Player Matchup

Anhur
Anhur
AnthonyMarquez
Anhur
Level 15
God Stats
21W - 8L
2,041 SR
Queue Stats
334W - 210L
1,783 Elo+
Solo
Pele
Pele
EternityApex
Pele
Level 22
God Stats
4W - 3L
1,800 SR
Queue Stats
119W - 85L
1,666 Elo+
Party 2
Kukulkan
Kukulkan
M忽悠Y
Kukulkan
Level 26
God Stats
20W - 13L
1,718 SR
Queue Stats
206W - 177L
1,653 Elo+
Solo
Aphrodite
Aphrodite
OhSoOJ
Aphrodite
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 2
Bellona
Bellona
adrimewr
Bellona
Level 28
God Stats
14W - 6L
1,678 SR
Queue Stats
34W - 34L
1,597 Elo+
Party 2
Team Averages
Level 19
1,747 SR
1,640 Elo+

VS

Team Averages
Level 20
1,589 SR
1,544 Elo+
Cthulhu
Cthulhu
Creasmana
Cthulhu
Level 27
God Stats
4W - 3L
1,697 SR
Queue Stats
48W - 47L
1,651 Elo+
Party 1
Tiamat
Tiamat
CryptidGalaxy
Tiamat
Level 18
God Stats
11W - 12L
1,578 SR
Queue Stats
57W - 60L
1,580 Elo+
Solo
Bakasura
Bakasura
RAMBLITZ
Bakasura
Level 29
God Stats
1W - 3L
1,509 SR
Queue Stats
42W - 54L
1,582 Elo+
Solo
Neith
Neith
RajaD3MON
Neith
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
31W - 44L
1,240 Elo+
Solo
Nike
Nike
Zancos
Nike
Level 24
God Stats
4W - 3L
1,663 SR
Queue Stats
66W - 54L
1,664 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
8 / 1 / 2
10,201
638
11,367
11,965
5,506
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

17
19 / 2 / 3
11,198
700
19,197
11,379
6,260
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Kukulkan
M忽悠Y
Kukulkan
12
1 / 0 / 9
8,080
505
4,058
4,685
1,623
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Aphrodite
OhSoOJ
Aphrodite
12
1 / 0 / 8
8,474
530
2,387
6,047
3,746
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bellona
adrimewr
Bellona
14
1 / 3 / 3
8,631
539
4,133
13,054
10,408
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Creasmana
Cthulhu
13
1 / 7 / 0
7,774
486
2,607
12,489
6,996
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

13
1 / 7 / 2
7,905
494
8,219
10,900
6,562
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Bakasura
RAMBLITZ
Bakasura
13
1 / 8 / 2
8,244
515
5,151
13,897
4,317
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Neith
RajaD3MON
Neith
11
0 / 5 / 1
6,584
412
1,799
7,196
2,014
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Nike
Zancos
Nike
13
3 / 4 / 1
8,510
532
10,282
11,393
10,773
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

55
Kill Participation
12
30
Kills
6
6
Deaths
31
25
Assists
6
Player
Kills
Deaths
Assists
KDA
W
8
1
2
9
L
Cthulhu
Creasmana
Cthulhu
1
7
0
0.14
L
1
7
2
0.29
W
19
2
3
10.25
W
Kukulkan
M忽悠Y
Kukulkan
1
0
9
5.5
W
Aphrodite
OhSoOJ
Aphrodite
1
0
8
5
L
Bakasura
RAMBLITZ
Bakasura
1
8
2
0.25
L
Neith
RajaD3MON
Neith
0
5
1
0.1
L
Nike
Zancos
Nike
3
4
1
0.88
W
Bellona
adrimewr
Bellona
1
3
3
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,142
Damage
28,058
47,130
Taken
55,875
27,543
Mitigated
30,662
19,400
Healing
11,194
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
11,367
7,923
0
6,103
11,965
5,506
1,040
2,386
9,422
0
86,505
L
Cthulhu
Creasmana
Cthulhu
2,607
46
83
2,182
12,489
6,996
0
885
11,604
26,920
0
L
8,219
783
0
3,002
10,900
6,562
865
2,287
8,613
46,919
0
W
19,197
7,505
0
1,728
11,379
6,260
0
2,546
8,321
0
79,186
W
Kukulkan
M忽悠Y
Kukulkan
4,058
458
0
1,038
4,685
1,623
630
3,419
1,035
24,368
0
W
Aphrodite
OhSoOJ
Aphrodite
2,387
559
3,212
4,101
6,047
3,746
1,166
2,046
3,827
25,891
0
L
Bakasura
RAMBLITZ
Bakasura
5,151
4,193
0
2,375
13,897
4,317
0
349
13,548
0
39,790
L
Neith
RajaD3MON
Neith
1,799
470
0
1,774
7,196
2,014
938
1,399
5,797
0
27,870
L
Nike
Zancos
Nike
10,282
1,460
0
1,778
11,393
10,773
486
1,525
9,868
4,710
32,459
W
Bellona
adrimewr
Bellona
4,133
963
0
3,218
13,054
10,408
586
2,122
10,411
0
44,495

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,584
Gold Earned
39,017
457
Minions Killed
351
0
Camps Cleared
0
1,340,608
Distance Traveled
1,349,392
9
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anhur
10,201
638
127
8
0
248,938
3
L
Cthulhu
7,774
486
55
3
0
251,878
2
L
Tiamat
7,905
494
82
5
0
270,615
0
W
Pele
11,198
700
107
7
0
357,914
1
W
Kukulkan
8,080
505
57
4
0
171,064
4
W
Aphrodite
8,474
530
66
4
0
249,152
0
L
Bakasura
8,244
515
88
6
0
311,813
0
L
Neith
6,584
412
54
3
0
242,166
1
L
Nike
8,510
532
72
5
0
272,920
2
W
Bellona
8,631
539
100
6
0
313,540
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role