
0
357,184
2
L
Nu Wa
7,609
380
74
4
0
332,606
4
W
Anubis
12,947
647
202
10
0
352,107
8
W
Jormungandr
10,624
531
88
4
0
306,087
3
L
Cernunnos
8,924
446
105
5
0
315,210
7
L
Vulcan
7,759
388
86
4
0
334,457
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role