Player Matchup

Neith
Neith
Adinando
Neith
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Tsukuyomi
Tsukuyomi
PlacekBananowy
Tsukuyomi
Level 14
God Stats
33W - 17L
1,754 SR
Queue Stats
88W - 61L
1,641 Elo+
Party 1
Hou Yi
Hou Yi
THESTEBAN
Hou Yi
Level 22
God Stats
76W - 67L
1,485 SR
Queue Stats
89W - 82L
1,448 Elo+
Solo
Ares
Ares
jasiek1212
Ares
Level 46
God Stats
5W - 6L
1,386 SR
Queue Stats
62W - 61L
1,540 Elo+
Party 1
Osiris
Osiris
pAciag100
Osiris
Level 28
God Stats
3W - 0L
1,840 SR
Queue Stats
235W - 176L
1,594 Elo+
Party 1
Team Averages
Level 23
1,593 SR
1,545 Elo+

VS

Team Averages
Level 17
1,544 SR
1,527 Elo+
Izanami
Izanami
FeelPack
Izanami
Level 27
God Stats
337W - 331L
1,495 SR
Queue Stats
401W - 412L
1,407 Elo+
Solo
Danzaburou
Danzaburou
duumsik
Danzaburou
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 8L
1,726 Elo+
Solo
Bellona
Bellona
szhorvath
Bellona
Level 12
God Stats
1W - 2L
1,807 SR
Queue Stats
9W - 8L
1,992 Elo+
Solo
Ares
Ares
АлыйПризрак
Ares
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,216 Elo+
Solo
Olorun
Olorun
хХхДЕДОВхХх
Olorun
Level 17
God Stats
0W - 3L
1,418 SR
Queue Stats
12W - 23L
1,293 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Adinando
Neith
9
1 / 6 / 6
5,991
499
4,328
6,741
1,892
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Tsukuyomi
PlacekBananowy
Tsukuyomi
12
6 / 1 / 4
7,313
609
5,718
7,644
2,423
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Hou Yi
THESTEBAN
Hou Yi
12
1 / 1 / 2
6,691
558
1,697
4,854
1,399
Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

10
3 / 0 / 10
6,988
582
4,033
6,051
4,013
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Osiris
pAciag100
Osiris
12
7 / 1 / 6
7,023
585
8,229
8,955
5,052
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
FeelPack
Izanami
10
3 / 5 / 0
6,559
547
5,997
7,049
3,457
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Danzaburou
duumsik
Danzaburou
12
1 / 2 / 2
7,058
588
3,757
7,310
2,246
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Bellona
szhorvath
Bellona
10
1 / 3 / 1
5,683
474
3,647
7,424
5,360
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

7
1 / 4 / 0
5,160
430
1,092
5,358
2,423
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

11
3 / 4 / 1
6,747
562
4,550
8,061
2,930
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
13
18
Kills
9
9
Deaths
18
28
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Neith
Adinando
Neith
1
6
6
0.67
L
Izanami
FeelPack
Izanami
3
5
0
0.6
W
Tsukuyomi
PlacekBananowy
Tsukuyomi
6
1
4
8
W
Hou Yi
THESTEBAN
Hou Yi
1
1
2
2
L
Danzaburou
duumsik
Danzaburou
1
2
2
1
W
3
0
10
8
W
Osiris
pAciag100
Osiris
7
1
6
10
L
Bellona
szhorvath
Bellona
1
3
1
0.5
L
1
4
0
0.25
L
3
4
1
0.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,005
Damage
19,043
34,245
Taken
35,202
14,779
Mitigated
16,416
13,974
Healing
8,423
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
Adinando
Neith
4,328
2,272
0
1,510
6,741
1,892
672
1,530
5,136
0
20,595
L
Izanami
FeelPack
Izanami
5,997
3,239
0
512
7,049
3,457
924
763
6,286
0
37,519
W
Tsukuyomi
PlacekBananowy
Tsukuyomi
5,718
1,920
0
3,170
7,644
2,423
26
594
7,000
0
37,251
W
Hou Yi
THESTEBAN
Hou Yi
1,697
598
0
2,278
4,854
1,399
910
0
4,729
0
32,347
L
Danzaburou
duumsik
Danzaburou
3,757
1,730
0
3,535
7,310
2,246
61
896
6,414
0
42,319
W
4,033
274
0
1,492
6,051
4,013
0
1,003
5,048
16,355
0
W
Osiris
pAciag100
Osiris
8,229
3,468
0
5,524
8,955
5,052
0
2,515
6,440
0
36,450
L
Bellona
szhorvath
Bellona
3,647
951
0
838
7,424
5,360
156
665
6,759
0
19,297
L
1,092
383
0
192
5,358
2,423
311
1,228
4,130
8,353
0
L
4,550
2,424
336
3,010
8,061
2,930
672
481
7,580
35,126
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,006
Gold Earned
31,207
265
Minions Killed
265
0
Camps Cleared
0
1,216,968
Distance Traveled
906,669
6
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
5,991
499
37
3
0
230,517
3
L
Izanami
6,559
547
82
7
0
182,794
1
W
Tsukuyomi
7,313
609
71
6
0
242,678
0
W
Hou Yi
6,691
558
74
6
0
236,049
2
L
Danzaburou
7,058
588
68
6
0
201,492
4
W
Ares
6,988
582
26
2
0
270,645
0
W
Osiris
7,023
585
57
5
0
237,079
1
L
Bellona
5,683
474
38
3
0
198,604
1
L
Ares
5,160
430
19
2
0
132,616
2
L
Olorun
6,747
562
58
5
0
191,163
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role