Player Matchup

Nike
Nike
Kurgen96
Nike
Level 24
God Stats
0W - 2L
1,291 SR
Queue Stats
1W - 3L
1,308 Elo+
Party 1
Neith
Neith
couchcryptid
Neith
Level 13
God Stats
1W - 2L
1,505 SR
Queue Stats
12W - 14L
1,365 Elo+
Party 1
Baron Samedi
Baron Samedi
wheatthin11
Baron Samedi
Level 55
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 17L
1,397 Elo+
Party 1
Team Averages
Level 31
1,432 SR
1,357 Elo+

VS

Team Averages
Level 68
1,500 SR
1,440 Elo+
Discordia
Discordia
Akagore
Discordia
Level 129
God Stats
2W - 5L
1,500 SR
Queue Stats
118W - 120L
1,447 Elo+
Solo
Cthulhu
Cthulhu
Tremonss
Cthulhu
Level 27
God Stats
20W - 18L
1,500 SR
Queue Stats
153W - 207L
1,428 Elo+
Party 2
Fenrir
Fenrir
manrique32
Fenrir
Level 49
God Stats
2W - 4L
1,500 SR
Queue Stats
159W - 247L
1,443 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nike
12
1 / 9 / 0
9,909
522
9,034
22,857
19,750
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

13
0 / 8 / 2
10,353
545
7,669
18,020
7,092
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Heavy Mace

Heavy Mace

+30
Physical Power

Baron Samedi
wheatthin11
Baron Samedi
15
1 / 5 / 1
10,697
563
17,391
16,667
9,816
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
Akagore
Discordia
17
12 / 1 / 10
13,282
699
20,058
10,702
4,772
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cthulhu
Tremonss
Cthulhu
15
3 / 1 / 18
12,074
635
16,335
23,602
28,593
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Fenrir
manrique32
Fenrir
15
7 / 0 / 11
13,682
720
11,320
15,725
21,280
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
61
2
Kills
22
22
Deaths
2
3
Assists
39
Player
Kills
Deaths
Assists
KDA
W
Discordia
Akagore
Discordia
12
1
10
17
L
Nike
1
9
0
0.11
W
Cthulhu
Tremonss
Cthulhu
3
1
18
12
L
0
8
2
0.13
W
Fenrir
manrique32
Fenrir
7
0
11
12.5
L
Baron Samedi
wheatthin11
Baron Samedi
1
5
1
0.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,094
Damage
47,713
57,544
Taken
50,029
36,658
Mitigated
54,645
11,253
Healing
11,427
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Discordia
Akagore
Discordia
20,058
1,649
1,347
2,773
10,702
4,772
1,286
5,057
5,570
76,146
0
L
Nike
9,034
2,569
0
600
22,857
19,750
0
15,066
7,791
30
33,943
W
Cthulhu
Tremonss
Cthulhu
16,335
776
278
4,532
23,602
28,593
720
6,547
16,661
46,178
0
L
7,669
3,149
0
1,425
18,020
7,092
0
10,363
7,657
0
44,489
W
Fenrir
manrique32
Fenrir
11,320
1,161
0
2,497
15,725
21,280
343
5,957
9,543
96
48,275
L
Baron Samedi
wheatthin11
Baron Samedi
17,391
1,285
3,421
5,807
16,667
9,816
74
11,082
5,585
48,709
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,959
Gold Earned
39,038
152
Minions Killed
203
0
Camps Cleared
0
838,184
Distance Traveled
1,062,054
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Discordia
13,282
699
100
5
0
308,670
0
L
Nike
9,909
522
27
1
0
277,669
0
W
Cthulhu
12,074
635
59
3
0
362,056
2
L
Neith
10,353
545
77
4
0
274,227
0
W
Fenrir
13,682
720
44
2
0
391,328
1
L
Baron Samedi
10,697
563
48
3
0
286,288
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role