Player Matchup

Cu Chulainn
Cu Chulainn
Badruxinos
Cu Chulainn
Level 15
God Stats
12W - 21L
1,258 SR
Queue Stats
208W - 261L
1,202 Elo+
Party 1
Izanami
Izanami
BeerMaragh
Izanami
Level 23
God Stats
13W - 10L
1,747 SR
Queue Stats
121W - 128L
1,406 Elo+
Solo
Arachne
Arachne
Ch_Cup2
Arachne
Level 15
God Stats
11W - 17L
1,337 SR
Queue Stats
13W - 22L
1,223 Elo+
Party 1
Anhur
Anhur
DerThorstenP
Anhur
Level 26
God Stats
3W - 3L
1,500 SR
Queue Stats
120W - 122L
1,493 Elo+
Solo
Hades
Hades
PhiluLetsPlay
Hades
Level 18
God Stats
4W - 4L
1,272 SR
Queue Stats
68W - 53L
1,330 Elo+
Solo
Team Averages
Level 19
1,423 SR
1,331 Elo+

VS

Team Averages
Level 16
1,526 SR
1,415 Elo+
Ymir
Ymir
B4SIL1010
Ymir
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 5L
1,500 Elo+
Solo
Cthulhu
Cthulhu
CaptainLongSocks
Cthulhu
Level 16
God Stats
2W - 4L
1,508 SR
Queue Stats
126W - 124L
1,393 Elo+
Solo
Bastet
Bastet
I ROLSTY I
Bastet
Level 14
God Stats
1W - 2L
1,520 SR
Queue Stats
25W - 20L
1,497 Elo+
Solo
Mulan
Mulan
Jonas-jjj2009
Mulan
Level 29
God Stats
1W - 2L
1,500 SR
Queue Stats
80W - 153L
1,217 Elo+
Solo
Neith
Neith
iKAISER_15
Neith
Level 18
God Stats
22W - 21L
1,602 SR
Queue Stats
294W - 301L
1,468 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
Badruxinos
Cu Chulainn
15
4 / 1 / 3
9,408
627
4,602
8,049
5,748
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Izanami
BeerMaragh
Izanami
14
5 / 0 / 2
9,167
611
5,706
7,838
2,633
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Arachne
Ch_Cup2
Arachne
14
11 / 2 / 9
9,322
621
11,317
10,113
3,564
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

13
9 / 2 / 5
8,860
591
11,082
9,485
3,149
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

11
1 / 2 / 5
7,795
520
1,354
7,474
5,871
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes

Shoes

+6%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
4
0 / 9 / 0
4,666
311
868
8,796
4,000
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

12
2 / 1 / 1
7,792
519
2,927
8,625
3,516
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Bastet
I ROLSTY I
Bastet
12
3 / 7 / 0
7,343
490
8,811
14,033
4,194
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

6
2 / 10 / 0
5,449
363
5,747
16,711
7,993
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Neith
6
0 / 3 / 1
5,214
348
2,001
4,369
915
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

54
Kill Participation
9
30
Kills
7
7
Deaths
30
24
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Ymir
0
9
0
0
W
Cu Chulainn
Badruxinos
Cu Chulainn
4
1
3
5.5
W
Izanami
BeerMaragh
Izanami
5
0
2
6
L
2
1
1
2.5
W
Arachne
Ch_Cup2
Arachne
11
2
9
7.75
W
9
2
5
5.75
L
Bastet
I ROLSTY I
Bastet
3
7
0
0.43
L
2
10
0
0.2
W
1
2
5
1.75
L
Neith
0
3
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,061
Damage
20,354
42,959
Taken
52,534
20,965
Mitigated
20,618
12,161
Healing
5,920
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ymir
868
460
0
125
8,796
4,000
24
0
8,771
5,705
0
W
Cu Chulainn
Badruxinos
Cu Chulainn
4,602
369
0
2,401
8,049
5,748
1,990
327
7,697
1,809
49,117
W
Izanami
BeerMaragh
Izanami
5,706
3,747
0
4,800
7,838
2,633
5,613
392
7,371
0
64,184
L
2,927
378
99
1,155
8,625
3,516
0
158
8,417
26,674
0
W
Arachne
Ch_Cup2
Arachne
11,317
8,517
0
1,929
10,113
3,564
547
358
9,655
0
47,039
W
11,082
4,123
0
250
9,485
3,149
2,917
1,327
8,058
0
34,918
L
Bastet
I ROLSTY I
Bastet
8,811
3,038
0
2,613
14,033
4,194
0
140
13,793
0
44,764
L
5,747
1,074
0
1,092
16,711
7,993
0
1,302
15,359
0
19,514
W
1,354
413
167
2,614
7,474
5,871
1,380
1,241
6,010
15,495
0
L
Neith
2,001
590
0
836
4,369
915
0
0
4,344
0
12,725

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,552
Gold Earned
30,464
387
Minions Killed
171
0
Camps Cleared
0
1,414,051
Distance Traveled
1,081,771
4
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
4,666
311
7
0
0
176,410
0
W
Cu Chulainn
9,408
627
122
8
0
313,982
0
W
Izanami
9,167
611
118
8
0
270,443
2
L
Cthulhu
7,792
519
44
3
0
266,379
4
W
Arachne
9,322
621
63
4
0
321,302
2
W
Anhur
8,860
591
61
4
0
282,294
0
L
Bastet
7,343
490
74
5
0
254,101
1
L
Mulan
5,449
363
19
1
0
274,966
4
W
Hades
7,795
520
23
2
0
226,030
0
L
Neith
5,214
348
27
2
0
109,915
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role