Player Matchup

Janus
Janus
Diamond IV
Dooked
Janus
Diamond IV
Level 159
God Stats
3W - 5L
1,359 SR
Queue Stats
275W - 256L
2,294 MMR
Solo
Apollo
Apollo
Diamond I
Herclueless
Apollo
Diamond I
Level 144
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Chernobog
Chernobog
Masters
Ryuuador
Chernobog
Masters
Level 160
God Stats
19W - 10L
1,871 SR
Queue Stats
337W - 234L
2,342 MMR
Solo
Ymir
Ymir
Diamond IV
Ymirza
Ymir
Diamond IV
Level 149
God Stats
8W - 12L
1,679 SR
Queue Stats
204W - 192L
2,218 MMR
Solo
Poseidon
Poseidon
Diamond IV
xNry
Poseidon
Diamond IV
Level 125
God Stats
3W - 2L
1,750 SR
Queue Stats
273W - 250L
2,291 MMR
Solo
Team Averages
Diamond III
Diamond III
Average Tier
Level 147
1,632 SR
2,129 MMR

VS

Team Averages
Diamond III
Diamond III
Average Tier
Level 124
1,557 SR
1,904 MMR
Thor
Thor
Masters
GamerKid112
Thor
Masters
Level 86
God Stats
2W - 1L
1,592 SR
Queue Stats
111W - 92L
2,233 MMR
Party 1
Anhur
Anhur
Masters
Hemoplagued
Anhur
Masters
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Ares
Ares
Platinum II
WeebKid112
Ares
Platinum II
Level 68
God Stats
1W - 0L
1,500 SR
Queue Stats
61W - 26L
2,134 MMR
Party 1
Thoth
Thoth
Diamond IV
WorThABiLL
Thoth
Diamond IV
Level 156
God Stats
15W - 9L
1,692 SR
Queue Stats
260W - 238L
2,155 MMR
Party 2
Ratatoskr
Ratatoskr
Diamond II
bussybuster
Ratatoskr
Diamond II
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
Dooked
Janus
11
2 / 4 / 2
6,646
511
4,340
6,607
1,588
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Apollo
12
0 / 2 / 1
6,660
512
3,637
8,724
2,359
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Chernobog
Ryuuador
Chernobog
12
2 / 4 / 1
6,558
504
5,013
8,313
1,423
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Ymir
Ymirza
Ymir
8
0 / 4 / 3
5,627
433
1,952
9,408
4,237
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Poseidon
xNry
Poseidon
12
3 / 3 / 0
7,232
556
4,291
5,100
1,492
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Bans
AphroditeSetScyllaDanzaburou

VS

Bans
The MorriganGuan YuCu ChulainnTsukuyomi
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
3 / 2 / 1
8,154
627
3,820
6,198
2,541
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

14
4 / 1 / 5
8,043
619
7,424
8,123
3,476
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

12
2 / 1 / 5
7,242
557
4,580
7,640
4,671
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Thoth
14
4 / 1 / 3
8,519
655
7,227
4,827
1,606
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Ratatoskr
bussybuster
Ratatoskr
13
4 / 2 / 3
7,499
577
6,489
10,206
3,627
Thistlethorn Acorn

Thistlethorn Acorn

+45
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
34
7
Kills
17
17
Deaths
7
7
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Janus
Dooked
Janus
2
4
2
0.75
W
3
2
1
1.75
W
4
1
5
6.5
L
Apollo
0
2
1
0.25
L
Chernobog
Ryuuador
Chernobog
2
4
1
0.63
W
2
1
5
4.5
W
Thoth
4
1
3
5.5
L
Ymir
Ymirza
Ymir
0
4
3
0.38
W
Ratatoskr
bussybuster
Ratatoskr
4
2
3
2.75
L
Poseidon
xNry
Poseidon
3
3
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,233
Damage
29,540
38,152
Taken
36,994
11,099
Mitigated
15,921
5,160
Healing
14,272
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Janus
Dooked
Janus
4,340
710
0
500
6,607
1,588
0
1,912
4,695
41,820
0
W
3,820
616
0
3,389
6,198
2,541
0
2,842
3,356
0
46,520
W
7,424
3,298
0
3,984
8,123
3,476
1,086
1,098
7,011
0
60,613
L
Apollo
3,637
1,587
0
250
8,724
2,359
0
3,580
5,144
0
45,582
L
Chernobog
Ryuuador
Chernobog
5,013
3,804
0
2,982
8,313
1,423
0
1,594
6,719
0
35,959
W
4,580
343
0
2,759
7,640
4,671
0
2,050
5,580
20,953
0
W
Thoth
7,227
199
0
250
4,827
1,606
0
1,276
3,468
62,785
0
L
Ymir
Ymirza
Ymir
1,952
209
0
936
9,408
4,237
0
4,313
5,095
11,619
0
W
Ratatoskr
bussybuster
Ratatoskr
6,489
1,416
0
3,890
10,206
3,627
0
3,072
6,996
0
42,320
L
Poseidon
xNry
Poseidon
4,291
409
0
492
5,100
1,492
0
408
4,692
42,030
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,723
Gold Earned
39,457
373
Minions Killed
479
0
Camps Cleared
0
1,254,713
Distance Traveled
1,337,861
18
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Janus
6,646
511
80
6
0
266,671
3
W
Thor
8,154
627
106
8
0
245,809
3
W
Anhur
8,043
619
124
10
0
225,196
5
L
Apollo
6,660
512
105
8
0
268,069
1
L
Chernobog
6,558
504
75
6
0
220,482
4
W
Ares
7,242
557
20
2
0
276,782
1
W
Thoth
8,519
655
139
11
0
289,328
4
L
Ymir
5,627
433
12
1
0
247,964
5
W
Ratatoskr
7,499
577
90
7
0
300,746
0
L
Poseidon
7,232
556
101
8
0
251,527
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role