Player Matchup

Tsukuyomi
Tsukuyomi
Arbalex
Tsukuyomi
Level 14
God Stats
11W - 10L
1,519 SR
Queue Stats
38W - 33L
1,436 Elo+
Party 1
Kukulkan
Kukulkan
Jaxsoghoul
Kukulkan
Level 10
God Stats
1W - 1L
1,575 SR
Queue Stats
17W - 20L
1,383 Elo+
Party 1
Heimdallr
Heimdallr
MrGuzzles
Heimdallr
Level 28
God Stats
6W - 5L
1,501 SR
Queue Stats
36W - 31L
1,450 Elo+
Party 1
Janus
Janus
Slapinides
Janus
Level 13
God Stats
7W - 10L
1,593 SR
Queue Stats
38W - 38L
1,436 Elo+
Party 1
Yemoja
Yemoja
fohed
Yemoja
Level 4
God Stats
1W - 1L
1,725 SR
Queue Stats
1W - 1L
1,703 Elo+
Solo
Team Averages
Level 14
1,582 SR
1,481 Elo+

VS

Team Averages
Level 20
1,508 SR
1,519 Elo+
Merlin
Merlin
EHarmonyElephant
Merlin
Level 22
God Stats
16W - 4L
1,710 SR
Queue Stats
21W - 11L
1,620 Elo+
Solo
Fenrir
Fenrir
Milko89
Fenrir
Level 24
God Stats
1W - 1L
1,500 SR
Queue Stats
109W - 104L
1,533 Elo+
Solo
Cthulhu
Cthulhu
ProtectorsOfTram
Cthulhu
Level 21
God Stats
17W - 31L
1,502 SR
Queue Stats
89W - 107L
1,497 Elo+
Solo
Apollo
Apollo
外面全是成龙
Apollo
Level 16
God Stats
31W - 25L
1,328 SR
Queue Stats
98W - 77L
1,481 Elo+
Party 2
Bellona
Bellona
收手吧阿祖
Bellona
Level 16
God Stats
6W - 0L
1,500 SR
Queue Stats
95W - 84L
1,465 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
Arbalex
Tsukuyomi
9
3 / 5 / 1
6,368
455
9,063
9,843
3,278
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Kukulkan
Jaxsoghoul
Kukulkan
9
0 / 9 / 1
5,771
412
2,578
8,687
2,765
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Heimdallr
MrGuzzles
Heimdallr
10
2 / 7 / 1
6,371
455
9,229
11,762
3,610
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Janus
11
0 / 4 / 2
6,816
487
4,498
7,622
2,142
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Yemoja
fohed
Yemoja
6
0 / 8 / 0
5,002
357
2,636
10,701
3,642
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
8 / 2 / 9
8,196
585
8,635
6,424
2,431
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Fenrir
Milko89
Fenrir
14
8 / 1 / 4
8,554
611
7,082
9,326
5,424
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

12
6 / 2 / 11
7,678
548
6,352
10,933
7,898
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

13
8 / 1 / 11
7,924
566
10,524
11,079
3,980
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

12
3 / 1 / 1
6,813
487
5,936
9,707
6,212
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
69
5
Kills
33
33
Deaths
7
5
Assists
36
Player
Kills
Deaths
Assists
KDA
L
Tsukuyomi
Arbalex
Tsukuyomi
3
5
1
0.7
W
8
2
9
6.25
L
Kukulkan
Jaxsoghoul
Kukulkan
0
9
1
0.06
W
Fenrir
Milko89
Fenrir
8
1
4
10
L
Heimdallr
MrGuzzles
Heimdallr
2
7
1
0.36
W
6
2
11
5.75
L
Janus
0
4
2
0.25
L
Yemoja
fohed
Yemoja
0
8
0
0
W
8
1
11
13.5
W
3
1
1
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,004
Damage
38,529
48,615
Taken
47,469
15,437
Mitigated
25,945
9,324
Healing
15,278
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tsukuyomi
Arbalex
Tsukuyomi
9,063
2,508
318
3,578
9,843
3,278
0
2,002
7,666
0
28,972
W
8,635
960
0
488
6,424
2,431
898
846
5,578
38,959
0
L
Kukulkan
Jaxsoghoul
Kukulkan
2,578
297
0
180
8,687
2,765
412
3,146
5,221
21,020
0
W
Fenrir
Milko89
Fenrir
7,082
2,218
0
5,178
9,326
5,424
0
1,442
7,884
0
53,395
L
Heimdallr
MrGuzzles
Heimdallr
9,229
5,368
0
2,141
11,762
3,610
645
2,857
8,831
0
30,849
W
6,352
459
675
2,749
10,933
7,898
129
1,897
9,036
16,426
0
L
Janus
4,498
287
171
2,451
7,622
2,142
240
1,255
6,175
38,288
0
L
Yemoja
fohed
Yemoja
2,636
1,138
103
382
10,701
3,642
220
5,125
5,460
8,290
0
W
10,524
6,677
0
4,468
11,079
3,980
953
1,697
9,382
0
49,645
W
5,936
1,049
0
1,720
9,707
6,212
315
3,830
5,877
0
31,076

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,328
Gold Earned
39,165
227
Minions Killed
353
0
Camps Cleared
0
1,145,406
Distance Traveled
1,448,557
0
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tsukuyomi
6,368
455
40
3
0
280,785
0
W
Merlin
8,196
585
87
6
0
279,341
3
L
Kukulkan
5,771
412
42
3
0
195,667
0
W
Fenrir
8,554
611
103
7
0
267,528
1
L
Heimdallr
6,371
455
51
4
0
211,106
0
W
Cthulhu
7,678
548
10
1
0
281,574
10
L
Janus
6,816
487
84
6
0
258,345
0
L
Yemoja
5,002
357
10
1
0
199,503
0
W
Apollo
7,924
566
98
7
0
330,332
2
W
Bellona
6,813
487
55
4
0
289,782
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role