Player Matchup

Fenrir
Fenrir
DistantWings243
Fenrir
Level 129
God Stats
8W - 19L
1,500 SR
Queue Stats
894W - 957L
1,348 Elo+
Party 3
Izanami
Izanami
MsKreant
Izanami
Level 151
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sun Wukong
Sun Wukong
Niighttt
Sun Wukong
Level 68
God Stats
3W - 4L
1,799 SR
Queue Stats
198W - 194L
1,490 Elo+
Party 3
Artio
Artio
PvtArctic
Artio
Level 99
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Baron Samedi
Baron Samedi
Topeto315
Baron Samedi
Level 122
God Stats
1W - 0L
1,500 SR
Queue Stats
83W - 108L
1,513 Elo+
Solo
Team Averages
Level 114
1,560 SR
1,470 Elo+

VS

Team Averages
Level 63
1,524 SR
1,527 Elo+
Tiamat
Tiamat
Antho2401
Tiamat
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 2
Cupid
Cupid
BrokenBenis
Cupid
Level 88
God Stats
7W - 8L
1,618 SR
Queue Stats
707W - 638L
1,613 Elo+
Party 1
Aphrodite
Aphrodite
Karatiel
Aphrodite
Level 66
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Serqet
Serqet
Trcver
Serqet
Level 51
God Stats
0W - 2L
1,500 SR
Queue Stats
51W - 35L
1,520 Elo+
Party 1
Fenrir
Fenrir
sparkyleo
Fenrir
Level 94
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
6 / 2 / 8
10,542
555
5,780
12,929
5,116
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Izanami
MsKreant
Izanami
15
6 / 5 / 7
10,328
544
7,083
12,656
4,300
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Sun Wukong
Niighttt
Sun Wukong
17
8 / 0 / 9
11,223
591
9,827
13,868
8,330
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Artio
PvtArctic
Artio
15
4 / 1 / 16
10,552
555
10,170
18,138
15,093
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Baron Samedi
Topeto315
Baron Samedi
16
12 / 3 / 11
11,562
609
17,906
12,910
5,789
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
Antho2401
Tiamat
13
0 / 12 / 1
7,893
415
2,966
13,784
4,452
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

14
4 / 8 / 3
9,186
483
14,065
17,096
5,688
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Aphrodite
Karatiel
Aphrodite
13
0 / 8 / 0
8,066
425
5,828
11,087
3,645
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Serqet
Trcver
Serqet
10
1 / 2 / 5
7,330
386
3,119
11,953
5,759
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Fenrir
sparkyleo
Fenrir
14
4 / 6 / 0
9,189
484
6,652
14,980
6,594
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Match Insights

Player Kills, Deaths, and Assists

87
Kill Participation
18
36
Kills
9
11
Deaths
36
51
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Tiamat
Antho2401
Tiamat
0
12
1
0.04
L
4
8
3
0.69
W
6
2
8
5
L
Aphrodite
Karatiel
Aphrodite
0
8
0
0
W
Izanami
MsKreant
Izanami
6
5
7
1.9
W
Sun Wukong
Niighttt
Sun Wukong
8
0
9
12.5
W
Artio
PvtArctic
Artio
4
1
16
12
W
Baron Samedi
Topeto315
Baron Samedi
12
3
11
5.83
L
Serqet
Trcver
Serqet
1
2
5
1.75
L
Fenrir
sparkyleo
Fenrir
4
6
0
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,766
Damage
32,630
70,501
Taken
68,900
38,628
Mitigated
26,138
32,751
Healing
14,131
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tiamat
Antho2401
Tiamat
2,966
156
0
1,463
13,784
4,452
696
8,540
5,244
35,235
0
L
14,065
6,175
74
4,975
17,096
5,688
1,478
7,004
10,092
0
59,646
W
5,780
1,368
0
3,187
12,929
5,116
1,417
1,938
10,991
0
54,728
L
Aphrodite
Karatiel
Aphrodite
5,828
574
483
3,249
11,087
3,645
792
2,044
9,043
44,776
0
W
Izanami
MsKreant
Izanami
7,083
4,368
0
4,256
12,656
4,300
4,205
150
12,383
0
66,900
W
Sun Wukong
Niighttt
Sun Wukong
9,827
2,185
0
5,789
13,868
8,330
666
2,930
10,938
0
57,970
W
Artio
PvtArctic
Artio
10,170
482
3,303
9,500
18,138
15,093
632
1,840
16,154
41,343
0
W
Baron Samedi
Topeto315
Baron Samedi
17,906
2,144
2,683
4,033
12,910
5,789
2,757
2,134
10,776
67,791
0
L
Serqet
Trcver
Serqet
3,119
564
0
1,857
11,953
5,759
0
6,549
5,404
0
14,743
L
Fenrir
sparkyleo
Fenrir
6,652
1,234
0
2,030
14,980
6,594
0
3,939
11,041
0
41,574

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,207
Gold Earned
41,664
433
Minions Killed
341
0
Camps Cleared
0
1,811,367
Distance Traveled
1,617,588
19
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tiamat
7,893
415
71
4
0
279,340
0
L
Cupid
9,186
483
96
5
0
307,782
4
W
Fenrir
10,542
555
78
4
0
379,601
8
L
Aphrodite
8,066
425
97
5
0
283,238
0
W
Izanami
10,328
544
107
6
0
323,153
4
W
Sun Wukong
11,223
591
101
5
0
390,487
3
W
Artio
10,552
555
39
2
0
395,519
3
W
Baron Samedi
11,562
609
108
6
0
322,607
1
L
Serqet
7,330
386
15
1
0
394,097
3
L
Fenrir
9,189
484
62
3
0
353,131
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role