Player Matchup

Artio
Artio
CarlithosGSN
Artio
Level 28
God Stats
4W - 8L
1,480 SR
Queue Stats
318W - 328L
1,441 Elo+
Solo
Fenrir
Fenrir
Jesioter
Fenrir
Level 6
God Stats
1W - 2L
1,725 SR
Queue Stats
1W - 4L
1,425 Elo+
Solo
Artemis
Artemis
RealNggaBuilt
Artemis
Level 2
God Stats
0W - 4L
1,140 SR
Queue Stats
71W - 77L
914 Elo+
Solo
Merlin
Merlin
uudjo
Merlin
Level 21
God Stats
0W - 1L
1,267 SR
Queue Stats
6W - 8L
1,333 Elo+
Solo
Hel
Hel
贺桑吖吖
Hel
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,500 Elo+
Solo
Team Averages
Level 12
1,423 SR
1,322 Elo+

VS

Team Averages
Level 13
1,575 SR
1,489 Elo+
Olorun
Olorun
AxelRAlDS
Olorun
Level 17
God Stats
8W - 3L
1,613 SR
Queue Stats
25W - 17L
1,447 Elo+
Solo
Bellona
Bellona
Csabcsi2005
Bellona
Level 12
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 0L
1,500 Elo+
Solo
Cupid
Cupid
Marketface
Cupid
Level 17
God Stats
3W - 0L
1,742 SR
Queue Stats
6W - 5L
1,505 Elo+
Party 1
Hun Batz
Hun Batz
VirginLord
Hun Batz
Level 18
God Stats
3W - 4L
1,518 SR
Queue Stats
10W - 14L
1,495 Elo+
Party 1
Yemoja
Yemoja
marchpog
Yemoja
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
5
1 / 1 / 2
6,074
304
945
2,871
1,103
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Shoes

Shoes

+6%
Movement Speed

Fenrir
Jesioter
Fenrir
10
0 / 13 / 2
6,709
335
2,474
13,555
6,574
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Artemis
11
1 / 15 / 7
7,914
396
4,169
15,132
4,704
Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Hidden Dagger

Hidden Dagger

+15
Physical Power

Merlin
uudjo
Merlin
20
19 / 2 / 0
14,432
722
29,355
16,145
7,065
Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

13
1 / 18 / 1
8,108
405
4,071
16,756
5,763
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
AxelRAlDS
Olorun
18
16 / 5 / 2
13,475
674
15,439
18,014
7,341
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Bellona
Csabcsi2005
Bellona
15
1 / 7 / 0
9,991
500
1,827
12,052
8,605
Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Cupid
15
16 / 5 / 7
11,184
559
15,230
14,115
5,049
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Hun Batz
VirginLord
Hun Batz
17
12 / 4 / 7
11,487
574
12,798
15,710
6,805
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Yemoja
marchpog
Yemoja
13
4 / 2 / 16
10,589
529
5,131
10,023
6,358
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Talisman

Talisman

+75
Health
+15
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
81
22
Kills
49
49
Deaths
23
12
Assists
32
Player
Kills
Deaths
Assists
KDA
W
Olorun
AxelRAlDS
Olorun
16
5
2
3.4
L
1
1
2
2
W
Bellona
Csabcsi2005
Bellona
1
7
0
0.14
L
Fenrir
Jesioter
Fenrir
0
13
2
0.08
W
Cupid
16
5
7
3.9
L
Artemis
1
15
7
0.3
W
Hun Batz
VirginLord
Hun Batz
12
4
7
3.88
W
Yemoja
marchpog
Yemoja
4
2
16
6
L
Merlin
uudjo
Merlin
19
2
0
9.5
L
1
18
1
0.08

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,014
Damage
50,425
64,459
Taken
69,914
25,209
Mitigated
34,158
9,222
Healing
23,979
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Olorun
AxelRAlDS
Olorun
15,439
9,543
0
8,892
18,014
7,341
5,222
9,368
8,646
71,845
0
L
945
272
0
510
2,871
1,103
0
649
2,222
2,928
0
W
Bellona
Csabcsi2005
Bellona
1,827
1,334
0
734
12,052
8,605
1,704
7,287
4,765
0
38,190
L
Fenrir
Jesioter
Fenrir
2,474
814
0
571
13,555
6,574
0
3,350
10,205
0
20,339
W
Cupid
15,230
7,939
1,007
5,979
14,115
5,049
2,329
7,413
6,702
0
57,062
L
Artemis
4,169
3,221
0
0
15,132
4,704
808
4,255
10,877
0
13,539
W
Hun Batz
VirginLord
Hun Batz
12,798
4,554
0
4,170
15,710
6,805
1,557
3,215
12,495
0
74,506
W
Yemoja
marchpog
Yemoja
5,131
831
1,868
1,329
10,023
6,358
684
7,088
2,935
17,613
0
L
Merlin
uudjo
Merlin
29,355
514
0
6,073
16,145
7,065
1,199
5,591
10,554
119,246
0
L
4,071
282
461
1,607
16,756
5,763
624
6,725
10,031
29,430
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,237
Gold Earned
56,726
329
Minions Killed
425
0
Camps Cleared
0
1,269,891
Distance Traveled
1,543,123
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Olorun
13,475
674
119
6
0
301,181
0
L
Artio
6,074
304
2
0
0
84,795
0
W
Bellona
9,991
500
79
4
0
207,945
0
L
Fenrir
6,709
335
28
1
0
278,095
2
W
Cupid
11,184
559
90
5
0
316,813
0
L
Artemis
7,914
396
19
1
0
285,516
0
W
Hun Batz
11,487
574
104
5
0
389,107
2
W
Yemoja
10,589
529
33
2
0
328,077
0
L
Merlin
14,432
722
227
11
0
335,234
0
L
Hel
8,108
405
53
3
0
286,251
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role