Player Matchup

Vulcan
Vulcan
 
Vulcan
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chaac
Chaac
DARKKRAKEN_OP
Chaac
Level 29
God Stats
12W - 5L
1,533 SR
Queue Stats
100W - 88L
1,419 Elo+
Party 1
Ymir
Ymir
FilthyFatboy69
Ymir
Level 122
God Stats
25W - 25L
1,486 SR
Queue Stats
90W - 110L
1,414 Elo+
Solo
Skadi
Skadi
djazhdahha
Skadi
Level 145
God Stats
15W - 19L
1,500 SR
Queue Stats
306W - 328L
1,451 Elo+
Solo
Serqet
Serqet
ezquerra14
Serqet
Level 62
God Stats
1W - 0L
1,500 SR
Queue Stats
19W - 16L
1,398 Elo+
Party 1
Team Averages
Level 93
1,504 SR
1,436 Elo+

VS

Team Averages
Level 64
1,478 SR
1,438 Elo+
Sylvanus
Sylvanus
Abdallah1990
Sylvanus
Level 55
God Stats
31W - 26L
1,588 SR
Queue Stats
186W - 217L
1,432 Elo+
Solo
Neith
Neith
QsA_Cheld0n
Neith
Level 24
God Stats
1W - 1L
1,454 SR
Queue Stats
51W - 58L
1,550 Elo+
Party 2
Fenrir
Fenrir
QsA_Musi
Fenrir
Level 44
God Stats
21W - 28L
1,522 SR
Queue Stats
168W - 262L
1,328 Elo+
Party 2
Danzaburou
Danzaburou
khaled-1414-
Danzaburou
Level 94
God Stats
83W - 66L
1,588 SR
Queue Stats
453W - 446L
1,457 Elo+
Solo
Scylla
Scylla
Âshromer
Scylla
Level 102
God Stats
3W - 11L
1,238 SR
Queue Stats
260W - 250L
1,423 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
 
Vulcan
11
3 / 0 / 0
6,197
620
3,541
2,315
592
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

11
2 / 1 / 0
5,883
588
4,013
6,626
6,821
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

9
4 / 1 / 3
5,984
598
4,905
8,049
3,309
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Skadi
10
3 / 2 / 3
5,602
560
6,549
6,550
1,621
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Serqet
ezquerra14
Serqet
8
0 / 0 / 2
5,083
508
2,175
5,927
1,656
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
Abdallah1990
Sylvanus
8
2 / 2 / 1
4,942
494
3,361
8,148
3,151
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

8
1 / 3 / 1
4,682
468
4,723
6,103
1,765
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fenrir
QsA_Musi
Fenrir
7
0 / 3 / 0
4,408
441
2,491
7,046
2,052
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Danzaburou
khaled-1414-
Danzaburou
9
1 / 2 / 0
5,446
545
2,913
5,952
1,796
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Scylla
Âshromer
Scylla
9
0 / 2 / 0
4,957
496
1,982
4,291
1,101
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
6
12
Kills
4
4
Deaths
12
8
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Vulcan
 
Vulcan
3
0
0
3
L
Sylvanus
Abdallah1990
Sylvanus
2
2
1
1.25
W
2
1
0
2
W
4
1
3
5.5
L
1
3
1
0.5
L
Fenrir
QsA_Musi
Fenrir
0
3
0
0
W
Skadi
3
2
3
2.25
W
Serqet
ezquerra14
Serqet
0
0
2
1
L
Danzaburou
khaled-1414-
Danzaburou
1
2
0
0.5
L
Scylla
Âshromer
Scylla
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,183
Damage
15,470
29,467
Taken
31,540
13,999
Mitigated
9,865
10,281
Healing
12,336
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Vulcan
 
Vulcan
3,541
1,275
0
854
2,315
592
0
1,280
851
32,633
0
L
Sylvanus
Abdallah1990
Sylvanus
3,361
799
1,218
3,053
8,148
3,151
120
1,698
6,276
12,899
0
W
4,013
368
0
1,771
6,626
6,821
225
0
6,626
0
25,944
W
4,905
1,153
270
2,731
8,049
3,309
0
1,251
6,798
18,485
0
L
4,723
3,012
0
1,609
6,103
1,765
113
2,866
3,237
0
17,803
L
Fenrir
QsA_Musi
Fenrir
2,491
986
0
2,254
7,046
2,052
0
1,581
5,267
0
18,285
W
Skadi
6,549
2,706
0
2,145
6,550
1,621
169
1,984
4,566
0
28,878
W
Serqet
ezquerra14
Serqet
2,175
474
0
2,510
5,927
1,656
0
574
5,283
0
21,485
L
Danzaburou
khaled-1414-
Danzaburou
2,913
1,260
0
2,812
5,952
1,796
0
0
5,952
0
23,147
L
Scylla
Âshromer
Scylla
1,982
55
0
1,390
4,291
1,101
0
2,085
1,916
21,033
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,749
Gold Earned
24,435
266
Minions Killed
179
0
Camps Cleared
0
942,365
Distance Traveled
834,874
10
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Vulcan
6,197
620
71
7
0
186,385
2
L
Sylvanus
4,942
494
13
1
0
177,171
2
W
Chaac
5,883
588
54
5
0
191,990
0
W
Ymir
5,984
598
32
3
0
185,167
4
L
Neith
4,682
468
23
2
0
154,326
0
L
Fenrir
4,408
441
35
4
0
201,304
0
W
Skadi
5,602
560
54
5
0
166,351
2
W
Serqet
5,083
508
55
6
0
212,472
2
L
Danzaburou
5,446
545
51
5
0
138,367
1
L
Scylla
4,957
496
57
6
0
163,706
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role