Player Matchup

Nike
Nike
Platinum IV
Cardwell Legacy
Nike
Platinum IV
Level 160
God Stats
23W - 8L
1,736 SR
Queue Stats
138W - 83L
2,007 MMR
Solo
Yemoja
Yemoja
Platinum I
Kaleb Riley
Yemoja
Platinum I
Level 140
God Stats
8W - 4L
1,672 SR
Queue Stats
57W - 41L
1,967 MMR
Party 2
Apollo
Apollo
Diamond III
Lyaic
Apollo
Diamond III
Level 67
God Stats
14W - 11L
1,716 SR
Queue Stats
104W - 80L
2,157 MMR
Solo
Nu Wa
Nu Wa
Platinum I
Sirshy Baby
Nu Wa
Platinum I
Level 146
God Stats
1W - 2L
1,169 SR
Queue Stats
74W - 65L
1,870 MMR
Party 2
Loki
Loki
Platinum I
The111one1216
Loki
Platinum I
Level 160
God Stats
7W - 7L
1,500 SR
Queue Stats
1,112W - 1,092L
1,943 MMR
Solo
Team Averages
Platinum I
Platinum I
Average Tier
Level 135
1,559 SR
1,989 MMR

VS

Team Averages
Platinum II
Platinum II
Average Tier
Level 130
1,664 SR
1,990 MMR
Geb
Geb
Gold I
AquaticsTV
Geb
Gold I
Level 136
God Stats
1W - 3L
1,716 SR
Queue Stats
110W - 100L
1,958 MMR
Party 1
Heimdallr
Heimdallr
Platinum III
Jordi---El--Nino
Heimdallr
Platinum III
Level 94
God Stats
4W - 6L
1,616 SR
Queue Stats
105W - 101L
1,890 MMR
Solo
Chang'e
Chang'e
Diamond V
PhysicsDZN
Chang'e
Diamond V
Level 141
God Stats
14W - 5L
1,891 SR
Queue Stats
395W - 370L
2,190 MMR
Party 1
Susano
Susano
Platinum I
UWUsForDaddy
Susano
Platinum I
Level 118
God Stats
8W - 14L
1,272 SR
Queue Stats
557W - 563L
1,943 MMR
Solo
Guan Yu
Guan Yu
Diamond V
scyτher
Guan Yu
Diamond V
Level 159
God Stats
22W - 11L
1,824 SR
Queue Stats
339W - 317L
1,970 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
4 / 1 / 2
6,564
656
5,325
6,738
3,394
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman

Talisman

+75
Health
+15
Magical Protection

Yemoja
8
2 / 0 / 7
5,531
553
3,666
5,774
2,559
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Apollo
Lyaic
Apollo
13
9 / 0 / 0
7,419
742
6,183
4,875
1,442
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

9
0 / 1 / 6
5,747
575
4,563
3,199
928
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

10
0 / 2 / 2
5,685
569
1,521
5,257
1,439
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Bans
DanzaburouSetScyllaCu ChulainnErlang Shen

VS

Bans
CthulhuTsukuyomiNemesisSobekFenrir
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
1 / 3 / 1
4,859
486
3,006
7,726
3,025
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Heimdallr
9
2 / 1 / 0
5,226
523
2,655
5,316
2,072
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Chang'e
PhysicsDZN
Chang'e
8
0 / 4 / 0
4,915
492
3,490
5,352
1,604
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Susano
9
0 / 3 / 0
4,879
488
2,125
7,089
2,038
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Guan Yu
scyτher
Guan Yu
8
1 / 4 / 0
4,891
489
3,286
8,940
3,703
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
5
15
Kills
4
4
Deaths
15
17
Assists
1
Player
Kills
Deaths
Assists
KDA
L
1
3
1
0.5
W
4
1
2
5
L
Heimdallr
2
1
0
2
W
Yemoja
2
0
7
5.5
W
Apollo
Lyaic
Apollo
9
0
0
9
L
Chang'e
PhysicsDZN
Chang'e
0
4
0
0
W
0
1
6
3
W
0
2
2
0.5
L
Susano
0
3
0
0
L
Guan Yu
scyτher
Guan Yu
1
4
0
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,258
Damage
14,562
25,843
Taken
34,423
9,762
Mitigated
12,442
7,987
Healing
11,031
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,006
428
0
728
7,726
3,025
0
2,158
5,480
18,487
0
W
5,325
1,698
0
2,708
6,738
3,394
0
0
6,738
519
35,364
L
Heimdallr
2,655
1,079
0
2,283
5,316
2,072
0
1,102
4,146
0
24,412
W
Yemoja
3,666
749
776
2,060
5,774
2,559
272
3,087
2,541
13,497
0
W
Apollo
Lyaic
Apollo
6,183
3,289
0
500
4,875
1,442
0
587
4,222
0
45,329
L
Chang'e
PhysicsDZN
Chang'e
3,490
301
500
1,269
5,352
1,604
0
2,102
3,112
27,099
0
W
4,563
1,239
0
420
3,199
928
551
1,599
1,506
29,641
0
W
1,521
430
0
1,523
5,257
1,439
0
917
4,340
0
33,854
L
Susano
2,125
253
0
2,426
7,089
2,038
0
1,614
5,417
0
19,797
L
Guan Yu
scyτher
Guan Yu
3,286
975
0
3,825
8,940
3,703
0
833
8,039
0
25,695

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,946
Gold Earned
24,770
341
Minions Killed
232
0
Camps Cleared
0
1,019,965
Distance Traveled
928,756
11
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Geb
4,859
486
14
1
0
214,113
0
W
Nike
6,564
656
74
7
0
195,495
3
L
Heimdallr
5,226
523
52
5
0
155,671
2
W
Yemoja
5,531
553
22
2
0
199,095
3
W
Apollo
7,419
742
96
10
0
206,402
1
L
Chang'e
4,915
492
69
7
0
190,662
2
W
Nu Wa
5,747
575
73
7
0
174,507
3
W
Loki
5,685
569
76
8
0
244,466
1
L
Susano
4,879
488
55
6
0
185,882
2
L
Guan Yu
4,891
489
42
4
0
182,428
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role