Player Matchup

Cthulhu
Cthulhu
CAPTIN CRISP
Cthulhu
Level 29
God Stats
29W - 28L
1,526 SR
Queue Stats
125W - 140L
1,356 Elo+
Solo
Chiron
Chiron
Chico PG2098
Chiron
Level 49
God Stats
2W - 0L
1,631 SR
Queue Stats
73W - 98L
1,479 Elo+
Solo
Izanami
Izanami
DADDY GREEN6900
Izanami
Level 22
God Stats
24W - 28L
1,402 SR
Queue Stats
195W - 246L
1,419 Elo+
Solo
Team Averages
Level 33
1,519 SR
1,418 Elo+

VS

Team Averages
Level 18
1,566 SR
1,322 Elo+
Baron Samedi
Baron Samedi
Krawdaddy king
Baron Samedi
Level 25
God Stats
5W - 3L
1,651 SR
Queue Stats
192W - 277L
1,203 Elo+
Party 1
Kuzenbo
Kuzenbo
Kuz3nbr0
Kuzenbo
Level 9
God Stats
4W - 3L
1,548 SR
Queue Stats
8W - 6L
1,520 Elo+
Solo
Xbalanque
Xbalanque
TriSwawPen
Xbalanque
Level 19
God Stats
0W - 1L
1,500 SR
Queue Stats
199W - 252L
1,243 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
CAPTIN CRISP
Cthulhu
16
4 / 1 / 14
13,041
767
23,491
24,956
27,146
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Chiron
16
6 / 1 / 5
12,363
727
14,888
11,906
4,695
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

15
10 / 6 / 7
12,920
760
18,076
14,883
6,117
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Krawdaddy king
Baron Samedi
14
3 / 7 / 4
10,897
641
15,118
22,196
11,790
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Kuzenbo
Kuz3nbr0
Kuzenbo
13
3 / 3 / 4
11,051
650
11,852
25,251
35,855
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Xbalanque
TriSwawPen
Xbalanque
13
2 / 10 / 5
10,410
612
10,439
19,979
7,209
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
21
20
Kills
8
8
Deaths
20
26
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
CAPTIN CRISP
Cthulhu
4
1
14
11
W
Chiron
6
1
5
8.5
W
10
6
7
2.25
L
Baron Samedi
Krawdaddy king
Baron Samedi
3
7
4
0.71
L
Kuzenbo
Kuz3nbr0
Kuzenbo
3
3
4
1.67
L
Xbalanque
TriSwawPen
Xbalanque
2
10
5
0.45

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,455
Damage
37,409
51,745
Taken
67,426
37,958
Mitigated
54,854
17,313
Healing
22,679
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
CAPTIN CRISP
Cthulhu
23,491
1,218
548
10,578
24,956
27,146
225
11,852
13,104
48,326
0
W
Chiron
14,888
6,390
1,003
3,958
11,906
4,695
1,947
6,148
5,758
0
68,710
W
18,076
14,467
0
1,226
14,883
6,117
1,247
9,341
5,542
0
78,010
L
Baron Samedi
Krawdaddy king
Baron Samedi
15,118
2,261
2,444
9,262
22,196
11,790
602
8,129
14,067
54,672
0
L
Kuzenbo
Kuz3nbr0
Kuzenbo
11,852
3,805
1,185
5,629
25,251
35,855
165
8,552
16,699
41,630
0
L
Xbalanque
TriSwawPen
Xbalanque
10,439
5,566
0
4,159
19,979
7,209
276
6,858
13,121
0
30,817

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,324
Gold Earned
32,358
248
Minions Killed
159
0
Camps Cleared
0
898,365
Distance Traveled
774,420
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
13,041
767
57
3
0
344,996
0
W
Chiron
12,363
727
89
5
0
271,552
0
W
Izanami
12,920
760
102
6
0
281,817
1
L
Baron Samedi
10,897
641
56
3
0
214,939
0
L
Kuzenbo
11,051
650
54
3
0
294,859
2
L
Xbalanque
10,410
612
49
3
0
264,622
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role