Player Matchup

Chernobog
Chernobog
Gold IV
 
Chernobog
Gold IV
Level 142
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Athena
Athena
Bronze III
GhostNopoly
Athena
Bronze III
Level 145
God Stats
1W - 2L
1,750 SR
Queue Stats
14W - 23L
1,459 MMR
Solo
Fenrir
Fenrir
Gold V
Im Optimal
Fenrir
Gold V
Level 129
God Stats
0W - 1L
1,300 SR
Queue Stats
204W - 204L
1,445 MMR
Solo
Terra
Terra
Silver I
Tinyww
Terra
Silver I
Level 43
God Stats
0W - 1L
1,296 SR
Queue Stats
4W - 6L
1,461 MMR
Solo
Raijin
Raijin
Bronze III
bhayzz_
Raijin
Bronze III
Level 64
God Stats
0W - 2L
1,940 SR
Queue Stats
3W - 10L
1,459 MMR
Solo
Team Averages
Silver III
Silver III
Average Tier
Level 105
1,557 SR
1,465 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 110
1,593 SR
1,458 MMR
Neith
Neith
Gold IV
DarkCyberdark
Neith
Gold IV
Level 152
God Stats
11W - 5L
1,580 SR
Queue Stats
166W - 175L
1,444 MMR
Solo
Yemoja
Yemoja
Silver III
King Greed I
Yemoja
Silver III
Level 73
God Stats
2W - 2L
1,500 SR
Queue Stats
31W - 52L
1,446 MMR
Solo
Janus
Janus
Gold IV
POKELOKES
Janus
Gold IV
Level 88
God Stats
5W - 5L
1,616 SR
Queue Stats
79W - 70L
1,568 MMR
Party 1
Chaac
Chaac
Gold V
Stink Mahu
Chaac
Gold V
Level 88
God Stats
10W - 9L
1,584 SR
Queue Stats
146W - 140L
1,369 MMR
Party 1
Ne Zha
Ne Zha
Gold IV
Timeline3x
Ne Zha
Gold IV
Level 148
God Stats
64W - 47L
1,686 SR
Queue Stats
773W - 774L
1,463 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
 
Chernobog
19
0 / 4 / 0
10,849
517
5,480
14,054
4,867
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Athena
17
2 / 3 / 0
10,302
491
8,508
16,930
15,291
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Fenrir
Im Optimal
Fenrir
15
2 / 8 / 1
9,614
458
10,995
20,263
8,879
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Terra
Tinyww
Terra
13
0 / 3 / 0
8,235
392
3,008
14,087
11,401
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Raijin
bhayzz_
Raijin
15
0 / 6 / 1
8,993
428
6,252
13,076
4,856
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Bans
ScyllaCu ChulainnApolloDanzaburouCthulhu

VS

Bans
Nu WaTsukuyomiCupidKing ArthurTyr
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
5 / 1 / 6
11,655
555
13,293
10,599
4,092
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Yemoja
16
1 / 0 / 11
11,022
525
3,764
12,452
8,531
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Janus
POKELOKES
Janus
20
9 / 1 / 3
13,050
621
15,521
8,345
2,977
Gem of Focus

Gem of Focus

+70
Magical Power
+100
Health
+15
Mp 5

PASSIVE - Every time you cast an ability that costs mana you gain a stack of Focus for 10s, providing 5% Movement Speed and 5% Damage Increase, stacking up to 3 times.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chaac
18
2 / 1 / 5
11,470
546
12,729
15,136
13,183
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Ne Zha
Timeline3x
Ne Zha
19
7 / 1 / 10
11,970
570
11,044
16,205
9,974
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
59
4
Kills
24
24
Deaths
4
2
Assists
35
Player
Kills
Deaths
Assists
KDA
L
Chernobog
 
Chernobog
0
4
0
0
W
5
1
6
8
L
Athena
2
3
0
0.67
L
Fenrir
Im Optimal
Fenrir
2
8
1
0.31
W
Yemoja
1
0
11
6.5
W
Janus
POKELOKES
Janus
9
1
3
10.5
W
Chaac
2
1
5
4.5
W
Ne Zha
Timeline3x
Ne Zha
7
1
10
12
L
Terra
Tinyww
Terra
0
3
0
0
L
Raijin
bhayzz_
Raijin
0
6
1
0.08

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,243
Damage
56,351
78,410
Taken
62,737
45,294
Mitigated
38,757
24,109
Healing
26,860
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chernobog
 
Chernobog
5,480
3,350
0
7,365
14,054
4,867
3,388
717
13,337
0
95,100
W
13,293
5,385
0
5,468
10,599
4,092
4,595
858
9,682
0
98,210
L
Athena
8,508
2,232
0
4,233
16,930
15,291
370
1,715
14,640
64,558
0
L
Fenrir
Im Optimal
Fenrir
10,995
2,848
0
4,680
20,263
8,879
0
4,538
15,498
0
63,975
W
Yemoja
3,764
945
1,563
1,541
12,452
8,531
737
3,462
8,832
35,565
0
W
Janus
POKELOKES
Janus
15,521
1,167
390
2,612
8,345
2,977
684
2,505
5,606
117,138
0
W
Chaac
12,729
2,839
0
8,332
15,136
13,183
1,136
6,258
8,302
0
77,365
W
Ne Zha
Timeline3x
Ne Zha
11,044
4,712
0
6,954
16,205
9,974
728
3,457
12,547
0
68,223
L
Terra
Tinyww
Terra
3,008
759
2,291
3,926
14,087
11,401
0
6,990
6,924
20,895
0
L
Raijin
bhayzz_
Raijin
6,252
117
0
1,614
13,076
4,856
0
4,874
7,977
55,122
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,993
Gold Earned
59,167
596
Minions Killed
656
0
Camps Cleared
0
1,864,788
Distance Traveled
1,986,933
14
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chernobog
10,849
517
175
8
0
359,386
4
W
Neith
11,655
555
166
8
0
362,370
1
L
Athena
10,302
491
151
7
0
391,062
0
L
Fenrir
9,614
458
106
5
0
361,530
5
W
Yemoja
11,022
525
52
2
0
391,267
8
W
Janus
13,050
621
199
9
0
414,506
2
W
Chaac
11,470
546
144
7
0
406,081
3
W
Ne Zha
11,970
570
95
5
0
412,709
2
L
Terra
8,235
392
49
2
0
409,109
0
L
Raijin
8,993
428
115
5
0
343,701
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role