Player Matchup

Danzaburou
Danzaburou
Oracoo1
Danzaburou
Level 84
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Heimdallr
Heimdallr
SimonTch
Heimdallr
Level 58
God Stats
43W - 35L
1,514 SR
Queue Stats
143W - 151L
1,447 Elo+
Solo
Ares
Ares
TraktorMogens
Ares
Level 69
God Stats
3W - 0L
1,735 SR
Queue Stats
31W - 21L
1,566 Elo+
Solo
Anubis
Anubis
Z00M2k
Anubis
Level 61
God Stats
5W - 10L
1,326 SR
Queue Stats
74W - 70L
1,491 Elo+
Solo
Chronos
Chronos
oOlextremelOo
Chronos
Level 31
God Stats
4W - 2L
1,585 SR
Queue Stats
22W - 24L
1,399 Elo+
Solo
Team Averages
Level 61
1,532 SR
1,481 Elo+

VS

Team Averages
Level 92
1,594 SR
1,472 Elo+
Hercules
Hercules
Darkwout
Hercules
Level 97
God Stats
3W - 3L
1,789 SR
Queue Stats
108W - 93L
1,527 Elo+
Solo
Danzaburou
Danzaburou
Isais
Danzaburou
Level 125
God Stats
35W - 25L
1,644 SR
Queue Stats
209W - 191L
1,565 Elo+
Solo
Scylla
Scylla
Konan008
Scylla
Level 88
God Stats
1W - 3L
1,249 SR
Queue Stats
202W - 177L
1,461 Elo+
Solo
Ganesha
Ganesha
Monuka
Ganesha
Level 102
God Stats
0W - 1L
1,813 SR
Queue Stats
70W - 63L
1,413 Elo+
Solo
Apollo
Apollo
ivibarco7
Apollo
Level 48
God Stats
2W - 1L
1,473 SR
Queue Stats
49W - 50L
1,394 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Oracoo1
Danzaburou
16
5 / 4 / 7
10,118
1,012
12,896
11,435
5,259
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Heimdallr
SimonTch
Heimdallr
17
5 / 0 / 13
11,346
1,135
26,001
8,449
4,807
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

17
7 / 2 / 11
11,888
1,189
13,464
14,927
16,912
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Anubis
Z00M2k
Anubis
17
2 / 2 / 13
10,232
1,023
13,869
9,843
5,705
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos
15
1 / 4 / 13
9,573
957
6,177
11,122
4,787
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Team 1 Tickets

253

VS

Team 2 Tickets

163

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
Darkwout
Hercules
15
5 / 0 / 4
10,156
1,016
7,906
18,386
19,890
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Danzaburou
Isais
Danzaburou
16
3 / 2 / 6
10,525
1,053
11,427
9,372
4,502
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Scylla
Konan008
Scylla
15
1 / 8 / 7
9,339
934
17,004
14,772
4,941
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Magic Focus

Magic Focus

+20
Magical Power

Ganesha
Monuka
Ganesha
16
0 / 4 / 10
9,272
927
6,190
21,104
17,892
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Apollo
ivibarco7
Apollo
14
3 / 6 / 4
9,286
929
7,524
13,873
4,738
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

77
Kill Participation
43
20
Kills
12
12
Deaths
20
57
Assists
31
Player
Kills
Deaths
Assists
KDA
L
Hercules
Darkwout
Hercules
5
0
4
7
L
Danzaburou
Isais
Danzaburou
3
2
6
3
L
Scylla
Konan008
Scylla
1
8
7
0.56
L
Ganesha
Monuka
Ganesha
0
4
10
1.25
W
Danzaburou
Oracoo1
Danzaburou
5
4
7
2.13
W
Heimdallr
SimonTch
Heimdallr
5
0
13
11.5
W
7
2
11
6.25
W
Anubis
Z00M2k
Anubis
2
2
13
4.25
L
Apollo
ivibarco7
Apollo
3
6
4
0.83
W
Chronos
1
4
13
1.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

72,407
Damage
50,051
55,776
Taken
77,507
37,470
Mitigated
51,963
13,596
Healing
10,466
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hercules
Darkwout
Hercules
7,906
1,205
0
2,602
18,386
19,890
0
7,294
11,092
0
23,206
L
Danzaburou
Isais
Danzaburou
11,427
3,618
1,016
2,209
9,372
4,502
0
3,477
5,895
0
45,322
L
Scylla
Konan008
Scylla
17,004
624
0
876
14,772
4,941
0
7,543
7,229
29,925
0
L
Ganesha
Monuka
Ganesha
6,190
365
0
2,579
21,104
17,892
0
8,123
12,981
11,525
0
W
Danzaburou
Oracoo1
Danzaburou
12,896
6,461
200
1,455
11,435
5,259
0
3,556
7,685
0
21,255
W
Heimdallr
SimonTch
Heimdallr
26,001
18,507
0
2,581
8,449
4,807
0
3,687
4,542
0
54,057
W
13,464
474
0
4,106
14,927
16,912
0
5,120
9,513
20,139
0
W
Anubis
Z00M2k
Anubis
13,869
570
0
4,651
9,843
5,705
0
4,525
5,101
44,114
0
L
Apollo
ivibarco7
Apollo
7,524
2,870
0
1,184
13,873
4,738
0
7,073
6,800
0
17,154
W
Chronos
6,177
1,952
0
603
11,122
4,787
0
5,229
5,741
18,969
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,157
Gold Earned
48,578
201
Minions Killed
174
6
Camps Cleared
6
978,038
Distance Traveled
995,918
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hercules
10,156
1,016
30
3
2
230,693
3
L
Danzaburou
10,525
1,053
89
9
1
171,057
0
L
Scylla
9,339
934
33
3
0
180,239
0
L
Ganesha
9,272
927
0
0
0
196,170
0
W
Danzaburou
10,118
1,012
15
2
0
202,686
0
W
Heimdallr
11,346
1,135
60
6
2
184,161
0
W
Ares
11,888
1,189
9
1
2
213,151
0
W
Anubis
10,232
1,023
81
8
1
192,404
0
L
Apollo
9,286
929
22
2
3
217,759
0
W
Chronos
9,573
957
36
4
1
185,636
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role