Player Matchup

Bellona
Bellona
 
Bellona
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Osiris
Osiris
EDM Eternal
Osiris
Level 160
God Stats
1W - 1L
1,490 SR
Queue Stats
70W - 68L
1,544 Elo+
Party 1
Thanatos
Thanatos
Mesmirandia
Thanatos
Level 160
God Stats
5W - 3L
1,500 SR
Queue Stats
534W - 501L
1,541 Elo+
Party 1
Guan Yu
Guan Yu
RansomsKiller
Guan Yu
Level 130
God Stats
1W - 2L
1,500 SR
Queue Stats
121W - 101L
1,542 Elo+
Party 1
Arachne
Arachne
destroyer5455
Arachne
Level 126
God Stats
1W - 0L
1,631 SR
Queue Stats
25W - 19L
1,544 Elo+
Party 1
Team Averages
Level 147
1,524 SR
1,534 Elo+

VS

Team Averages
Level 59
1,569 SR
1,482 Elo+
Kukulkan
Kukulkan
BEANSnWINGS
Kukulkan
Level 29
God Stats
12W - 9L
1,843 SR
Queue Stats
614W - 602L
1,542 Elo+
Solo
Nike
Nike
ImpulseCircuit
Nike
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 2
Sylvanus
Sylvanus
SageAndy
Sylvanus
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Ah Puch
Ah Puch
SuperNeo76
Ah Puch
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 13L
1,340 Elo+
Party 3
Tiamat
Tiamat
YO_DADDY001
Tiamat
Level 97
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,529 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
 
Bellona
19
9 / 6 / 13
12,489
833
18,913
21,249
19,683
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Osiris
17
6 / 7 / 19
11,241
749
15,646
20,496
15,739
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Thanatos
Mesmirandia
Thanatos
19
9 / 2 / 17
12,011
801
10,186
9,423
5,032
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Guan Yu
19
4 / 0 / 23
12,063
804
8,786
21,528
18,712
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Arachne
20
9 / 3 / 16
12,179
812
16,547
22,192
8,323
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
BEANSnWINGS
Kukulkan
16
1 / 6 / 8
9,159
611
12,746
13,116
8,477
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

15
3 / 11 / 4
9,551
637
9,821
16,665
8,324
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Sylvanus
SageAndy
Sylvanus
20
6 / 3 / 9
12,203
814
16,720
17,179
31,563
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Ah Puch
SuperNeo76
Ah Puch
12
0 / 9 / 5
7,770
518
3,498
12,391
4,900
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Tiamat
18
8 / 8 / 4
10,848
723
15,852
16,742
14,225
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

125
Kill Participation
48
37
Kills
18
18
Deaths
37
88
Assists
30
Player
Kills
Deaths
Assists
KDA
W
Bellona
 
Bellona
9
6
13
2.58
L
Kukulkan
BEANSnWINGS
Kukulkan
1
6
8
0.83
W
Osiris
6
7
19
2.21
L
3
11
4
0.45
W
Thanatos
Mesmirandia
Thanatos
9
2
17
8.75
W
Guan Yu
4
0
23
15.5
L
Sylvanus
SageAndy
Sylvanus
6
3
9
3.5
L
Ah Puch
SuperNeo76
Ah Puch
0
9
5
0.28
L
Tiamat
8
8
4
1.25
W
Arachne
9
3
16
5.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

70,078
Damage
58,637
94,888
Taken
76,093
67,489
Mitigated
67,489
60,745
Healing
14,317
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bellona
 
Bellona
18,913
10,508
2,530
3,098
21,249
19,683
499
8,538
12,711
0
36,917
L
Kukulkan
BEANSnWINGS
Kukulkan
12,746
1,227
658
1,489
13,116
8,477
0
0
13,016
34,631
0
W
Osiris
15,646
6,602
1,170
2,789
20,496
15,739
307
6,731
13,765
0
31,508
L
9,821
4,056
71
146
16,665
8,324
0
0
16,515
0
21,058
W
Thanatos
Mesmirandia
Thanatos
10,186
2,141
1,272
7,368
9,423
5,032
816
6,263
3,160
0
21,179
W
Guan Yu
8,786
2,210
14,877
16,605
21,528
18,712
1,574
13,140
8,388
0
20,431
L
Sylvanus
SageAndy
Sylvanus
16,720
4,499
2,085
5,255
17,179
31,563
0
0
17,029
31,497
0
L
Ah Puch
SuperNeo76
Ah Puch
3,498
885
0
220
12,391
4,900
0
0
12,341
5,205
0
L
Tiamat
15,852
2,722
1,101
3,292
16,742
14,225
0
0
16,617
35,670
0
W
Arachne
16,547
11,195
1,925
9,111
22,192
8,323
2,313
14,144
8,048
0
36,083

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,983
Gold Earned
49,531
164
Minions Killed
125
0
Camps Cleared
0
1,340,943
Distance Traveled
1,003,592
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bellona
12,489
833
42
3
0
233,665
0
L
Kukulkan
9,159
611
48
3
0
211,929
0
W
Osiris
11,241
749
24
2
0
246,904
0
L
Nike
9,551
637
12
1
0
197,691
0
W
Thanatos
12,011
801
22
1
0
284,322
0
W
Guan Yu
12,063
804
29
2
0
301,417
0
L
Sylvanus
12,203
814
19
1
0
199,717
3
L
Ah Puch
7,770
518
6
0
0
185,424
1
L
Tiamat
10,848
723
40
3
0
208,831
0
W
Arachne
12,179
812
47
3
0
274,635
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role