Player Matchup

Nu Wa
Nu Wa
GuiltyTrickster
Nu Wa
Level 85
God Stats
51W - 65L
1,249 SR
Queue Stats
333W - 380L
1,422 Elo+
Solo
Cupid
Cupid
SirShin
Cupid
Level 122
God Stats
2W - 5L
1,607 SR
Queue Stats
26W - 26L
1,466 Elo+
Party 2
Sobek
Sobek
awesomefrith34
Sobek
Level 138
God Stats
4W - 9L
1,254 SR
Queue Stats
279W - 253L
1,491 Elo+
Party 2
Ne Zha
Ne Zha
branford36
Ne Zha
Level 120
God Stats
2W - 5L
1,678 SR
Queue Stats
100W - 95L
1,502 Elo+
Solo
Mulan
Mulan
supe-saiyan-blue
Mulan
Level 118
God Stats
6W - 1L
1,882 SR
Queue Stats
86W - 81L
1,482 Elo+
Party 2
Team Averages
Level 117
1,534 SR
1,473 Elo+

VS

Team Averages
Level 121
1,451 SR
1,516 Elo+
Loki
Loki
InfiniteOutrage
Loki
Level 159
God Stats
21W - 15L
1,850 SR
Queue Stats
637W - 310L
1,704 Elo+
Party 1
Neith
Neith
Marcus45396
Neith
Level 4
God Stats
1W - 1L
1,271 SR
Queue Stats
7W - 12L
1,167 Elo+
Solo
Ymir
Ymir
Shigokhi
Ymir
Level 143
God Stats
1W - 2L
1,320 SR
Queue Stats
9W - 12L
1,470 Elo+
Solo
Cu Chulainn
Cu Chulainn
Zebedeedy
Cu Chulainn
Level 156
God Stats
10W - 6L
1,519 SR
Queue Stats
447W - 261L
1,678 Elo+
Party 1
Ra
Ra
djbingbing
Ra
Level 145
God Stats
9W - 10L
1,296 SR
Queue Stats
313W - 277L
1,563 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 3 / 1
5,769
577
3,156
4,008
1,167
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Cupid
SirShin
Cupid
10
6 / 2 / 2
6,151
615
6,933
7,395
2,284
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

9
1 / 2 / 6
5,667
567
3,089
10,323
5,487
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Ne Zha
branford36
Ne Zha
8
3 / 3 / 1
5,169
517
2,909
7,831
2,330
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

7
0 / 5 / 1
4,415
442
2,928
7,365
3,943
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
2 / 0 / 6
6,248
625
4,929
5,536
1,600
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Hidden Dagger

Hidden Dagger

+15
Physical Power

7
0 / 7 / 4
4,765
477
6,981
7,708
1,587
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ymir
9
2 / 3 / 2
5,503
550
5,859
7,575
3,980
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Cu Chulainn
Zebedeedy
Cu Chulainn
12
6 / 1 / 1
6,981
698
5,848
8,137
4,421
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

13
5 / 0 / 1
7,108
711
1,729
3,608
1,237
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
29
11
Kills
15
15
Deaths
11
11
Assists
14
Player
Kills
Deaths
Assists
KDA
L
1
3
1
0.5
W
2
0
6
5
W
0
7
4
0.29
W
Ymir
2
3
2
1
L
Cupid
SirShin
Cupid
6
2
2
3.5
W
Cu Chulainn
Zebedeedy
Cu Chulainn
6
1
1
6.5
L
1
2
6
2
L
Ne Zha
branford36
Ne Zha
3
3
1
1.17
W
5
0
1
5.5
L
0
5
1
0.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,015
Damage
25,346
36,922
Taken
32,564
15,211
Mitigated
12,825
11,423
Healing
11,010
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,156
170
0
474
4,008
1,167
0
1,290
2,718
31,416
0
W
4,929
1,254
0
2,464
5,536
1,600
238
585
4,829
0
29,317
W
6,981
3,675
0
1,198
7,708
1,587
182
1,700
5,966
0
17,928
W
Ymir
5,859
504
0
472
7,575
3,980
0
2,139
5,394
24,407
0
L
Cupid
SirShin
Cupid
6,933
4,246
162
2,103
7,395
2,284
323
2,949
4,446
0
32,974
W
Cu Chulainn
Zebedeedy
Cu Chulainn
5,848
1,455
0
4,721
8,137
4,421
682
377
7,476
1,942
34,294
L
3,089
233
0
4,599
10,323
5,487
25
2,361
7,962
14,611
0
L
Ne Zha
branford36
Ne Zha
2,909
1,089
0
2,253
7,831
2,330
0
1,069
6,762
0
18,787
W
1,729
308
222
1,933
3,608
1,237
200
1,106
2,380
44,241
0
L
2,928
325
0
1,832
7,365
3,943
0
349
7,016
0
15,797

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,171
Gold Earned
30,605
224
Minions Killed
298
0
Camps Cleared
0
900,213
Distance Traveled
1,018,242
8
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nu Wa
5,769
577
73
7
0
179,551
3
W
Loki
6,248
625
67
7
0
231,341
4
W
Neith
4,765
477
21
2
0
175,580
0
W
Ymir
5,503
550
42
4
0
173,348
0
L
Cupid
6,151
615
62
6
0
175,514
1
W
Cu Chulainn
6,981
698
86
9
0
224,375
2
L
Sobek
5,667
567
21
2
0
180,737
2
L
Ne Zha
5,169
517
38
4
0
201,841
1
W
Ra
7,108
711
82
8
0
213,598
2
L
Mulan
4,415
442
30
3
0
162,570
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role