Player Matchup

Cthulhu
Cthulhu
BR-ROSE_OF_DEATH
Cthulhu
Level 17
God Stats
2W - 2L
1,489 SR
Queue Stats
3W - 5L
1,347 Elo+
Solo
Ares
Ares
Icecoldbolts
Ares
Level 24
God Stats
10W - 13L
1,668 SR
Queue Stats
60W - 73L
1,402 Elo+
Solo
Cu Chulainn
Cu Chulainn
JacksonStorm174
Cu Chulainn
Level 23
God Stats
2W - 1L
1,834 SR
Queue Stats
53W - 32L
1,686 Elo+
Solo
Sun Wukong
Sun Wukong
Richard_Joseph
Sun Wukong
Level 6
God Stats
0W - 3L
1,281 SR
Queue Stats
3W - 5L
1,307 Elo+
Solo
Mercury
Mercury
Thicc Boi2294
Mercury
Level 28
God Stats
15W - 14L
1,612 SR
Queue Stats
92W - 127L
1,393 Elo+
Solo
Team Averages
Level 20
1,577 SR
1,427 Elo+

VS

Team Averages
Level 14
1,408 SR
1,443 Elo+
Cthulhu
Cthulhu
Deathball666_
Cthulhu
Level 8
God Stats
3W - 5L
1,391 SR
Queue Stats
5W - 9L
1,142 Elo+
Party 1
Heimdallr
Heimdallr
JMED Jr
Heimdallr
Level 29
God Stats
29W - 16L
1,750 SR
Queue Stats
123W - 74L
1,765 Elo+
Solo
Anubis
Anubis
Jacques_nasi
Anubis
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 5L
1,243 Elo+
Solo
Nemesis
Nemesis
LowerWest645
Nemesis
Level 18
God Stats
2W - 1L
1,296 SR
Queue Stats
79W - 14L
1,919 Elo+
Solo
Skadi
Skadi
bama_2012
Skadi
Level 8
God Stats
1W - 0L
1,101 SR
Queue Stats
1W - 2L
1,142 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
3 / 10 / 5
13,474
481
11,597
29,559
18,925
Ring of Hecate

Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

18
7 / 8 / 9
11,781
421
10,399
31,489
36,160
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Cu Chulainn
JacksonStorm174
Cu Chulainn
20
14 / 6 / 6
14,313
511
34,251
38,839
52,044
Ichaival

Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Shifter's Shield

Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds, as well as 15 Physical Power and 25 Magical Power while this regeneration is in effect. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sun Wukong
Richard_Joseph
Sun Wukong
14
6 / 8 / 10
11,060
395
9,952
22,493
18,388
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Shillelagh

Shillelagh

+25
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Mercury
19
6 / 8 / 8
12,278
439
11,193
24,426
10,616
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
16
1 / 14 / 13
11,206
400
19,612
25,649
22,900
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2250 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heimdallr
JMED Jr
Heimdallr
20
16 / 1 / 9
17,534
626
43,575
27,999
18,527
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Anubis
3
0 / 2 / 0
7,283
260
70
1,054
199
Nemesis
LowerWest645
Nemesis
20
23 / 4 / 7
16,726
597
41,893
31,921
21,937
Seer of the Jungle

Seer of the Jungle

+50
Physical Power
+70
Magical Power
+35
Physical Protection
+25%
Attack Speed

PASSIVE - You deal 35% increased damage to Jungle Monsters and Jungle Bosses. Upon defeating a Large Jungle Monster or Jungle Boss, you gain the ability to see wards for 30s.

Stone Cutting Sword

Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Skadi
bama_2012
Skadi
15
0 / 17 / 7
9,773
349
7,323
21,988
8,291
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds. This item is only available to Hunters.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

74
Kill Participation
76
36
Kills
40
40
Deaths
38
38
Assists
36
Player
Kills
Deaths
Assists
KDA
L
3
10
5
0.55
W
Cthulhu
1
14
13
0.54
L
7
8
9
1.44
W
Heimdallr
JMED Jr
Heimdallr
16
1
9
20.5
L
Cu Chulainn
JacksonStorm174
Cu Chulainn
14
6
6
2.83
W
Anubis
0
2
0
0
W
Nemesis
LowerWest645
Nemesis
23
4
7
6.63
L
Sun Wukong
Richard_Joseph
Sun Wukong
6
8
10
1.38
L
Mercury
6
8
8
1.25
W
Skadi
bama_2012
Skadi
0
17
7
0.21

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

77,392
Damage
112,473
146,806
Taken
108,611
136,133
Mitigated
71,854
25,137
Healing
28,446
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
11,597
1,346
787
8,150
29,559
18,925
2,252
3,973
25,586
70,015
0
W
Cthulhu
19,612
3,265
0
1,330
25,649
22,900
707
8,985
16,315
44,839
0
L
10,399
892
0
0
31,489
36,160
562
5,787
25,702
41,611
0
W
Heimdallr
JMED Jr
Heimdallr
43,575
20,915
0
14,550
27,999
18,527
5,796
7,408
20,316
0
152,012
L
Cu Chulainn
JacksonStorm174
Cu Chulainn
34,251
7,684
0
9,256
38,839
52,044
548
4,417
34,422
13,542
113,018
W
Anubis
70
0
0
0
1,054
199
10
0
1,029
473
0
W
Nemesis
LowerWest645
Nemesis
41,893
24,969
0
12,566
31,921
21,937
0
6,954
24,717
0
145,370
L
Sun Wukong
Richard_Joseph
Sun Wukong
9,952
2,633
0
3,263
22,493
18,388
669
3,391
19,102
0
36,615
L
Mercury
11,193
3,943
0
3,681
24,426
10,616
80
2,114
22,312
0
96,770
W
Skadi
bama_2012
Skadi
7,323
4,544
0
0
21,988
8,291
1,110
3,278
18,635
0
32,730

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,906
Gold Earned
62,522
548
Minions Killed
447
0
Camps Cleared
0
2,481,017
Distance Traveled
2,007,148
4
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
13,474
481
113
4
0
411,023
0
W
Cthulhu
11,206
400
50
2
0
457,286
0
L
Ares
11,781
421
57
2
0
446,512
1
W
Heimdallr
17,534
626
218
8
0
516,326
0
L
Cu Chulainn
14,313
511
197
7
0
565,436
0
W
Anubis
7,283
260
2
0
0
47,596
0
W
Nemesis
16,726
597
141
5
0
582,617
1
L
Sun Wukong
11,060
395
59
2
0
419,491
0
L
Mercury
12,278
439
122
4
0
638,555
3
W
Skadi
9,773
349
36
1
0
403,323
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role