Player Matchup

Camazotz
Camazotz
Fyth Shadow
Camazotz
Level 19
God Stats
2W - 2L
1,640 SR
Queue Stats
2W - 3L
1,413 Elo+
Party 1
Ymir
Ymir
UncivilThree
Ymir
Level 24
God Stats
1W - 1L
1,760 SR
Queue Stats
51W - 50L
1,571 Elo+
Solo
Cthulhu
Cthulhu
childpetter
Cthulhu
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 3L
1,413 Elo+
Party 1
Hades
Hades
xFIGx_
Hades
Level 14
God Stats
6W - 3L
1,553 SR
Queue Stats
9W - 6L
1,551 Elo+
Solo
Bellona
Bellona
yoboybibby
Bellona
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 20L
1,639 Elo+
Solo
Team Averages
Level 13
1,591 SR
1,517 Elo+

VS

Team Averages
Level 22
1,358 SR
1,363 Elo+
Ymir
Ymir
Christolvph
Ymir
Level 7
God Stats
3W - 1L
1,256 SR
Queue Stats
5W - 8L
1,159 Elo+
Party 2
Cupid
Cupid
EL3MENTtt
Cupid
Level 29
God Stats
8W - 6L
1,468 SR
Queue Stats
24W - 25L
1,554 Elo+
Solo
Skadi
Skadi
GALAXY CUTIE
Skadi
Level 24
God Stats
25W - 26L
1,255 SR
Queue Stats
30W - 41L
1,190 Elo+
Solo
Achilles
Achilles
Still Duckin
Achilles
Level 29
God Stats
72W - 75L
1,465 SR
Queue Stats
140W - 141L
1,412 Elo+
Party 2
He Bo
He Bo
swimmingkitten
He Bo
Level 23
God Stats
7W - 8L
1,346 SR
Queue Stats
24W - 27L
1,498 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Camazotz
Fyth Shadow
Camazotz
15
3 / 9 / 4
9,384
1,043
11,355
18,452
11,000
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Cudgel

Cudgel

+10
Physical Power
+50
Health

16
3 / 8 / 5
11,130
1,237
12,051
19,153
15,398
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Cthulhu
childpetter
Cthulhu
15
2 / 9 / 4
9,198
1,022
5,619
18,095
11,843
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Hades
xFIGx_
Hades
16
5 / 3 / 4
10,262
1,140
14,965
13,689
7,988
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Bellona
yoboybibby
Bellona
13
0 / 4 / 3
7,745
861
1,615
5,769
4,171
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Team 1 Tickets

160

VS

Team 2 Tickets

284

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
4 / 3 / 18
10,736
1,193
8,210
13,533
12,730
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Cupid
EL3MENTtt
Cupid
18
14 / 1 / 11
12,703
1,411
23,214
10,513
3,793
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

16
3 / 1 / 18
9,692
1,077
10,831
6,278
1,826
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Mace

Mace

+10
Physical Power

Achilles
Still Duckin
Achilles
15
4 / 4 / 12
9,406
1,045
8,031
10,792
12,726
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

16
7 / 4 / 15
10,865
1,207
13,200
8,789
2,836
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
106
13
Kills
32
33
Deaths
13
20
Assists
74
Player
Kills
Deaths
Assists
KDA
W
4
3
18
4.33
W
Cupid
EL3MENTtt
Cupid
14
1
11
19.5
L
Camazotz
Fyth Shadow
Camazotz
3
9
4
0.56
W
3
1
18
12
W
Achilles
Still Duckin
Achilles
4
4
12
2.5
L
3
8
5
0.69
L
Cthulhu
childpetter
Cthulhu
2
9
4
0.44
W
7
4
15
3.63
L
Hades
xFIGx_
Hades
5
3
4
2.33
L
Bellona
yoboybibby
Bellona
0
4
3
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,605
Damage
63,486
75,158
Taken
49,905
50,400
Mitigated
33,911
8,133
Healing
8,838
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
8,210
2,935
0
816
13,533
12,730
0
7,867
5,321
22,631
0
W
Cupid
EL3MENTtt
Cupid
23,214
13,283
1,614
3,223
10,513
3,793
0
6,913
3,433
0
43,261
L
Camazotz
Fyth Shadow
Camazotz
11,355
4,609
0
4,257
18,452
11,000
0
6,543
11,909
0
15,237
W
10,831
6,662
0
890
6,278
1,826
0
5,116
1,087
0
17,779
W
Achilles
Still Duckin
Achilles
8,031
2,126
0
747
10,792
12,726
0
6,329
4,011
155
13,349
L
12,051
3,125
0
648
19,153
15,398
0
3,399
15,754
39,340
0
L
Cthulhu
childpetter
Cthulhu
5,619
271
0
365
18,095
11,843
0
5,486
12,100
22,357
0
W
13,200
1,097
0
1,548
8,789
2,836
0
5,893
2,696
24,646
0
L
Hades
xFIGx_
Hades
14,965
1,411
973
1,672
13,689
7,988
0
4,633
9,056
28,020
0
L
Bellona
yoboybibby
Bellona
1,615
1,075
0
218
5,769
4,171
0
1,504
4,265
0
4,571

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,719
Gold Earned
53,402
132
Minions Killed
127
4
Camps Cleared
4
717,705
Distance Traveled
787,863
4
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
10,736
1,193
35
4
0
151,024
0
W
Cupid
12,703
1,411
38
4
1
161,527
2
L
Camazotz
9,384
1,043
6
1
0
163,125
2
W
Skadi
9,692
1,077
18
2
3
160,600
2
W
Achilles
9,406
1,045
8
1
0
153,051
0
L
Ymir
11,130
1,237
59
7
2
146,811
0
L
Cthulhu
9,198
1,022
36
4
0
164,339
1
W
He Bo
10,865
1,207
28
3
0
161,661
2
L
Hades
10,262
1,140
25
3
2
165,913
1
L
Bellona
7,745
861
6
1
0
77,517
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role