Player Matchup

Discordia
Discordia
 
Discordia
Level 85
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Neith
Neith
FinessGod Ju
Neith
Level 85
God Stats
38W - 27L
1,562 SR
Queue Stats
789W - 788L
1,561 Elo+
Party 1
Chaac
Chaac
TD DarkReligion
Chaac
Level 88
God Stats
5W - 4L
1,493 SR
Queue Stats
9W - 16L
1,341 Elo+
Party 1
Team Averages
Level 86
1,519 SR
1,467 Elo+

VS

Team Averages
Level 66
1,578 SR
1,440 Elo+
Chang'e
Chang'e
Tiitiino
Chang'e
Level 103
God Stats
8W - 9L
1,704 SR
Queue Stats
173W - 200L
1,505 Elo+
Party 2
Danzaburou
Danzaburou
lykan1701
Danzaburou
Level 88
God Stats
64W - 40L
1,530 SR
Queue Stats
159W - 173L
1,506 Elo+
Party 2
Cthulhu
Cthulhu
おかきだ
Cthulhu
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 14L
1,309 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
 
Discordia
12
1 / 1 / 20
9,048
696
9,009
3,992
1,399
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

14
10 / 2 / 11
10,370
798
17,013
10,663
4,228
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

13
11 / 2 / 8
10,382
799
7,488
13,176
11,223
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
Tiitiino
Chang'e
12
3 / 4 / 1
8,593
661
6,795
10,383
4,389
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Danzaburou
lykan1701
Danzaburou
10
0 / 7 / 1
6,987
537
2,710
11,376
3,546
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cthulhu
おかきだ
Cthulhu
11
1 / 11 / 3
8,360
643
3,135
19,722
14,468
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Match Insights

Player Kills, Deaths, and Assists

61
Kill Participation
9
22
Kills
4
5
Deaths
22
39
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Discordia
 
Discordia
1
1
20
11
W
10
2
11
7.75
W
11
2
8
7.5
L
Chang'e
Tiitiino
Chang'e
3
4
1
0.88
L
Danzaburou
lykan1701
Danzaburou
0
7
1
0.07
L
Cthulhu
おかきだ
Cthulhu
1
11
3
0.23

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,510
Damage
12,640
27,831
Taken
41,481
16,850
Mitigated
22,403
10,633
Healing
4,468
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Discordia
 
Discordia
9,009
285
429
192
3,992
1,399
232
1,181
2,811
29,516
0
W
17,013
9,757
0
2,241
10,663
4,228
833
4,501
6,162
0
46,673
W
7,488
1,414
678
7,093
13,176
11,223
190
4,332
8,844
0
31,929
L
Chang'e
Tiitiino
Chang'e
6,795
225
844
2,411
10,383
4,389
0
1,402
8,571
28,859
0
L
Danzaburou
lykan1701
Danzaburou
2,710
405
0
1,213
11,376
3,546
0
4,225
6,578
0
20,336
L
Cthulhu
おかきだ
Cthulhu
3,135
723
0
0
19,722
14,468
0
2,310
16,825
14,693
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,800
Gold Earned
23,940
141
Minions Killed
104
0
Camps Cleared
0
679,191
Distance Traveled
620,785
3
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Discordia
9,048
696
54
4
0
207,928
1
W
Neith
10,370
798
54
4
0
221,604
0
W
Chaac
10,382
799
33
3
0
249,659
2
L
Chang'e
8,593
661
54
4
0
219,322
3
L
Danzaburou
6,987
537
29
2
0
205,044
3
L
Cthulhu
8,360
643
21
2
0
196,419
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role