Player Matchup

Cthulhu
Cthulhu
Animeshnik13246
Cthulhu
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,291 Elo+
Solo
Yemoja
Yemoja
DeN41KkG
Yemoja
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Solo
Chernobog
Chernobog
Inkvist
Chernobog
Level 7
God Stats
1W - 3L
1,330 SR
Queue Stats
3W - 8L
1,302 Elo+
Solo
Guan Yu
Guan Yu
RaltSir
Guan Yu
Level 10
God Stats
0W - 1L
1,472 SR
Queue Stats
4W - 7L
1,154 Elo+
Solo
Kali
Kali
TracexCZE
Kali
Level 28
God Stats
11W - 5L
1,645 SR
Queue Stats
25W - 23L
1,469 Elo+
Solo
Team Averages
Level 11
1,489 SR
1,343 Elo+

VS

Team Averages
Level 17
1,494 SR
1,313 Elo+
Danzaburou
Danzaburou
Altkove
Danzaburou
Level 8
God Stats
3W - 5L
1,468 SR
Queue Stats
13W - 18L
1,338 Elo+
Solo
Tsukuyomi
Tsukuyomi
Fortex7
Tsukuyomi
Level 27
God Stats
15W - 7L
1,500 SR
Queue Stats
75W - 66L
1,443 Elo+
Solo
Ares
Ares
Latrine
Ares
Level 15
God Stats
1W - 1L
1,500 SR
Queue Stats
7W - 22L
1,160 Elo+
Party 1
Bellona
Bellona
TothBencema
Bellona
Level 8
God Stats
1W - 1L
1,500 SR
Queue Stats
10W - 21L
1,122 Elo+
Party 1
Olorun
Olorun
远方何寻
Olorun
Level 28
God Stats
1W - 3L
1,500 SR
Queue Stats
52W - 44L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
1 / 7 / 2
5,504
423
4,743
9,809
4,943
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Yemoja
DeN41KkG
Yemoja
9
1 / 3 / 3
5,794
446
4,410
7,485
3,194
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Chernobog
Inkvist
Chernobog
11
1 / 4 / 1
6,456
497
1,935
8,515
2,478
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Guan Yu
RaltSir
Guan Yu
8
3 / 6 / 0
5,491
422
1,999
8,070
5,054
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Kali
11
3 / 6 / 1
7,256
558
6,920
10,812
3,364
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Altkove
Danzaburou
13
4 / 3 / 2
7,997
615
7,158
6,788
2,316
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Tsukuyomi
Fortex7
Tsukuyomi
13
12 / 0 / 5
8,290
638
11,314
8,394
2,779
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Ares
Latrine
Ares
9
2 / 3 / 1
5,670
436
4,079
6,063
3,729
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Bellona
TothBencema
Bellona
10
1 / 1 / 7
5,950
458
2,953
5,634
2,819
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Olorun
13
6 / 2 / 4
8,000
615
4,861
8,289
2,406
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
44
9
Kills
25
26
Deaths
9
7
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
Altkove
Danzaburou
4
3
2
1.67
L
1
7
2
0.29
L
Yemoja
DeN41KkG
Yemoja
1
3
3
0.83
W
Tsukuyomi
Fortex7
Tsukuyomi
12
0
5
14.5
L
Chernobog
Inkvist
Chernobog
1
4
1
0.38
W
Ares
Latrine
Ares
2
3
1
0.83
L
Guan Yu
RaltSir
Guan Yu
3
6
0
0.5
W
Bellona
TothBencema
Bellona
1
1
7
4.5
L
Kali
3
6
1
0.58
W
Olorun
6
2
4
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,007
Damage
30,365
44,691
Taken
35,168
19,033
Mitigated
14,049
9,000
Healing
9,724
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
Altkove
Danzaburou
7,158
2,702
0
1,664
6,788
2,316
972
0
6,788
0
41,008
L
4,743
1,481
99
797
9,809
4,943
0
3,508
6,251
18,490
0
L
Yemoja
DeN41KkG
Yemoja
4,410
1,162
719
203
7,485
3,194
112
1,482
5,803
17,547
0
W
Tsukuyomi
Fortex7
Tsukuyomi
11,314
4,275
0
3,131
8,394
2,779
0
1,051
7,250
0
45,636
L
Chernobog
Inkvist
Chernobog
1,935
781
0
3,287
8,515
2,478
21
0
8,515
0
33,152
W
Ares
Latrine
Ares
4,079
833
0
430
6,063
3,729
416
2,660
3,253
10,096
0
L
Guan Yu
RaltSir
Guan Yu
1,999
914
0
313
8,070
5,054
0
1,922
5,948
0
9,223
W
Bellona
TothBencema
Bellona
2,953
442
0
285
5,634
2,819
281
2,501
3,033
0
16,856
L
Kali
6,920
3,945
0
3,582
10,812
3,364
0
1,578
9,234
0
28,567
W
Olorun
4,861
2,440
180
4,034
8,289
2,406
2,868
2,641
5,473
35,418
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,501
Gold Earned
35,907
189
Minions Killed
249
0
Camps Cleared
0
1,012,938
Distance Traveled
1,177,747
6
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
7,997
615
71
5
0
221,454
3
L
Cthulhu
5,504
423
22
2
0
188,846
3
L
Yemoja
5,794
446
22
2
0
214,768
2
W
Tsukuyomi
8,290
638
70
5
0
288,879
5
L
Chernobog
6,456
497
72
6
0
186,169
1
W
Ares
5,670
436
10
1
0
206,553
0
L
Guan Yu
5,491
422
20
2
0
200,698
0
W
Bellona
5,950
458
26
2
0
244,819
0
L
Kali
7,256
558
53
4
0
222,457
0
W
Olorun
8,000
615
72
6
0
216,042
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role