Player Matchup

Cthulhu
Cthulhu
Akitari
Cthulhu
Level 29
God Stats
4W - 1L
1,850 SR
Queue Stats
582W - 524L
1,613 Elo+
Party 2
Nemesis
Nemesis
DivineXbaby
Nemesis
Level 26
God Stats
14W - 9L
1,500 SR
Queue Stats
390W - 337L
1,486 Elo+
Party 2
Horus
Horus
DragonKing76390
Horus
Level 30
God Stats
8W - 8L
1,590 SR
Queue Stats
440W - 432L
1,496 Elo+
Solo
Chang'e
Chang'e
Fire81704
Chang'e
Level 28
God Stats
4W - 8L
1,333 SR
Queue Stats
588W - 505L
1,519 Elo+
Party 2
Danzaburou
Danzaburou
gL KryptiK
Danzaburou
Level 27
God Stats
79W - 57L
1,266 SR
Queue Stats
342W - 304L
1,506 Elo+
Party 2
Team Averages
Level 28
1,508 SR
1,524 Elo+

VS

Team Averages
Level 18
1,436 SR
1,332 Elo+
Izanami
Izanami
Chemical_Lizard
Izanami
Level 23
God Stats
31W - 30L
1,520 SR
Queue Stats
64W - 66L
1,404 Elo+
Party 1
King Arthur
King Arthur
Deathball666_
King Arthur
Level 8
God Stats
0W - 1L
1,180 SR
Queue Stats
5W - 9L
1,201 Elo+
Party 3
Cthulhu
Cthulhu
McSlap2379
Cthulhu
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
171W - 161L
1,504 Elo+
Solo
Bakasura
Bakasura
Moe_Money365
Bakasura
Level 25
God Stats
25W - 24L
1,481 SR
Queue Stats
78W - 80L
1,351 Elo+
Party 1
Yemoja
Yemoja
bama_2012
Yemoja
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,201 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Akitari
Cthulhu
13
4 / 4 / 15
8,824
588
8,617
13,407
6,859
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Nemesis
DivineXbaby
Nemesis
13
4 / 0 / 7
8,008
534
4,595
6,467
2,386
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

13
2 / 1 / 5
8,078
539
5,794
7,498
4,642
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Chang'e
Fire81704
Chang'e
14
8 / 1 / 13
8,535
569
7,839
9,211
3,389
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Danzaburou
gL KryptiK
Danzaburou
14
13 / 1 / 8
9,619
641
15,212
13,909
5,457
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
1 / 7 / 4
5,924
395
6,468
9,463
3,208
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

King Arthur
Deathball666_
King Arthur
8
2 / 10 / 4
6,275
418
5,304
12,079
6,280
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Cthulhu
McSlap2379
Cthulhu
9
0 / 5 / 1
5,997
400
5,373
14,875
7,897
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Bakasura
Moe_Money365
Bakasura
12
3 / 3 / 1
6,783
452
5,948
9,871
3,450
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Yemoja
bama_2012
Yemoja
7
0 / 6 / 2
5,570
371
2,883
8,508
4,505
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Match Insights

Player Kills, Deaths, and Assists

79
Kill Participation
18
31
Kills
6
7
Deaths
31
48
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
Akitari
Cthulhu
4
4
15
2.88
L
1
7
4
0.43
L
King Arthur
Deathball666_
King Arthur
2
10
4
0.4
W
Nemesis
DivineXbaby
Nemesis
4
0
7
7.5
W
2
1
5
4.5
W
Chang'e
Fire81704
Chang'e
8
1
13
14.5
L
Cthulhu
McSlap2379
Cthulhu
0
5
1
0.1
L
Bakasura
Moe_Money365
Bakasura
3
3
1
1.17
L
Yemoja
bama_2012
Yemoja
0
6
2
0.17
W
Danzaburou
gL KryptiK
Danzaburou
13
1
8
17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,057
Damage
25,976
50,492
Taken
54,796
22,733
Mitigated
25,340
24,989
Healing
6,553
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
Akitari
Cthulhu
8,617
867
153
1,488
13,407
6,859
460
1,065
12,049
31,217
0
L
6,468
3,914
0
691
9,463
3,208
0
3,415
6,048
0
29,977
L
King Arthur
Deathball666_
King Arthur
5,304
1,136
0
1,360
12,079
6,280
0
5,518
6,561
0
10,141
W
Nemesis
DivineXbaby
Nemesis
4,595
1,656
0
1,725
6,467
2,386
839
1,470
4,997
0
30,604
W
5,794
2,965
1,023
1,588
7,498
4,642
2,018
2,842
4,576
0
37,393
W
Chang'e
Fire81704
Chang'e
7,839
1,568
3,840
6,288
9,211
3,389
1,388
1,417
7,614
30,316
0
L
Cthulhu
McSlap2379
Cthulhu
5,373
722
0
2,046
14,875
7,897
84
1,662
13,213
21,832
0
L
Bakasura
Moe_Money365
Bakasura
5,948
4,000
0
989
9,871
3,450
0
3,703
6,168
0
25,872
L
Yemoja
bama_2012
Yemoja
2,883
587
1,109
358
8,508
4,505
84
2,158
6,350
11,353
0
W
Danzaburou
gL KryptiK
Danzaburou
15,212
8,376
0
8,884
13,909
5,457
3,812
1,462
12,167
0
62,699

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,064
Gold Earned
30,549
318
Minions Killed
188
0
Camps Cleared
0
1,340,136
Distance Traveled
1,131,359
17
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
8,824
588
45
3
0
260,816
4
L
Izanami
5,924
395
56
4
0
204,727
1
L
King Arthur
6,275
418
10
1
0
238,651
0
W
Nemesis
8,008
534
57
4
0
281,177
5
W
Horus
8,078
539
66
4
0
287,569
3
W
Chang'e
8,535
569
54
4
0
277,401
2
L
Cthulhu
5,997
400
49
3
0
229,557
1
L
Bakasura
6,783
452
62
4
0
263,511
1
L
Yemoja
5,570
371
11
1
0
194,913
1
W
Danzaburou
9,619
641
96
6
0
233,173
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role