Player Matchup

Sobek
Sobek
APCHHERIY
Sobek
Level 24
God Stats
1W - 2L
1,741 SR
Queue Stats
124W - 145L
1,656 Elo+
Solo
Aphrodite
Aphrodite
Orzechowy1
Aphrodite
Level 29
God Stats
5W - 8L
1,500 SR
Queue Stats
21W - 23L
1,758 Elo+
Solo
Nemesis
Nemesis
Silentclam
Nemesis
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 7L
1,556 Elo+
Solo
Artemis
Artemis
SuxMeBro
Artemis
Level 30
God Stats
9W - 5L
1,581 SR
Queue Stats
10W - 11L
1,364 Elo+
Solo
Ra
Ra
sebamat4321
Ra
Level 8
God Stats
0W - 2L
1,273 SR
Queue Stats
5W - 8L
1,268 Elo+
Solo
Team Averages
Level 19
1,519 SR
1,520 Elo+

VS

Team Averages
Level 23
1,456 SR
1,470 Elo+
Merlin
Merlin
MarekIsguud
Merlin
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chernobog
Chernobog
Rumcajs795
Chernobog
Level 29
God Stats
2W - 1L
1,322 SR
Queue Stats
29W - 35L
1,408 Elo+
Solo
Tsukuyomi
Tsukuyomi
Squid471
Tsukuyomi
Level 18
God Stats
4W - 2L
1,239 SR
Queue Stats
38W - 40L
1,283 Elo+
Solo
Loki
Loki
Zeih2010
Loki
Level 15
God Stats
11W - 7L
1,720 SR
Queue Stats
32W - 24L
1,659 Elo+
Solo
Ymir
Ymir
kanterostone
Ymir
Level 25
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
APCHHERIY
Sobek
13
5 / 6 / 4
9,676
569
9,348
22,224
16,153
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Aphrodite
Orzechowy1
Aphrodite
13
5 / 7 / 4
9,022
531
9,869
16,888
16,615
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Nemesis
Silentclam
Nemesis
9
0 / 8 / 1
6,510
383
2,195
10,385
2,761
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Artemis
SuxMeBro
Artemis
13
4 / 10 / 0
8,320
489
8,781
16,974
4,798
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

15
1 / 5 / 1
9,066
533
7,266
9,146
3,338
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
15
1 / 0 / 4
9,258
545
3,607
4,726
1,977
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Chernobog
Rumcajs795
Chernobog
13
3 / 6 / 11
8,366
492
13,238
13,777
5,401
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Tsukuyomi
Squid471
Tsukuyomi
15
11 / 4 / 2
10,202
600
13,834
14,903
9,812
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Loki
18
13 / 3 / 4
10,891
641
12,345
12,896
4,982
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hidden Dagger

Hidden Dagger

+15
Physical Power

14
7 / 2 / 8
9,306
547
13,204
13,328
9,903
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
64
15
Kills
35
36
Deaths
15
10
Assists
29
Player
Kills
Deaths
Assists
KDA
L
Sobek
APCHHERIY
Sobek
5
6
4
1.17
W
Merlin
1
0
4
3
L
Aphrodite
Orzechowy1
Aphrodite
5
7
4
1
W
Chernobog
Rumcajs795
Chernobog
3
6
11
1.42
L
Nemesis
Silentclam
Nemesis
0
8
1
0.06
W
Tsukuyomi
Squid471
Tsukuyomi
11
4
2
3
L
Artemis
SuxMeBro
Artemis
4
10
0
0.4
W
Loki
13
3
4
5
W
7
2
8
5.5
L
1
5
1
0.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,459
Damage
56,228
75,617
Taken
59,630
43,665
Mitigated
32,075
26,415
Healing
17,535
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sobek
APCHHERIY
Sobek
9,348
1,228
517
5,256
22,224
16,153
462
6,441
15,687
25,723
0
W
Merlin
3,607
0
0
864
4,726
1,977
695
2,566
2,160
52,203
0
L
Aphrodite
Orzechowy1
Aphrodite
9,869
1,682
5,112
7,397
16,888
16,615
300
5,710
11,140
47,744
0
W
Chernobog
Rumcajs795
Chernobog
13,238
9,378
0
1,854
13,777
5,401
195
10,667
3,110
0
38,452
L
Nemesis
Silentclam
Nemesis
2,195
962
0
359
10,385
2,761
0
551
9,759
0
32,166
W
Tsukuyomi
Squid471
Tsukuyomi
13,834
2,445
0
6,279
14,903
9,812
1,676
881
14,022
0
54,735
L
Artemis
SuxMeBro
Artemis
8,781
4,366
0
5,638
16,974
4,798
1,170
1,257
14,891
0
40,910
W
Loki
12,345
4,111
0
4,947
12,896
4,982
185
4,562
8,334
0
77,158
W
13,204
2,605
0
3,591
13,328
9,903
0
7,807
5,521
45,959
0
L
7,266
654
464
1,672
9,146
3,338
896
2,532
6,454
59,068
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,594
Gold Earned
48,023
353
Minions Killed
445
0
Camps Cleared
0
1,377,485
Distance Traveled
1,542,108
8
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sobek
9,676
569
37
2
0
324,002
4
W
Merlin
9,258
545
121
7
0
301,743
4
L
Aphrodite
9,022
531
76
4
0
277,186
3
W
Chernobog
8,366
492
39
2
0
304,973
4
L
Nemesis
6,510
383
57
3
0
225,854
0
W
Tsukuyomi
10,202
600
88
5
0
286,266
1
L
Artemis
8,320
489
63
4
0
245,682
1
W
Loki
10,891
641
134
8
0
369,880
3
W
Ymir
9,306
547
63
4
0
279,246
2
L
Ra
9,066
533
120
7
0
304,761
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role