Player Matchup

Scylla
Scylla
CHANOOK
Scylla
Level 126
God Stats
1W - 1L
1,386 SR
Queue Stats
10W - 8L
1,590 Elo+
Party 3
Medusa
Medusa
GOLD3NGOOS3
Medusa
Level 30
God Stats
9W - 7L
1,638 SR
Queue Stats
9W - 7L
1,590 Elo+
Party 3
Thor
Thor
Nectarini
Thor
Level 146
God Stats
0W - 1L
1,644 SR
Queue Stats
3W - 4L
1,503 Elo+
Party 3
Bellona
Bellona
VMLE
Bellona
Level 18
God Stats
0W - 1L
1,682 SR
Queue Stats
0W - 2L
1,233 Elo+
Solo
Aphrodite
Aphrodite
zheniakiller
Aphrodite
Level 22
God Stats
7W - 5L
1,535 SR
Queue Stats
7W - 9L
1,207 Elo+
Solo
Team Averages
Level 68
1,577 SR
1,425 Elo+

VS

Team Averages
Level 58
1,599 SR
1,472 Elo+
Chang'e
Chang'e
BBOYKILLZU
Chang'e
Level 139
God Stats
1W - 0L
1,868 SR
Queue Stats
30W - 19L
1,402 Elo+
Party 1
Raijin
Raijin
ChemicalWeapon98
Raijin
Level 66
God Stats
1W - 0L
1,321 SR
Queue Stats
38W - 35L
1,470 Elo+
Party 2
Kukulkan
Kukulkan
Crow-Blanco
Kukulkan
Level 27
God Stats
8W - 3L
1,650 SR
Queue Stats
39W - 38L
1,473 Elo+
Party 2
Izanami
Izanami
Vylon89
Izanami
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 1L
1,578 Elo+
Party 1
Geb
Geb
trey_808hi
Geb
Level 29
God Stats
1W - 2L
1,654 SR
Queue Stats
7W - 8L
1,435 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
CHANOOK
Scylla
19
8 / 2 / 6
12,169
811
17,030
13,485
4,898
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Magic Focus

Magic Focus

+20
Magical Power

Medusa
16
3 / 5 / 11
10,239
683
8,478
11,207
4,364
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Thor
13
2 / 0 / 2
8,755
584
2,439
2,801
906
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Bellona
VMLE
Bellona
18
4 / 1 / 13
12,269
818
10,361
25,076
24,277
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Aphrodite
zheniakiller
Aphrodite
18
3 / 1 / 9
10,700
713
12,228
14,293
7,020
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
BBOYKILLZU
Chang'e
15
1 / 6 / 7
9,794
653
15,031
16,126
6,580
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

16
1 / 3 / 3
9,218
615
9,928
9,982
3,796
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Kukulkan
Crow-Blanco
Kukulkan
18
3 / 1 / 1
10,664
711
9,356
3,921
1,824
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Izanami
Vylon89
Izanami
18
4 / 4 / 2
12,031
802
17,222
15,464
6,704
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

14
0 / 6 / 5
9,307
620
4,358
17,090
12,427
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

61
Kill Participation
27
20
Kills
9
9
Deaths
20
41
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Chang'e
BBOYKILLZU
Chang'e
1
6
7
0.75
L
Scylla
CHANOOK
Scylla
8
2
6
5.5
W
1
3
3
0.83
W
Kukulkan
Crow-Blanco
Kukulkan
3
1
1
3.5
L
Medusa
3
5
11
1.7
L
Thor
2
0
2
3
L
Bellona
VMLE
Bellona
4
1
13
10.5
W
Izanami
Vylon89
Izanami
4
4
2
1.25
W
0
6
5
0.42
L
Aphrodite
zheniakiller
Aphrodite
3
1
9
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,536
Damage
55,895
66,862
Taken
62,583
41,465
Mitigated
31,331
36,597
Healing
11,624
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chang'e
BBOYKILLZU
Chang'e
15,031
1,430
2,488
4,701
16,126
6,580
246
7,415
8,500
36,208
0
L
Scylla
CHANOOK
Scylla
17,030
2,283
0
3,362
13,485
4,898
1,245
5,977
7,508
57,529
0
W
9,928
841
0
0
9,982
3,796
0
5,403
4,395
27,278
0
W
Kukulkan
Crow-Blanco
Kukulkan
9,356
266
0
0
3,921
1,824
165
2,188
1,687
45,235
0
L
Medusa
8,478
3,033
0
0
11,207
4,364
742
6,789
4,418
0
25,951
L
Thor
2,439
525
0
0
2,801
906
0
1,016
1,785
0
12,134
L
Bellona
VMLE
Bellona
10,361
1,427
1,493
5,160
25,076
24,277
251
16,224
8,852
0
28,675
W
Izanami
Vylon89
Izanami
17,222
7,729
0
3,053
15,464
6,704
4,187
7,421
7,843
0
67,153
W
4,358
277
0
1,382
17,090
12,427
0
6,061
10,781
10,320
0
L
Aphrodite
zheniakiller
Aphrodite
12,228
407
15,794
10,788
14,293
7,020
129
9,438
4,855
47,483
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,132
Gold Earned
51,014
308
Minions Killed
323
7
Camps Cleared
9
1,244,469
Distance Traveled
1,329,509
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chang'e
9,794
653
43
3
0
247,261
0
L
Scylla
12,169
811
108
7
3
276,234
1
W
Raijin
9,218
615
54
4
0
255,297
2
W
Kukulkan
10,664
711
107
7
3
267,993
0
L
Medusa
10,239
683
36
2
0
276,844
0
L
Thor
8,755
584
30
2
1
96,219
1
L
Bellona
12,269
818
26
2
0
303,735
0
W
Izanami
12,031
802
109
7
6
272,897
0
W
Geb
9,307
620
10
1
0
286,061
1
L
Aphrodite
10,700
713
108
7
3
291,437
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role