Player Matchup

Raijin
Raijin
ArcaneError
Raijin
Level 29
God Stats
9W - 7L
1,722 SR
Queue Stats
171W - 159L
1,415 Elo+
Solo
Da Ji
Da Ji
HxHBAS
Da Ji
Level 29
God Stats
0W - 3L
1,318 SR
Queue Stats
44W - 55L
1,407 Elo+
Solo
Artemis
Artemis
JoshintoC
Artemis
Level 26
God Stats
40W - 31L
1,591 SR
Queue Stats
240W - 253L
1,488 Elo+
Solo
Jormungandr
Jormungandr
MistSavvy
Jormungandr
Level 28
God Stats
16W - 6L
1,659 SR
Queue Stats
81W - 71L
1,291 Elo+
Solo
Cthulhu
Cthulhu
blisterward
Cthulhu
Level 25
God Stats
47W - 32L
1,394 SR
Queue Stats
89W - 79L
1,343 Elo+
Solo
Team Averages
Level 27
1,537 SR
1,389 Elo+

VS

Team Averages
Level 25
1,635 SR
1,670 Elo+
Xbalanque
Xbalanque
Crimson009
Xbalanque
Level 25
God Stats
2W - 0L
1,500 SR
Queue Stats
103W - 64L
1,586 Elo+
Party 1
Ullr
Ullr
FattyNinjr
Ullr
Level 22
God Stats
5W - 3L
1,782 SR
Queue Stats
10W - 7L
1,828 Elo+
Party 1
Bacchus
Bacchus
TheGreatYaddle
Bacchus
Level 23
God Stats
21W - 11L
1,893 SR
Queue Stats
191W - 131L
1,592 Elo+
Party 1
King Arthur
King Arthur
Tublito
King Arthur
Level 24
God Stats
29W - 18L
1,500 SR
Queue Stats
168W - 116L
1,592 Elo+
Party 1
Freya
Freya
blade567
Freya
Level 29
God Stats
8W - 5L
1,500 SR
Queue Stats
156W - 110L
1,751 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
14
4 / 8 / 3
9,400
427
17,224
16,005
6,314
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Da Ji
HxHBAS
Da Ji
15
3 / 5 / 3
9,864
448
7,499
15,292
6,090
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Artemis
JoshintoC
Artemis
16
2 / 8 / 3
9,674
440
10,622
13,963
5,735
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Jormungandr
MistSavvy
Jormungandr
16
2 / 3 / 0
10,164
462
15,714
18,646
23,966
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Cthulhu
blisterward
Cthulhu
9
0 / 8 / 1
6,853
312
3,595
10,967
6,826
Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
Crimson009
Xbalanque
16
2 / 3 / 11
10,676
485
10,746
18,733
6,576
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Ichaival

Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

17
11 / 1 / 15
11,851
539
18,526
15,479
5,820
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds. This item is only available to Hunters.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

16
9 / 0 / 16
11,830
538
10,733
12,435
13,695
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Fal (old)

Stone of Fal (old)

+80
Magical Power
+40
Magical Protection
+10%
Cooldown Reduction

PASSIVE - You gain 20% of the Magical protections of the nearby allied god with the highest Magical protections within 70ft.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s, ICD 5s.

King Arthur
Tublito
King Arthur
16
3 / 0 / 4
10,855
493
12,257
24,642
17,028
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds, as well as 15 Physical Power and 25 Magical Power while this regeneration is in effect. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Freya
blade567
Freya
16
7 / 8 / 6
10,577
481
6,612
20,383
7,156
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Ring of Hecate

Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
84
11
Kills
32
32
Deaths
12
10
Assists
52
Player
Kills
Deaths
Assists
KDA
L
Raijin
4
8
3
0.69
W
Xbalanque
Crimson009
Xbalanque
2
3
11
2.5
W
11
1
15
18.5
L
Da Ji
HxHBAS
Da Ji
3
5
3
0.9
L
Artemis
JoshintoC
Artemis
2
8
3
0.44
L
Jormungandr
MistSavvy
Jormungandr
2
3
0
0.67
W
9
0
16
17
W
King Arthur
Tublito
King Arthur
3
0
4
5
W
Freya
blade567
Freya
7
8
6
1.25
L
Cthulhu
blisterward
Cthulhu
0
8
1
0.06

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,654
Damage
58,874
74,873
Taken
91,672
48,931
Mitigated
50,275
15,644
Healing
24,663
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Raijin
17,224
480
0
1,314
16,005
6,314
0
4,982
11,023
52,103
0
W
Xbalanque
Crimson009
Xbalanque
10,746
6,075
0
1,847
18,733
6,576
140
4,276
14,357
0
97,699
W
18,526
11,614
0
3,787
15,479
5,820
4,850
6,659
8,770
0
76,219
L
Da Ji
HxHBAS
Da Ji
7,499
1,569
0
3,839
15,292
6,090
0
3,093
12,013
0
58,574
L
Artemis
JoshintoC
Artemis
10,622
5,610
0
4,207
13,963
5,735
0
2,854
11,109
0
49,129
L
Jormungandr
MistSavvy
Jormungandr
15,714
3,050
0
5,164
18,646
23,966
330
3,325
15,321
71,405
0
W
10,733
1,287
0
1,790
12,435
13,695
996
4,957
7,455
37,158
0
W
King Arthur
Tublito
King Arthur
12,257
2,462
0
9,759
24,642
17,028
172
11,955
11,371
0
62,085
W
Freya
blade567
Freya
6,612
2,095
0
7,480
20,383
7,156
931
11,347
8,986
35,740
0
L
Cthulhu
blisterward
Cthulhu
3,595
271
0
1,120
10,967
6,826
30
3,307
7,660
14,158
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,955
Gold Earned
55,789
394
Minions Killed
461
0
Camps Cleared
0
1,705,935
Distance Traveled
2,018,806
17
Wards Purchased
25
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Raijin
9,400
427
64
3
0
376,899
0
W
Xbalanque
10,676
485
133
6
0
412,725
7
W
Ullr
11,851
539
112
5
0
391,031
2
L
Da Ji
9,864
448
111
5
0
324,259
5
L
Artemis
9,674
440
72
3
0
383,474
7
L
Jormungandr
10,164
462
125
6
0
355,259
5
W
Bacchus
11,830
538
40
2
0
430,222
7
W
King Arthur
10,855
493
119
5
0
419,254
7
W
Freya
10,577
481
57
3
0
365,574
2
L
Cthulhu
6,853
312
22
1
0
266,044
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role