Player Matchup

Yemoja
Yemoja
ISupportI
Yemoja
Level 48
God Stats
1W - 4L
1,826 SR
Queue Stats
122W - 139L
1,343 Elo+
Solo
Ra
Ra
Lordraptorr
Ra
Level 37
God Stats
8W - 3L
1,774 SR
Queue Stats
26W - 19L
1,577 Elo+
Party 2
Discordia
Discordia
Nalysia
Discordia
Level 27
God Stats
24W - 21L
1,557 SR
Queue Stats
75W - 61L
1,542 Elo+
Party 2
Hachiman
Hachiman
Sanavirath
Hachiman
Level 116
God Stats
2W - 1L
1,500 SR
Queue Stats
93W - 83L
1,528 Elo+
Solo
Da Ji
Da Ji
Skadiburr
Da Ji
Level 34
God Stats
17W - 11L
1,593 SR
Queue Stats
115W - 108L
1,501 Elo+
Solo
Team Averages
Level 52
1,650 SR
1,498 Elo+

VS

Team Averages
Level 56
1,491 SR
1,541 Elo+
Izanami
Izanami
Haiico
Izanami
Level 34
God Stats
3W - 5L
1,537 SR
Queue Stats
50W - 67L
1,502 Elo+
Party 3
Chaac
Chaac
Haiico94
Chaac
Level 45
God Stats
3W - 7L
1,402 SR
Queue Stats
196W - 213L
1,492 Elo+
Party 3
Jormungandr
Jormungandr
RAD3C
Jormungandr
Level 120
God Stats
2W - 5L
1,500 SR
Queue Stats
389W - 334L
1,709 Elo+
Solo
Loki
Loki
SimionJR11
Loki
Level 61
God Stats
0W - 1L
1,517 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Kukulkan
Kukulkan
johntaboi
Kukulkan
Level 19
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
ISupportI
Yemoja
20
2 / 2 / 18
12,326
948
5,352
18,858
28,350
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

20
7 / 4 / 16
14,394
1,107
17,931
15,090
7,920
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Discordia
Nalysia
Discordia
20
1 / 5 / 16
12,682
976
25,045
17,246
8,077
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Hachiman
Sanavirath
Hachiman
20
16 / 4 / 13
15,841
1,219
34,050
23,053
11,845
Death's Temper

Death's Temper

+35
Physical Power
+50
Magical Power
+150
Health
+30%
Attack Speed

PASSIVE - When an enemy dies within 80 units of you gain 1 stack of Temper that provides 7% increased Basic Attack Damage for 10s. This can stack up to 5 times. If an enemy god dies near you immediately gain 5 stacks.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Da Ji
Skadiburr
Da Ji
20
11 / 6 / 18
13,975
1,075
24,421
16,894
8,734
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Team 1 Tickets

102

VS

Team 2 Tickets

43

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Haiico
Izanami
19
3 / 5 / 6
12,854
989
13,490
15,147
5,365
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Chaac
Haiico94
Chaac
20
5 / 3 / 11
14,544
1,119
16,378
24,261
19,073
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Jormungandr
RAD3C
Jormungandr
20
10 / 4 / 10
15,472
1,190
28,923
27,502
29,413
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

20
3 / 13 / 10
12,823
986
14,507
23,325
9,334
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Kukulkan
johntaboi
Kukulkan
17
0 / 12 / 10
11,289
868
11,898
22,865
11,550
Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

118
Kill Participation
68
37
Kills
21
21
Deaths
37
81
Assists
47
Player
Kills
Deaths
Assists
KDA
L
Izanami
Haiico
Izanami
3
5
6
1.2
L
Chaac
Haiico94
Chaac
5
3
11
3.5
W
Yemoja
ISupportI
Yemoja
2
2
18
5.5
W
7
4
16
3.75
W
Discordia
Nalysia
Discordia
1
5
16
1.8
L
Jormungandr
RAD3C
Jormungandr
10
4
10
3.75
W
Hachiman
Sanavirath
Hachiman
16
4
13
5.63
L
3
13
10
0.62
W
Da Ji
Skadiburr
Da Ji
11
6
18
3.33
L
Kukulkan
johntaboi
Kukulkan
0
12
10
0.42

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

106,799
Damage
85,196
91,141
Taken
113,100
64,926
Mitigated
74,735
27,373
Healing
15,263
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
Haiico
Izanami
13,490
9,840
0
1,299
15,147
5,365
0
5,511
9,180
0
51,471
L
Chaac
Haiico94
Chaac
16,378
3,776
0
8,154
24,261
19,073
0
13,372
10,356
0
47,622
W
Yemoja
ISupportI
Yemoja
5,352
1,959
8,543
2,407
18,858
28,350
0
5,909
12,746
14,303
0
W
17,931
2,073
4,276
2,162
15,090
7,920
0
7,909
7,181
42,301
0
W
Discordia
Nalysia
Discordia
25,045
3,874
0
2,329
17,246
8,077
0
6,615
10,622
52,711
0
L
Jormungandr
RAD3C
Jormungandr
28,923
4,945
0
490
27,502
29,413
0
12,916
13,706
67,516
0
W
Hachiman
Sanavirath
Hachiman
34,050
22,707
0
7,656
23,053
11,845
0
11,401
11,613
0
66,686
L
14,507
3,241
1,143
2,263
23,325
9,334
0
8,596
14,452
0
26,316
W
Da Ji
Skadiburr
Da Ji
24,421
5,998
0
0
16,894
8,734
0
8,584
8,158
0
34,130
L
Kukulkan
johntaboi
Kukulkan
11,898
1,597
167
1,747
22,865
11,550
0
5,425
17,078
18,427
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

69,218
Gold Earned
66,982
260
Minions Killed
265
9
Camps Cleared
6
1,227,688
Distance Traveled
1,220,771
3
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
12,854
989
91
7
1
219,100
2
L
Chaac
14,544
1,119
71
5
2
269,472
0
W
Yemoja
12,326
948
17
1
0
255,794
0
W
Ra
14,394
1,107
89
7
1
263,861
0
W
Discordia
12,682
976
71
5
4
230,164
3
L
Jormungandr
15,472
1,190
61
5
1
273,842
1
W
Hachiman
15,841
1,219
63
5
3
238,724
0
L
Loki
12,823
986
22
2
1
268,625
0
W
Da Ji
13,975
1,075
20
2
1
239,145
0
L
Kukulkan
11,289
868
20
2
1
189,732
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role